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Clash of Clans game updates

What each Clash of Clans update added and changed: new troops, buildings and equipment, new levels, and which units got stronger or weaker, every affected level, read straight from the game's own data files. Dates are when Supercell published the data. Not affiliated with or endorsed by Supercell.

Clash of Clans 18.647 2 versions · 7 Oct 2026 – 21 Oct 2026 5 2

18.647.6

21 Oct 2026, 07:02 UTC · compared with 18.647.2
5 buffs 1 nerf

Troops

Hog RiderBuff
  • Hitpoints +6–11% levels 8–15
Every level (8)
Level Hitpoints
8 810 to 870
9 890 to 960
10 970 to 1,050
11 1,080 to 1,150
12 1,230 to 1,350
13 1,380 to 1,500
14 1,500 to 1,600
15 1,750 to 1,950
Meteor GolemBuff
  • Hitpoints +6% levels 1–3
Every level (3)
Level Hitpoints
1 14,500 to 15,300
2 16,000 to 16,900
3 17,500 to 18,500
MinerBuff
  • Hitpoints +6% levels 11–12
Every level (2)
Level Hitpoints
11 1,750 to 1,850
12 2,050 to 2,150
P.E.K.K.ABuff
  • Damage per second +8% levels 8–13
Every level (6)
Level Damage per second
8 610 to 660
9 680 to 735
10 750 to 810
11 810 to 875
12 870 to 940
13 940 to 1,015

Hero equipment

Fire HeartNerf
  • Hitpoints −7–9% levels 1–18
Every level (18)
Level Hitpoints
1 900 to 830
2 1,200 to 1,100
3 1,450 to 1,350
4 1,750 to 1,600
5 2,000 to 1,850
6 2,300 to 2,100
7 2,600 to 2,400
8 2,850 to 2,600
9 3,150 to 2,900
10 3,400 to 3,150
11 3,700 to 3,400
12 4,000 to 3,700
13 4,250 to 3,900
14 4,550 to 4,200
15 4,800 to 4,400
16 5,100 to 4,700
17 5,450 to 5,000
18 5,600 to 5,150
Frozen ArrowBuff
  • Damage per second +1–4% levels 21–27
Every level (7)
Level Damage per second
21 144 to 145
22 148 to 150
23 152 to 155
24 156 to 160
25 160 to 165
26 164 to 170
27 168 to 175

18.647.2

7 Oct 2026, 09:57 UTC · compared with 18.600.3
1 nerf

Troops

ThrowerNerf
  • Movement speed −9% levels 1–4
  • Hitpoints −5% levels 3–4
  • Damage per second −4% levels 3–4
Every level (4)
Level Movement speed Hitpoints Damage per second
1 220 to 200 — —
2 220 to 200 — —
3 220 to 200 2,600 to 2,500 230 to 220
4 220 to 200 2,800 to 2,650 240 to 230
Clash of Clans 18.600 2 versions · 27 Aug 2026 – 8 Sep 2026 1
Also published, with no balance, level or upgrade changes: 18.600.3 (8 Sep 2026, 17:01 UTC)

18.600.1

27 Aug 2026, 10:35 UTC · compared with 18.400.21
1 buff 1 new

New in the game

  • Portal Pendantnew equipment · 27 levels

New levels (1)

  • Diggy levels 11–15

Troops

Ruin WitchBuff
  • Summon limit +25% levels 1–4
Every level (4)
Level Summon limit
1 8 to 10
2 8 to 10
3 8 to 10
4 8 to 10

Upgrade costs, times and requirements

Angry SpellCheaper / faster
  • Laboratory required −92% level 1: 13 → 1
Every level (1)
Level Laboratory required
1 13 to 1
Clash of Clans 18.400 4 versions · 15 Jun 2026 – 5 Aug 2026 2 2
Also published, with no balance, level or upgrade changes: 18.400.7 (18 Jun 2026, 06:49 UTC), 18.400.8 (18 Jun 2026, 12:28 UTC)

18.400.21

5 Aug 2026, 11:55 UTC · compared with 18.400.8
2 buffs 2 nerfs

Troops

Dragon RiderNerf
  • Hitpoints −2% level 6: 6,000 → 5,900
  • Damage per second −4% level 6: 510 → 490
Every level (1)
Level Hitpoints Damage per second
6 6,000 to 5,900 510 to 490
DruidNerf
  • Damage per second −5–10% levels 5–6
Every level (2)
Level Damage per second
5 -100 to -105
6 -105 to -115
Electro DragonBuff
  • Hitpoints +3% levels 8–9
  • Damage per second +3% levels 8–9
Every level (2)
Level Hitpoints Damage per second
8 6,200 to 6,400 460 to 475
9 6,700 to 6,900 500 to 510
Meteor GolemBuff
  • Hitpoints +9–12% levels 1–3
  • Damage per second +5–7% levels 1–3
Every level (3)
Level Hitpoints Damage per second
1 13,000 to 14,500 450 to 480
2 14,500 to 16,000 500 to 530
3 16,000 to 17,500 550 to 580

18.400.2

15 Jun 2026, 06:54 UTC · compared with 18.367.0
3 new

New in the game

  • Ruin Witchnew troop · 4 levels
  • Angry Spellnew spell · 4 levels
  • Revenge Decknew equipment · 27 levels

New levels (4)

  • Dark Barracks level 13
  • Dark Spell Factory level 8
  • Builders Hut level 8
  • Monolith level 5
Clash of Clans 18.367 1 version · 20 May 2026 3

18.367.0

20 May 2026, 05:04 UTC · compared with 18.350.7
3 nerfs

Troops

Dragon RiderNerf
  • Hitpoints −3% level 6: 6,200 → 6,000
  • Damage per second −2% level 6: 520 → 510
Every level (1)
Level Hitpoints Damage per second
6 6,200 to 6,000 520 to 510

Hero equipment

Fire HeartNerf
  • Damage per second −14–52% levels 2–18
Every level (17)
Level Damage per second
2 12 to 10
3 14 to 12
4 16 to 12
5 18 to 12
6 20 to 14
7 22 to 14
8 24 to 14
9 26 to 16
10 28 to 16
11 30 to 16
12 32 to 18
13 34 to 18
14 36 to 18
15 38 to 20
16 40 to 20
17 42 to 20
18 45 to 23

Defenses and buildings

Hero HallNerf
  • Hitpoints −14–60% levels 1–3
  • Upgrade time −96% level 2: 1d → 1h
  • Town Hall required −43% level 1: 7 → 4
  • Upgrade cost (Elixir) −96% level 2: 800,000 → 30,000
Every level (3)
Level Hitpoints Upgrade time Town Hall required Upgrade cost (Elixir)
1 2,000 to 800 — 7 to 4 —
2 2,400 to 1,600 1d to 1h — 800,000 to 30,000
3 2,800 to 2,400 — — —

Upgrade costs, times and requirements

Builders Hut Builder Base Cheaper / faster
  • Town Hall required −100% level 1: 1,000 → 2
  • Upgrade cost (Diamonds) −95% level 2: 20,000 → 1,000
Every level (2)
Level Town Hall required Upgrade cost (Diamonds)
1 1,000 to 2 —
2 — 20,000 to 1,000
Clash of Clans 18.350 2 versions · 23 Apr 2026 – 11 May 2026 2
Also published, with no balance, level or upgrade changes: 18.350.7 (11 May 2026, 16:55 UTC)

18.350.2

23 Apr 2026, 10:45 UTC · compared with 18.200.22
2 buffs 4 new

New in the game

  • Guardian Loggernew guardian · 5 levels
  • Sky Wagonnew siege machine · 4 levels
  • Monolith Arrownew equipment · 27 levels
  • Electro Fangsnew equipment · 18 levels

New levels (26)

  • Barbarian level 13
  • Goblin level 10
  • Balloon level 13
  • Dragon level 13
  • Yeti level 8
  • Root Rider level 4
  • Valkyrie level 12
  • Golem level 15
  • Headhunter level 4
  • Druid level 6
  • Battle Blimp level 6
  • Siege Barracks level 6
  • Log Launcher level 6
  • Battle Drill level 6
  • Rage Spell level 7
  • Freeze Spell level 8
  • Clone Spell level 9
  • Recall Spell level 7
  • Overgrowth Spell level 5
  • Ice Block Spell level 6
  • Army Camp level 14
  • Siege Workshop level 9
  • Blacksmith level 10
  • X-Bow level 13
  • Scattershot level 7
  • Giant Bomb level 12

Troops

BowlerBuff
  • Hitpoints +1% level 10: 850 → 860
  • Damage per second +3% level 10: 156 → 160
Every level (1)
Level Hitpoints Damage per second
10 850 to 860 156 to 160

Defenses and buildings

MortarBuff
  • Damage per second (alt mode) +3% level 18: 86 → 89
  • Upgrade time −38% level 18: 8d → 5d
Every level (1)
Level Damage per second (alt mode) Upgrade time
18 86 to 89 8d to 5d

Upgrade costs, times and requirements

Air DefenseCheaper / faster
  • Upgrade time −26% level 16: 9d 12h → 7d
Every level (1)
Level Upgrade time
16 9d 12h to 7d
Army CampCheaper / faster
  • Upgrade time −25% level 14: 10d → 7d 12h
Every level (1)
Level Upgrade time
14 10d to 7d 12h
BarracksCheaper / faster
  • Upgrade time −25% level 20: 14d → 10d 12h
Every level (1)
Level Upgrade time
20 14d to 10d 12h
Bomb TowerCheaper / faster
  • Upgrade time −5–22% levels 9–11, 13
Every level (4)
Level Upgrade time
9 4d to 3d 12h
10 4d 12h to 4d
11 4d 18h to 4d 12h
13 9d to 7d
Builders HutCheaper / faster
  • Upgrade time −26% level 8: 9d 12h → 7d
Every level (1)
Level Upgrade time
8 9d 12h to 7d
Clan CastleCheaper / faster
  • Upgrade time −9% level 14: 11d → 10d
Every level (1)
Level Upgrade time
14 11d to 10d
Dark BarracksCheaper / faster
  • Upgrade time −25% level 13: 12d → 9d
Every level (1)
Level Upgrade time
13 12d to 9d
Dark Elixir StorageCheaper / faster
  • Upgrade time −22% level 13: 9d → 7d
Every level (1)
Level Upgrade time
13 9d to 7d
Elixir CollectorCheaper / faster
  • Upgrade time −25–50% levels 10–18
Every level (9)
Level Upgrade time
10 2h to 1h 30m
11 3h to 2h
12 4h to 3h
13 6h to 4h
14 8h to 5h
15 10h to 6h
16 18h to 10h
17 2d to 1d
18 4d to 2d
Elixir StorageCheaper / faster
  • Upgrade time −20–50% levels 14–19
Every level (6)
Level Upgrade time
14 1d to 18h
15 2d to 1d
16 3d to 2d
17 4d to 3d
18 5d to 4d
19 7d to 5d
FirespitterCheaper / faster
  • Upgrade time −13–23% levels 2–3
Every level (2)
Level Upgrade time
2 11d to 8d 12h
3 11d 12h to 10d
Gold MineCheaper / faster
  • Upgrade time −25–50% levels 10–18
Every level (9)
Level Upgrade time
10 2h to 1h 30m
11 3h to 2h
12 4h to 3h
13 6h to 4h
14 8h to 5h
15 10h to 6h
16 18h to 10h
17 2d to 1d
18 4d to 2d
Gold StorageCheaper / faster
  • Upgrade time −20–50% levels 14–19
Every level (6)
Level Upgrade time
14 1d to 18h
15 2d to 1d
16 3d to 2d
17 4d to 3d
18 5d to 4d
19 7d to 5d
Hero HallCheaper / faster
  • Upgrade time −5% level 12: 9d 12h → 9d
Every level (1)
Level Upgrade time
12 9d 12h to 9d
Hidden TeslaCheaper / faster
  • Upgrade time −22% level 17: 9d → 7d
Every level (1)
Level Upgrade time
17 9d to 7d
Inferno TowerCheaper / faster
  • Upgrade time −33% level 12: 12d → 8d
Every level (1)
Level Upgrade time
12 12d to 8d
MonolithCheaper / faster
  • Upgrade time −8% level 5: 12d → 11d
Every level (1)
Level Upgrade time
5 12d to 11d
Multi Archer TowerCheaper / faster
  • Upgrade time −16% level 4: 10d 18h → 9d
Every level (1)
Level Upgrade time
4 10d 18h to 9d
Multi Gear TowerCheaper / faster
  • Upgrade time −16–20% levels 2–3
Every level (2)
Level Upgrade time
2 10d to 8d
3 10d 18h to 9d
Pet HouseCheaper / faster
  • Upgrade time −11% level 12: 9d → 8d
Every level (1)
Level Upgrade time
12 9d to 8d
Ricochet CannonCheaper / faster
  • Upgrade time −16% level 4: 10d 18h → 9d
Every level (1)
Level Upgrade time
4 10d 18h to 9d
ScattershotCheaper / faster
  • Upgrade time −14–17% levels 2, 7
Every level (2)
Level Upgrade time
2 6d to 5d
7 10d 12h to 9d
Spell FactoryCheaper / faster
  • Upgrade time −31% level 10: 13d → 9d
Every level (1)
Level Upgrade time
10 13d to 9d
Spell TowerCheaper / faster
  • Upgrade time −29% level 5: 14d → 10d
Every level (1)
Level Upgrade time
5 14d to 10d
Town HallCheaper / faster
  • Upgrade time −14% level 19: 14d → 12d
Every level (1)
Level Upgrade time
19 14d to 12d
Wizard TowerCheaper / faster
  • Upgrade time −35% level 18: 8d 12h → 5d 12h
Every level (1)
Level Upgrade time
18 8d 12h to 5d 12h
X-BowCheaper / faster
  • Upgrade time −6–24% levels 5–8, 13
Every level (5)
Level Upgrade time
5 3d to 2d 12h
6 3d 12h to 3d
7 4d to 3d 12h
8 4d 6h to 4d
13 10d 12h to 8d
Minion PrinceCheaper / faster
  • Upgrade time −11% levels 56–60
Every level (5)
Level Upgrade time
56 4d 12h to 4d
57 4d 12h to 4d
58 4d 12h to 4d
59 4d 12h to 4d
60 4d 12h to 4d
Troop LauncherCheaper / faster
  • Upgrade time −11% level 3: 9d → 8d
Every level (1)
Level Upgrade time
3 9d to 8d
Bat SpellCheaper / faster
  • Upgrade time −25% levels 2–3
Every level (2)
Level Upgrade time
2 1d to 18h
3 2d to 1d 12h
Ice Block SpellCheaper / faster
  • Upgrade time −12–14% levels 4–5
Every level (2)
Level Upgrade time
4 14d to 12d
5 16d to 14d
Jump SpellCheaper / faster
  • Upgrade time −23% level 5: 6d 12h → 5d
Every level (1)
Level Upgrade time
5 6d 12h to 5d
Overgrowth SpellCheaper / faster
  • Upgrade time −9% level 2: 5d 12h → 5d
Every level (1)
Level Upgrade time
2 5d 12h to 5d
Recall SpellCheaper / faster
  • Upgrade time −12–22% levels 3–6
Every level (4)
Level Upgrade time
3 8d 12h to 7d 12h
4 9d 12h to 8d
5 11d 12h to 9d
6 12d 12h to 11d
Revive SpellCheaper / faster
  • Upgrade time −12–24% levels 2–3
Every level (2)
Level Upgrade time
2 8d to 7d
3 10d 12h to 8d
Skeleton SpellCheaper / faster
  • Upgrade time −6–50% levels 2–3, 7–8
Every level (4)
Level Upgrade time
2 1d to 12h
3 1d 12h to 1d
7 4d 6h to 4d
8 6d 12h to 6d
Air BombCheaper / faster
  • Upgrade time −11–45% levels 8–9, 11–13
Every level (5)
Level Upgrade time
8 16h to 14h
9 18h to 16h
11 2d to 1d 12h
12 3d to 2d
13 5d 12h to 3d
Giant BombCheaper / faster
  • Upgrade time −20–50% levels 3, 5, 11–12
Every level (4)
Level Upgrade time
3 1h 30m to 1h
5 8h to 4h
11 4d to 2d 12h
12 5d to 4d
Giga BombCheaper / faster
  • Upgrade time −17–20% levels 3–4
Every level (2)
Level Upgrade time
3 5d to 4d
4 6d to 5d
Seeking Air MineCheaper / faster
  • Upgrade time −9–50% levels 3–4, 6–8
Every level (5)
Level Upgrade time
3 12h to 6h
4 1d to 12h
6 3d to 2d
7 4d 12h to 3d
8 5d 12h to 5d
SlowbombCheaper / faster
  • Upgrade time −33–67% levels 3–4, 7–14
Every level (10)
Level Upgrade time
3 3m to 1m
4 10m to 5m
7 3h to 2h
8 5h to 3h
9 6h to 4h
10 12h to 6h
11 1d to 12h
12 2d to 18h
13 3d to 1d
14 4d 12h to 2d
Spring TrapCheaper / faster
  • Upgrade time −50–68% levels 3–13
Every level (11)
Level Upgrade time
3 2h to 1h
4 4h to 2h
5 6h to 3h
6 8h to 4h
7 12h to 6h
8 1d to 8h
9 1d 12h to 12h
10 2d to 18h
11 2d 12h to 1d
12 4d 12h to 2d
13 9d 12h to 3d
ArcherCheaper / faster
  • Upgrade time −10–14% levels 10, 12
Every level (2)
Level Upgrade time
10 3d 12h to 3d
12 5d to 4d 12h
Baby DragonCheaper / faster
  • Upgrade time −20% level 2: 1d 6h → 1d
Every level (1)
Level Upgrade time
2 1d 6h to 1d
BarbarianCheaper / faster
  • Upgrade time −11% level 12: 4d 12h → 4d
Every level (1)
Level Upgrade time
12 4d 12h to 4d
DragonCheaper / faster
  • Upgrade time −14–33% levels 4–5
Every level (2)
Level Upgrade time
4 3d to 2d
5 3d 12h to 3d
DruidCheaper / faster
  • Upgrade time −5–11% levels 2–3
Every level (2)
Level Upgrade time
2 9d to 8d
3 9d 12h to 9d
Electro TitanCheaper / faster
  • Upgrade time −5–11% levels 2–3
Every level (2)
Level Upgrade time
2 9d to 8d
3 9d 12h to 9d
FurnaceCheaper / faster
  • Upgrade time −1–25% levels 2–5
Every level (4)
Level Upgrade time
2 12d to 9d
3 14d to 11d
4 16d to 15d
5 16d 1h to 16d
GiantCheaper / faster
  • Upgrade time −9% level 12: 5d 12h → 5d
Every level (1)
Level Upgrade time
12 5d 12h to 5d
GolemCheaper / faster
  • Upgrade time −6% level 13: 6d 10h → 6d
Every level (1)
Level Upgrade time
13 6d 10h to 6d
MinerCheaper / faster
  • Upgrade time −3% level 11: 9d 20h → 9d 12h
Every level (1)
Level Upgrade time
11 9d 20h to 9d 12h
MinionCheaper / faster
  • Upgrade time −17% level 12: 6d → 5d
Every level (1)
Level Upgrade time
12 6d to 5d
P.E.K.K.ACheaper / faster
  • Upgrade time −10–33% levels 3–5
Every level (3)
Level Upgrade time
3 1d to 18h
4 1d 12h to 1d
5 1d 16h to 1d 12h
Wall BreakerCheaper / faster
  • Upgrade time −20% level 6: 1d 6h → 1d
Every level (1)
Level Upgrade time
6 1d 6h to 1d
Clash of Clans 18.200 5 versions · 18 Feb 2026 – 30 Mar 2026 15 5
Also published, with no balance, level or upgrade changes: 18.200.3 (25 Feb 2026, 13:59 UTC), 18.200.7 (3 Mar 2026, 13:24 UTC), 18.200.22 (30 Mar 2026, 10:56 UTC), 18.200.22 (30 Mar 2026, 11:34 UTC)

18.200.0

18 Feb 2026, 07:18 UTC · compared with 18.0.12
15 buffs 5 nerfs 6 new

New in the game

  • Dragon Dukenew hero · 25 levels
  • Greedy Ravennew pet · 10 levels
  • Fire Heartnew equipment · 18 levels
  • Rocket Backpacknew equipment · 27 levels
  • Stun Blasternew equipment · 18 levels
  • Flame Blowernew equipment · 18 levels

New levels (18)

  • Archer level 14
  • Baby Dragon level 12
  • Electro Titan level 5
  • Hog Rider level 15
  • Witch level 8
  • Lava Hound level 8
  • Stone Slammer level 6
  • Troop Launcher levels 2–4
  • Revive Spell level 5
  • Earthquake Spell levels 6–8
  • Pet House level 12
  • Mortar level 18
  • Hidden Tesla level 17
  • Inferno Tower level 12
  • Spell Tower level 4
  • Firespitter level 3
  • Seeking Air Mine level 8
  • Giga Bomb level 4

Troops

DruidNerf
  • Damage per second −18–23% levels 1–5
Every level (5)
Level Damage per second
1 -65 to -80
2 -70 to -85
3 -75 to -90
4 -80 to -95
5 -85 to -100
Electro DragonBuff
  • Hitpoints +3–6% levels 1–9
  • Damage per second +2–8% levels 1–9
Every level (9)
Level Hitpoints Damage per second
1 3,200 to 3,400 240 to 260
2 3,700 to 3,900 270 to 290
3 4,200 to 4,400 300 to 320
4 4,500 to 4,700 330 to 350
5 4,800 to 5,000 360 to 380
6 5,200 to 5,400 390 to 410
7 5,500 to 5,700 420 to 440
8 6,000 to 6,200 450 to 460
9 6,500 to 6,700 490 to 500
Electro TitanBuff
  • Hitpoints +4% level 4: 8,400 → 8,700
Every level (1)
Level Hitpoints
4 8,400 to 8,700
Meteor GolemBuff
  • Hitpoints +167–225% levels 1–3
  • Damage per second +162–181% levels 1–3
Every level (3)
Level Hitpoints Damage per second
1 4,000 to 13,000 160 to 450
2 5,000 to 14,500 185 to 500
3 6,000 to 16,000 210 to 550
ThrowerBuff
  • Hitpoints +5% levels 1–3
  • Movement speed +10% levels 1–4
  • Damage per second +5% levels 2–3
Every level (4)
Level Hitpoints Movement speed Damage per second
1 2,100 to 2,200 200 to 220 —
2 2,250 to 2,350 200 to 220 200 to 210
3 2,500 to 2,600 200 to 220 220 to 230
4 — 200 to 220 —

Siege machines

Battle DrillBuff
  • Hitpoints +4–9% levels 1–5
Every level (5)
Level Hitpoints
1 4,600 to 4,800
2 4,900 to 5,100
3 5,200 to 5,400
4 5,500 to 5,800
5 5,800 to 6,300
Flame FlingerBuff
  • Damage per second +183% levels 1–5
Every level (5)
Level Damage per second
1 45 to 127
2 50 to 141
3 55 to 155
4 60 to 169
5 65 to 184
Troop LauncherMixed
  • Hitpoints +18% level 1: 1,700 → 2,000
  • Damage per second −102% level 1: 45 → -1
  • Splash radius (tiles) −99% level 1: 1 → 0.01
  • Range (tiles) +696% level 1: 10.05 → 80
  • Time between attacks +20% level 1: 5s → 6s
  • Movement speed −100% level 1: 80 → 0
  • Upgrade time −37% level 2: 9d 12h → 6d
  • Laboratory required +44% level 1: 9 → 13
  • Upgrade cost (Elixir) +12% level 2: 7,600,000 → 8,500,000
Every level (2)
Level Hitpoints Damage per second Splash radius (tiles) Range (tiles) Time between attacks Movement speed Upgrade time Laboratory required Upgrade cost (Elixir)
1 1,700 to 2,000 45 to -1 1 to 0.01 10.05 to 80 5s to 6s 80 to 0 — 9 to 13 —
2 — — — — — — 9d 12h to 6d — 7,600,000 to 8,500,000
Wall WreckerBuff
  • Hitpoints +13–18% levels 5–6
  • Damage per second +29–34% levels 5–6
Every level (2)
Level Hitpoints Damage per second
5 7,500 to 8,500 450 to 580
6 8,500 to 10,000 500 to 670

Spells

Totem SpellNerf
  • Radius (tiles) −17% levels 1–4
Every level (4)
Level Radius (tiles)
1 6 to 5
2 6 to 5
3 6 to 5
4 6 to 5

Hero equipment

Heroic TorchBuff
  • Hitpoints +9–17% levels 1–27
  • Damage per second +9–20% levels 1–27
  • Heal on activation +4–10% levels 1–27
Every level (27)
Level Hitpoints Damage per second Heal on activation
1 30 to 35 10 to 12 100 to 110
2 35 to 40 11 to 13 110 to 120
3 37 to 42 12 to 14 120 to 130
4 40 to 45 14 to 16 130 to 140
5 45 to 50 16 to 18 140 to 150
6 47 to 52 18 to 20 150 to 160
7 50 to 55 20 to 22 160 to 170
8 55 to 60 22 to 24 170 to 180
9 57 to 63 24 to 27 180 to 190
10 60 to 66 26 to 29 190 to 200
11 65 to 71 28 to 31 200 to 210
12 67 to 74 30 to 34 210 to 220
13 70 to 77 32 to 36 220 to 230
14 75 to 82 34 to 38 230 to 240
15 77 to 85 36 to 41 240 to 250
16 80 to 88 38 to 43 250 to 260
17 85 to 93 40 to 45 260 to 270
18 87 to 96 42 to 48 270 to 285
19 90 to 99 45 to 51 280 to 295
20 95 to 104 48 to 54 290 to 305
21 97 to 107 51 to 58 300 to 320
22 100 to 110 54 to 61 310 to 330
23 105 to 115 57 to 64 320 to 340
24 107 to 118 60 to 68 330 to 355
25 110 to 121 63 to 71 340 to 365
26 115 to 126 66 to 74 350 to 375
27 125 to 137 69 to 78 360 to 390
Life GemBuff
  • Hitpoints +3% levels 1–18
  • Damage per second +2–6% levels 4–18
Every level (18)
Level Hitpoints Damage per second
1 165 to 170 —
2 179 to 184 —
3 189 to 195 —
4 199 to 205 18 to 19
5 211 to 217 20 to 21
6 223 to 230 22 to 23
7 248 to 255 24 to 25
8 274 to 282 26 to 27
9 303 to 312 31 to 32
10 334 to 344 35 to 36
11 370 to 381 42 to 43
12 386 to 398 46 to 47
13 403 to 415 51 to 53
14 419 to 432 55 to 57
15 436 to 449 59 to 61
16 452 to 466 64 to 66
17 469 to 483 68 to 70
18 485 to 500 73 to 75
Noble IronBuff
  • Attack speed bonus % +6–20% levels 1–18
Every level (18)
Level Attack speed bonus %
1 5 to 6
2 6 to 7
3 6 to 7
4 7 to 8
5 8 to 9
6 8 to 9
7 9 to 10
8 10 to 11
9 10 to 11
10 11 to 12
11 12 to 13
12 12 to 13
13 13 to 14
14 14 to 15
15 14 to 15
16 15 to 16
17 16 to 17
18 17 to 18

Pets

L.A.S.S.IBuff
  • Hitpoints +3–10% levels 1–15
  • Damage per second +4–38% levels 1–15
Every level (15)
Level Hitpoints Damage per second
1 2,700 to 2,800 150 to 160
2 2,800 to 2,900 160 to 170
3 2,900 to 3,000 170 to 180
4 3,000 to 3,100 180 to 190
5 3,100 to 3,200 190 to 200
6 3,200 to 3,300 200 to 210
7 3,300 to 3,400 210 to 220
8 3,400 to 3,500 220 to 230
9 3,500 to 3,600 230 to 240
10 3,600 to 3,700 240 to 260
11 3,700 to 3,850 250 to 290
12 3,800 to 3,950 260 to 310
13 3,900 to 4,100 270 to 330
14 4,000 to 4,300 280 to 360
15 4,100 to 4,500 290 to 400
Poison LizardBuff
  • Hitpoints +10–21% levels 1–15
  • Range (tiles) +29% levels 1–15
Every level (15)
Level Hitpoints Range (tiles)
1 1,250 to 1,400 3.5 to 4.5
2 1,300 to 1,450 3.5 to 4.5
3 1,350 to 1,500 3.5 to 4.5
4 1,400 to 1,550 3.5 to 4.5
5 1,450 to 1,600 3.5 to 4.5
6 1,500 to 1,650 3.5 to 4.5
7 1,550 to 1,700 3.5 to 4.5
8 1,600 to 1,800 3.5 to 4.5
9 1,650 to 1,900 3.5 to 4.5
10 1,700 to 2,050 3.5 to 4.5
11 1,750 to 2,100 3.5 to 4.5
12 1,800 to 2,150 3.5 to 4.5
13 1,850 to 2,200 3.5 to 4.5
14 1,900 to 2,250 3.5 to 4.5
15 1,950 to 2,300 3.5 to 4.5

Defenses and buildings

CannonBuff
  • Damage per second (alt mode) +180–300% levels 1–21
Every level (21)
Level Damage per second (alt mode)
1 5 to 14
2 6 to 20
3 8 to 26
4 10 to 34
5 13 to 46
6 16 to 60
7 20 to 80
8 24 to 96
9 28 to 112
10 32 to 128
11 37 to 148
12 43 to 170
13 48 to 190
14 53 to 200
15 58 to 210
16 60 to 220
17 63 to 230
18 65 to 250
19 70 to 270
20 75 to 300
21 80 to 320
FirespitterBuff
  • Damage per second +794% levels 1–2
Every level (2)
Level Damage per second
1 46 to 411
2 49 to 438
MortarNerf
  • Damage per second (alt mode) −31–38% levels 1–17
Every level (17)
Level Damage per second (alt mode)
1 8 to 5
2 9 to 6
3 11 to 7
4 13 to 9
5 17 to 11
6 20 to 13
7 27 to 18
8 37 to 25
9 47 to 31
10 56 to 38
11 64 to 43
12 70 to 47
13 77 to 52
14 88 to 59
15 99 to 66
16 110 to 74
17 121 to 81
Multi Archer TowerNerf
  • Time between attacks +20% levels 1–4
Every level (4)
Level Time between attacks
1 0.5s to 0.6s
2 0.5s to 0.6s
3 0.5s to 0.6s
4 0.5s to 0.6s
Multi Gear TowerBuff
  • Damage per second +15–17% levels 1–3
  • Damage per second (alt mode) +31% levels 1–3
Every level (3)
Level Damage per second Damage per second (alt mode)
1 300 to 350 500 to 650
2 320 to 370 530 to 690
3 340 to 390 540 to 710

Guardians

LongshotNerf
  • Splash radius (tiles) −33% levels 1–5
  • Range (tiles) −8% levels 1–5
Every level (5)
Level Splash radius (tiles) Range (tiles)
1 1.5 to 1 12 to 11
2 1.5 to 1 12 to 11
3 1.5 to 1 12 to 11
4 1.5 to 1 12 to 11
5 1.5 to 1 12 to 11

Upgrade costs, times and requirements

Minion PrinceCheaper / faster
  • Upgrade time −7–25% levels 36–75
Every level (40)
Level Upgrade time
36 2d 6h to 2d
37 2d 6h to 2d
38 2d 6h to 2d
39 2d 6h to 2d
40 2d 6h to 2d
41 3d to 2d 6h
42 3d to 2d 6h
43 3d to 2d 6h
44 3d to 2d 6h
45 3d to 2d 6h
46 4d to 3d
47 4d to 3d
48 4d to 3d
49 4d to 3d
50 4d to 3d
51 4d 12h to 4d
52 4d 12h to 4d
53 4d 12h to 4d
54 4d 12h to 4d
55 4d 12h to 4d
56 5d to 4d 12h
57 5d to 4d 12h
58 5d to 4d 12h
59 5d to 4d 12h
60 5d to 4d 12h
61 6d to 5d
62 6d to 5d
63 6d to 5d
64 6d to 5d
65 6d to 5d
66 7d to 6d
67 7d to 6d
68 7d to 6d
69 7d to 6d
70 7d to 6d
71 7d 12h to 7d
72 7d 12h to 7d
73 7d 12h to 7d
74 7d 12h to 7d
75 7d 12h to 7d
Clash of Clans 18.0 2 versions · 13 Nov 2025 – 7 Jan 2026 10 1
Also published, with no balance, level or upgrade changes: 18.0.12 (7 Jan 2026, 15:40 UTC)

18.0.2

13 Nov 2025, 13:21 UTC · compared with 17.477.16
10 buffs 1 nerf 7 new

New in the game

  • Longshotnew guardian · 5 levels
  • Smashernew guardian · 5 levels
  • Totem Spellnew spell · 4 levels
  • Frost Flakenew equipment · 27 levels
  • Stick Horsenew equipment · 27 levels
  • Revenge Towernew building · 2 levels
  • Super Wizard Towernew building · 2 levels

New levels (41)

  • Giant level 14
  • Wall Breaker level 14
  • Wizard level 14
  • Healer level 11
  • P.E.K.K.A level 13
  • Minion level 14
  • Bowler level 10
  • Miner level 12
  • Wall Wrecker level 6
  • Electro Dragon level 9
  • Dragon Rider level 6
  • Thrower level 4
  • Minion Prince levels 91–95
  • Lightning Spell level 13
  • Healing Spell level 12
  • Poison Spell level 12
  • Haste Spell level 7
  • Bat Spell level 8
  • Poison Lizard levels 11–15
  • Town Hall level 18
  • Elixir Collector level 17
  • Elixir Storage level 19
  • Gold Mine level 17
  • Gold Storage level 19
  • Barracks level 19
  • Laboratory level 16
  • Wall level 19
  • Air Defense level 16
  • Clan Castle level 14
  • Spell Factory level 9
  • Dark Elixir Drill level 11
  • Dark Elixir Storage level 13
  • Bomb Tower level 13
  • Hero Hall level 12
  • Multi Gear Tower level 3
  • Multi Archer Tower level 4
  • Ricochet Cannon level 4
  • Slowbomb level 14
  • Spring Trap level 13
  • Air Bomb level 13
  • Skeleton Trap level 5

Troops

BowlerBuff
  • Hitpoints +8% level 9: 650 → 700
  • Damage per second +3% level 9: 136 → 140
  • Upgrade time −33% level 9: 15d → 10d
Every level (1)
Level Hitpoints Damage per second Upgrade time
9 650 to 700 136 to 140 15d to 10d
Dragon RiderBuff
  • Damage per second +2% level 5: 460 → 470
  • Upgrade time −34% level 5: 15d 12h → 10d 6h
Every level (1)
Level Damage per second Upgrade time
5 460 to 470 15d 12h to 10d 6h
Electro DragonBuff
  • Hitpoints +3% level 8: 5,800 → 6,000
  • Upgrade time −33% level 8: 15d → 10d
Every level (1)
Level Hitpoints Upgrade time
8 5,800 to 6,000 15d to 10d
GiantBuff
  • Hitpoints +4% level 13: 2,600 → 2,700
  • Damage per second +2% level 13: 102 → 104
  • Upgrade time −30% level 13: 13d 12h → 9d 12h
Every level (1)
Level Hitpoints Damage per second Upgrade time
13 2,600 to 2,700 102 to 104 13d 12h to 9d 12h
MinionBuff
  • Hitpoints +3% level 13: 126 → 130
  • Damage per second +2% level 13: 82 → 84
  • Upgrade time −36% level 13: 14d → 9d
Every level (1)
Level Hitpoints Damage per second Upgrade time
13 126 to 130 82 to 84 14d to 9d
ThrowerBuff
  • Hitpoints +4% level 3: 2,400 → 2,500
  • Damage per second +5% level 3: 210 → 220
  • Upgrade time −32–34% levels 2–3
  • Upgrade cost (Elixir) −24% level 2: 21,000,000 → 16,000,000
Every level (2)
Level Hitpoints Damage per second Upgrade time Upgrade cost (Elixir)
2 — — 14d to 9d 12h 21,000,000 to 16,000,000
3 2,400 to 2,500 210 to 220 16d to 10d 12h —

Spells

Healing SpellMixed
  • Number of hits +2% levels 1–11
  • Damage −3% level 11: -65 → -67
  • Upgrade time −30% level 11: 15d → 10d 12h
Every level (11)
Level Number of hits Damage Upgrade time
1 40 to 41 — —
2 40 to 41 — —
3 40 to 41 — —
4 40 to 41 — —
5 40 to 41 — —
6 40 to 41 — —
7 40 to 41 — —
8 40 to 41 — —
9 40 to 41 — —
10 40 to 41 — —
11 40 to 41 -65 to -67 15d to 10d 12h

Heroes

Minion PrinceNerf
  • Hitpoints −19–83% levels 1–90
Every level (90)
Level Hitpoints
1 1,200 to 200
2 1,242 to 242
3 1,284 to 284
4 1,326 to 326
5 1,368 to 368
6 1,410 to 410
7 1,452 to 452
8 1,494 to 494
9 1,536 to 536
10 1,578 to 578
11 1,620 to 620
12 1,662 to 662
13 1,704 to 704
14 1,746 to 746
15 1,788 to 788
16 1,830 to 830
17 1,872 to 872
18 1,914 to 914
19 1,956 to 956
20 1,998 to 998
21 2,040 to 1,040
22 2,082 to 1,082
23 2,124 to 1,124
24 2,166 to 1,166
25 2,208 to 1,208
26 2,250 to 1,250
27 2,292 to 1,292
28 2,334 to 1,334
29 2,376 to 1,376
30 2,418 to 1,418
31 2,460 to 1,460
32 2,502 to 1,502
33 2,544 to 1,544
34 2,586 to 1,586
35 2,628 to 1,628
36 2,670 to 1,670
37 2,712 to 1,712
38 2,754 to 1,754
39 2,796 to 1,796
40 2,838 to 1,838
41 2,880 to 1,880
42 2,922 to 1,922
43 2,964 to 1,964
44 3,006 to 2,006
45 3,048 to 2,048
46 3,090 to 2,090
47 3,132 to 2,132
48 3,174 to 2,174
49 3,216 to 2,216
50 3,258 to 2,258
51 3,300 to 2,300
52 3,342 to 2,342
53 3,384 to 2,384
54 3,426 to 2,426
55 3,468 to 2,468
56 3,510 to 2,510
57 3,552 to 2,552
58 3,594 to 2,594
59 3,636 to 2,636
60 3,678 to 2,678
61 3,720 to 2,720
62 3,762 to 2,762
63 3,804 to 2,804
64 3,846 to 2,846
65 3,888 to 2,888
66 3,930 to 2,930
67 3,972 to 2,972
68 4,014 to 3,014
69 4,056 to 3,056
70 4,098 to 3,098
71 4,161 to 3,161
72 4,224 to 3,224
73 4,287 to 3,287
74 4,350 to 3,350
75 4,413 to 3,413
76 4,476 to 3,476
77 4,539 to 3,539
78 4,602 to 3,602
79 4,665 to 3,665
80 4,728 to 3,728
81 4,791 to 3,791
82 4,854 to 3,854
83 4,917 to 3,917
84 4,980 to 3,980
85 5,043 to 4,043
86 5,106 to 4,106
87 5,169 to 4,169
88 5,232 to 4,232
89 5,295 to 4,295
90 5,358 to 4,358

Hero equipment

Dark CrownBuff
  • Hitpoints +71–1000% levels 1–27
Every level (27)
Level Hitpoints
1 50 to 550
2 75 to 575
3 100 to 600
4 125 to 625
5 150 to 650
6 175 to 675
7 200 to 700
8 225 to 725
9 250 to 750
10 275 to 775
11 300 to 800
12 325 to 825
13 350 to 850
14 375 to 875
15 400 to 900
16 425 to 925
17 450 to 950
18 475 to 975
19 500 to 1,000
20 525 to 1,025
21 550 to 1,050
22 575 to 1,075
23 600 to 1,100
24 625 to 1,125
25 650 to 1,150
26 675 to 1,175
27 700 to 1,200
Dark OrbBuff
  • Hitpoints +78–568% levels 1–18
Every level (18)
Level Hitpoints
1 88 to 588
2 103 to 603
3 117 to 617
4 131 to 631
5 147 to 647
6 161 to 661
7 175 to 675
8 190 to 690
9 219 to 719
10 266 to 766
11 313 to 813
12 359 to 859
13 406 to 906
14 453 to 953
15 500 to 1,000
16 546 to 1,046
17 593 to 1,093
18 640 to 1,140
Metal PantsBuff
  • Hitpoints +42–143% levels 1–18
Every level (18)
Level Hitpoints
1 350 to 850
2 400 to 900
3 450 to 950
4 500 to 1,000
5 550 to 1,050
6 600 to 1,100
7 650 to 1,150
8 700 to 1,200
9 750 to 1,250
10 800 to 1,300
11 850 to 1,350
12 900 to 1,400
13 950 to 1,450
14 1,000 to 1,500
15 1,050 to 1,550
16 1,100 to 1,600
17 1,150 to 1,650
18 1,200 to 1,700
Meteor StaffBuff
  • Hitpoints +57–862% levels 1–27
Every level (27)
Level Hitpoints
1 58 to 558
2 87 to 587
3 115 to 615
4 144 to 644
5 173 to 673
6 202 to 702
7 230 to 730
8 259 to 759
9 288 to 788
10 317 to 817
11 345 to 845
12 374 to 874
13 403 to 903
14 432 to 932
15 460 to 960
16 489 to 989
17 518 to 1,018
18 547 to 1,047
19 607 to 1,107
20 639 to 1,139
21 671 to 1,171
22 705 to 1,205
23 739 to 1,239
24 773 to 1,273
25 809 to 1,309
26 845 to 1,345
27 881 to 1,381

Upgrade costs, times and requirements

Air DefenseCheaper / faster
  • Upgrade time −38% level 16: 15d 6h → 9d 12h
Every level (1)
Level Upgrade time
16 15d 6h to 9d 12h
Army CampCheaper / faster
  • Upgrade time −33% level 14: 15d → 10d
Every level (1)
Level Upgrade time
14 15d to 10d
Bomb TowerCheaper / faster
  • Upgrade time −40% level 13: 15d → 9d
Every level (1)
Level Upgrade time
13 15d to 9d
Builders HutCheaper / faster
  • Upgrade time −38% level 8: 15d 6h → 9d 12h
Every level (1)
Level Upgrade time
8 15d 6h to 9d 12h
Clan CastleCheaper / faster
  • Upgrade time −31% level 14: 16d → 11d
Every level (1)
Level Upgrade time
14 16d to 11d
Dark Elixir StorageCheaper / faster
  • Upgrade time −40% level 13: 15d → 9d
Every level (1)
Level Upgrade time
13 15d to 9d
Elixir StorageCheaper / faster
  • Upgrade time −44% level 19: 12d 12h → 7d
Every level (1)
Level Upgrade time
19 12d 12h to 7d
FirespitterCheaper / faster
  • Upgrade time −28% levels 2–3
  • Upgrade cost (Gold) −24% level 2: 22,500,000 → 17,000,000
Every level (2)
Level Upgrade time Upgrade cost (Gold)
2 15d to 11d 22,500,000 to 17,000,000
3 16d to 11d 12h —
Gold StorageCheaper / faster
  • Upgrade time −44% level 19: 12d 12h → 7d
Every level (1)
Level Upgrade time
19 12d 12h to 7d
Hero HallCheaper / faster
  • Upgrade time −39% level 12: 15d 12h → 9d 12h
Every level (1)
Level Upgrade time
12 15d 12h to 9d 12h
Hidden TeslaCheaper / faster
  • Upgrade time −40% level 17: 15d → 9d
Every level (1)
Level Upgrade time
17 15d to 9d
Inferno TowerCheaper / faster
  • Upgrade time −23% level 12: 15d 12h → 12d
Every level (1)
Level Upgrade time
12 15d 12h to 12d
LaboratoryCheaper / faster
  • Upgrade time −38% level 16: 16d → 10d
Every level (1)
Level Upgrade time
16 16d to 10d
MonolithCheaper / faster
  • Upgrade time −24% level 5: 15d 18h → 12d
Every level (1)
Level Upgrade time
5 15d 18h to 12d
MortarCheaper / faster
  • Upgrade time −45% level 18: 14d 12h → 8d
Every level (1)
Level Upgrade time
18 14d 12h to 8d
Multi Archer TowerCheaper / faster
  • Upgrade time −31% level 4: 15d 12h → 10d 18h
Every level (1)
Level Upgrade time
4 15d 12h to 10d 18h
Multi Gear TowerCheaper / faster
  • Upgrade time −33% levels 2–3
  • Upgrade cost (Gold) −24% level 2: 22,500,000 → 17,000,000
Every level (2)
Level Upgrade time Upgrade cost (Gold)
2 15d to 10d 22,500,000 to 17,000,000
3 16d to 10d 18h —
Pet HouseCheaper / faster
  • Upgrade time −42% level 12: 15d 12h → 9d
Every level (1)
Level Upgrade time
12 15d 12h to 9d
Ricochet CannonCheaper / faster
  • Upgrade time −31% level 4: 15d 12h → 10d 18h
Every level (1)
Level Upgrade time
4 15d 12h to 10d 18h
ScattershotCheaper / faster
  • Upgrade time −33% level 7: 15d 18h → 10d 12h
Every level (1)
Level Upgrade time
7 15d 18h to 10d 12h
Wizard TowerCheaper / faster
  • Upgrade time −42% level 18: 14d 18h → 8d 12h
Every level (1)
Level Upgrade time
18 14d 18h to 8d 12h
X-BowCheaper / faster
  • Upgrade time −32% level 13: 15d 12h → 10d 12h
Every level (1)
Level Upgrade time
13 15d 12h to 10d 12h
Battle DrillCheaper / faster
  • Upgrade time −33% level 5: 13d 12h → 9d
Every level (1)
Level Upgrade time
5 13d 12h to 9d
Bat SpellCheaper / faster
  • Upgrade time −35% level 7: 13d → 8d 12h
Every level (1)
Level Upgrade time
7 13d to 8d 12h
Haste SpellCheaper / faster
  • Upgrade time −28% level 6: 12d 12h → 9d
Every level (1)
Level Upgrade time
6 12d 12h to 9d
Lightning SpellCheaper / faster
  • Upgrade time −29% level 12: 14d → 10d
Every level (1)
Level Upgrade time
12 14d to 10d
Poison SpellCheaper / faster
  • Upgrade time −33% level 11: 14d 12h → 9d 16h
Every level (1)
Level Upgrade time
11 14d 12h to 9d 16h
Recall SpellCheaper / faster
  • Upgrade time −17% level 6: 15d → 12d 12h
Every level (1)
Level Upgrade time
6 15d to 12d 12h
Revive SpellCheaper / faster
  • Upgrade time −12–28% levels 3–4
Every level (2)
Level Upgrade time
3 12d to 10d 12h
4 16d to 11d 12h
Air BombCheaper / faster
  • Upgrade time −35% level 13: 8d 12h → 5d 12h
Every level (1)
Level Upgrade time
13 8d 12h to 5d 12h
Giant BombCheaper / faster
  • Upgrade time −44% level 12: 9d → 5d
Every level (1)
Level Upgrade time
12 9d to 5d
Giga BombCheaper / faster
  • Upgrade cost (Gold) −10% level 2: 5,000,000 → 4,500,000
  • Upgrade time −38–40% levels 3–4
Every level (3)
Level Upgrade cost (Gold) Upgrade time
2 5,000,000 to 4,500,000 —
3 — 8d to 5d
4 — 10d to 6d
Seeking Air MineCheaper / faster
  • Upgrade time −45% level 8: 10d → 5d 12h
Every level (1)
Level Upgrade time
8 10d to 5d 12h
SlowbombCheaper / faster
  • Upgrade time −44% level 14: 8d → 4d 12h
Every level (1)
Level Upgrade time
14 8d to 4d 12h
ArcherCheaper / faster
  • Upgrade time −31% level 13: 13d → 9d
Every level (1)
Level Upgrade time
13 13d to 9d
Baby DragonCheaper / faster
  • Upgrade time −33% level 11: 15d → 10d
Every level (1)
Level Upgrade time
11 15d to 10d
BalloonCheaper / faster
  • Upgrade time −29% level 12: 15d 12h → 11d
Every level (1)
Level Upgrade time
12 15d 12h to 11d
DragonCheaper / faster
  • Upgrade time −32% level 12: 14d 16h → 10d
Every level (1)
Level Upgrade time
12 14d 16h to 10d
DruidCheaper / faster
  • Upgrade time −25% level 5: 16d → 12d
Every level (1)
Level Upgrade time
5 16d to 12d
GolemCheaper / faster
  • Upgrade time −29% level 14: 14d → 10d
Every level (1)
Level Upgrade time
14 14d to 10d
HealerCheaper / faster
  • Upgrade time −27% level 10: 15d → 11d
Every level (1)
Level Upgrade time
10 15d to 11d
Hog RiderCheaper / faster
  • Upgrade time −31% level 14: 14d 12h → 10d
Every level (1)
Level Upgrade time
14 14d 12h to 10d
Ice GolemCheaper / faster
  • Upgrade time −32% level 9: 15d 12h → 10d 14h
Every level (1)
Level Upgrade time
9 15d 12h to 10d 14h
MinerCheaper / faster
  • Upgrade time −32% level 11: 14d 12h → 9d 20h
Every level (1)
Level Upgrade time
11 14d 12h to 9d 20h
P.E.K.K.ACheaper / faster
  • Upgrade time −31% level 12: 14d 12h → 10d
Every level (1)
Level Upgrade time
12 14d 12h to 10d
Wall BreakerCheaper / faster
  • Upgrade time −29% level 13: 14d → 10d
Every level (1)
Level Upgrade time
13 14d to 10d
WizardCheaper / faster
  • Upgrade time −25% level 13: 14d → 10d 12h
Every level (1)
Level Upgrade time
13 14d to 10d 12h
YetiCheaper / faster
  • Upgrade time −33% level 7: 15d → 10d
Every level (1)
Level Upgrade time
7 15d to 10d
Clash of Clans 17.477 3 versions · 17 Oct 2025 – 30 Oct 2025
Also published, with no balance, level or upgrade changes: 17.477.11 (17 Oct 2025, 08:00 UTC), 17.477.14 (24 Oct 2025, 12:16 UTC), 17.477.16 (30 Oct 2025, 16:51 UTC)
Clash of Clans 17.569 1 version · 30 Sep 2025 1 1

17.569.1

30 Sep 2025, 15:07 UTC · compared with 17.495.1
1 buff 1 nerf 2 new

New in the game

  • Meteor Golemnew troop · 12 levels
  • Meteor Staffnew equipment · 27 levels

New levels (2)

  • Spring Trap levels 6–12
  • Spring Trap level 5

Traps

Spring TrapNerf
  • Damage −60–100% levels 1–5
  • Upgrade time −33% level 6: 12h → 8h
Every level (6)
Level Damage Upgrade time
1 1,000 to 0 —
2 1,000 to 250 —
3 1,000 to 300 —
4 1,000 to 350 —
5 1,000 to 400 —
6 — 12h to 8h

Builder Base

Spring Trap Builder Base Buff
  • Damage +900–3150% levels 1–4
Every level (4)
Level Damage
1 10 to 100
2 10 to 175
3 10 to 250
4 10 to 325

Upgrade costs, times and requirements

Air DefenseCheaper / faster
  • Upgrade time −7% level 15: 7d → 6d 12h
Every level (1)
Level Upgrade time
15 7d to 6d 12h
Archer TowerCheaper / faster
  • Upgrade time −17–33% levels 17–22
Every level (6)
Level Upgrade time
17 20h to 16h
18 1d to 20h
19 1d 6h to 1d
20 1d 12h to 1d 6h
21 2d to 1d 12h
22 3d to 2d
Army CampCheaper / faster
  • Upgrade time −12–20% levels 10–13
Every level (4)
Level Upgrade time
10 4d to 3d 12h
11 5d to 4d
12 6d to 5d
13 7d to 6d
BarracksCheaper / faster
  • Upgrade time −2–18% levels 15–19
Every level (5)
Level Upgrade time
15 7d to 6d
16 7d 4h to 7d
17 8d to 7d 12h
18 9d to 8d
19 11d to 9d
BlacksmithCheaper / faster
  • Upgrade time −10–29% levels 7–10
Every level (4)
Level Upgrade time
7 5d to 4d 12h
8 7d to 5d
9 7d 6h to 6d
10 8d to 7d
Bomb TowerCheaper / faster
  • Upgrade time −5–23% levels 11–12
Every level (2)
Level Upgrade time
11 5d to 4d 18h
12 6d 12h to 5d
Builders HutCheaper / faster
  • Upgrade time −17–33% levels 3–7
  • Upgrade cost (Gold) −25% level 3: 4,000,000 → 3,000,000
Every level (5)
Level Upgrade time Upgrade cost (Gold)
3 3d to 2d 4,000,000 to 3,000,000
4 4d to 3d —
5 5d to 4d —
6 6d to 5d —
7 7d to 5d 12h —
CannonCheaper / faster
  • Upgrade time −17–33% levels 19–22
Every level (4)
Level Upgrade time
19 20h to 16h
20 1d to 20h
21 1d 12h to 1d
22 2d to 1d 12h
Dark BarracksCheaper / faster
  • Upgrade time −6–11% levels 11–12
Every level (2)
Level Upgrade time
11 8d to 7d 12h
12 9d to 8d
Dark Elixir DrillCheaper / faster
  • Upgrade time −17–25% levels 10–11
Every level (2)
Level Upgrade time
10 3d to 2d 12h
11 4d to 3d
Dark Elixir StorageCheaper / faster
  • Upgrade time −17–22% levels 9–12
Every level (4)
Level Upgrade time
9 4d 12h to 3d 12h
10 5d to 4d
11 5d 12h to 4d 12h
12 6d to 5d
Dark Spell FactoryCheaper / faster
  • Upgrade time −12% level 8: 8d → 7d
Every level (1)
Level Upgrade time
8 8d to 7d
Eagle ArtilleryCheaper / faster
  • Upgrade time −5–11% levels 5–8
Every level (4)
Level Upgrade time
5 8d to 7d 12h
6 9d to 8d
7 9d 12h to 9d
8 10d to 9d 12h
Elixir CollectorCheaper / faster
  • Upgrade time −17–25% levels 15–16
Every level (2)
Level Upgrade time
15 12h to 10h
16 1d to 18h
Gold MineCheaper / faster
  • Upgrade time −17–25% levels 15–16
Every level (2)
Level Upgrade time
15 12h to 10h
16 1d to 18h
Hero HallCheaper / faster
  • Upgrade time −11–29% levels 5–11
Every level (7)
Level Upgrade time
5 5d to 4d
6 6d to 4d 12h
7 7d to 5d
8 7d 12h to 6d
9 7d 18h to 6d 12h
10 8d to 7d
11 9d to 8d
Hidden TeslaCheaper / faster
  • Upgrade time −12–20% levels 14–16
Every level (3)
Level Upgrade time
14 4d to 3d 12h
15 5d to 4d
16 6d to 5d
Inferno TowerCheaper / faster
  • Upgrade time −12–29% levels 7–11
Every level (5)
Level Upgrade time
7 5d to 4d
8 7d to 5d
9 7d 12h to 6d
10 7d 18h to 6d 12h
11 8d to 7d
MortarCheaper / faster
  • Upgrade time −14–20% levels 16–17
Every level (2)
Level Upgrade time
16 3d 12h to 3d
17 5d to 4d
Multi Archer TowerCheaper / faster
  • Upgrade time −20–22% levels 2–3
Every level (2)
Level Upgrade time
2 9d to 7d
3 10d to 8d
Pet HouseCheaper / faster
  • Upgrade time −12–50% levels 2–11
Every level (10)
Level Upgrade time
2 2d to 1d
3 3d to 2d
4 3d 12h to 3d
5 4d to 3d 12h
6 5d to 4d
7 5d 12h to 4d 12h
8 6d to 5d
9 7d to 5d 12h
10 7d 12h to 6d
11 8d to 7d
Ricochet CannonCheaper / faster
  • Upgrade time −20–22% levels 2–3
Every level (2)
Level Upgrade time
2 9d to 7d
3 10d to 8d
ScattershotCheaper / faster
  • Upgrade time −6–14% levels 2–6
Every level (5)
Level Upgrade time
2 7d to 6d
3 8d to 7d
4 8d 12h to 7d 12h
5 8d 18h to 8d
6 9d to 8d 12h
Siege WorkshopCheaper / faster
  • Upgrade time −12–43% levels 4–9
Every level (6)
Level Upgrade time
4 4d to 3d 12h
5 7d to 4d
6 7d 6h to 5d
7 7d 12h to 5d 12h
8 7d 18h to 6d
9 8d to 7d
Spell TowerCheaper / faster
  • Upgrade time −6% level 4: 9d → 8d 12h
Every level (1)
Level Upgrade time
4 9d to 8d 12h
Town HallCheaper / faster
  • Upgrade time −7–20% levels 14–18
Every level (5)
Level Upgrade time
14 7d 12h to 7d
15 9d to 7d 12h
16 10d to 8d
17 11d to 9d
18 12d to 10d
Wizard TowerCheaper / faster
  • Upgrade time −18% level 17: 5d 12h → 4d 12h
Every level (1)
Level Upgrade time
17 5d 12h to 4d 12h
X-BowCheaper / faster
  • Upgrade time −6–29% levels 8–12
Every level (5)
Level Upgrade time
8 4d 12h to 4d 6h
9 5d to 4d 12h
10 7d to 5d
11 7d 6h to 5d 12h
12 7d 12h to 6d
Minion PrinceCheaper / faster
  • Upgrade time −6–29% levels 26–80
Every level (55)
Level Upgrade time
26 2d to 1d 12h
27 2d to 1d 12h
28 2d to 1d 12h
29 2d to 1d 12h
30 2d to 1d 12h
31 2d 12h to 2d
32 2d 12h to 2d
33 2d 12h to 2d
34 2d 12h to 2d
35 2d 12h to 2d
36 3d to 2d 6h
37 3d to 2d 6h
38 3d to 2d 6h
39 3d to 2d 6h
40 3d to 2d 6h
41 4d to 3d
42 4d to 3d
43 4d to 3d
44 4d to 3d
45 4d to 3d
46 5d to 4d
47 5d to 4d
48 5d to 4d
49 5d to 4d
50 5d to 4d
51 6d to 4d 12h
52 6d to 4d 12h
53 6d to 4d 12h
54 6d to 4d 12h
55 6d to 4d 12h
56 7d to 5d
57 7d to 5d
58 7d to 5d
59 7d to 5d
60 7d to 5d
61 8d to 6d
62 8d to 6d
63 8d to 6d
64 8d to 6d
65 8d to 6d
66 8d to 7d
67 8d to 7d
68 8d to 7d
69 8d to 7d
70 8d to 7d
71 8d to 7d 12h
72 8d to 7d 12h
73 8d to 7d 12h
74 8d to 7d 12h
75 8d to 7d 12h
76 8d to 7d 12h
77 8d to 7d 12h
78 8d to 7d 12h
79 8d to 7d 12h
80 8d to 7d 12h
DiggyCheaper / faster
  • Upgrade time −7% level 8: 5d 22h → 5d 12h
Every level (1)
Level Upgrade time
8 5d 22h to 5d 12h
Electro OwlCheaper / faster
  • Upgrade time −7% level 8: 5d 22h → 5d 12h
Every level (1)
Level Upgrade time
8 5d 22h to 5d 12h
FrostyCheaper / faster
  • Upgrade time −7% level 8: 5d 22h → 5d 12h
Every level (1)
Level Upgrade time
8 5d 22h to 5d 12h
PhoenixCheaper / faster
  • Upgrade time −7% level 8: 5d 22h → 5d 12h
Every level (1)
Level Upgrade time
8 5d 22h to 5d 12h
UnicornCheaper / faster
  • Upgrade time −7% level 8: 5d 22h → 5d 12h
Every level (1)
Level Upgrade time
8 5d 22h to 5d 12h
Bat SpellCheaper / faster
  • Upgrade time −2% level 6: 7d 4h → 7d
Every level (1)
Level Upgrade time
6 7d 4h to 7d
Healing SpellCheaper / faster
  • Upgrade time −7–12% levels 9–10
Every level (2)
Level Upgrade time
9 7d to 6d 12h
10 8d to 7d
Lightning SpellCheaper / faster
  • Upgrade time −12–14% levels 10–11
Every level (2)
Level Upgrade time
10 7d to 6d
11 8d to 7d
Overgrowth SpellCheaper / faster
  • Upgrade time −6–9% levels 3–4
Every level (2)
Level Upgrade time
3 9d to 8d 12h
4 11d to 10d
Poison SpellCheaper / faster
  • Upgrade time −7–12% levels 8–10
Every level (3)
Level Upgrade time
8 7d to 6d 12h
9 8d to 7d
10 9d to 8d
Recall SpellCheaper / faster
  • Upgrade time −6–14% levels 3–5
Every level (3)
Level Upgrade time
3 9d to 8d 12h
4 11d to 9d 12h
5 13d to 11d 12h
Revive SpellCheaper / faster
  • Upgrade time −14–20% levels 2–3
Every level (2)
Level Upgrade time
2 10d to 8d
3 14d to 12d
Skeleton SpellCheaper / faster
  • Upgrade time −9–25% levels 4–8
Every level (5)
Level Upgrade time
4 2d 6h to 2d
5 3d to 2d 12h
6 4d to 3d
7 5d to 4d 6h
8 7d 4h to 6d 12h
Air BombCheaper / faster
  • Upgrade time −11–33% levels 8–10
Every level (3)
Level Upgrade time
8 18h to 16h
9 1d to 18h
10 1d 12h to 1d
Giant BombCheaper / faster
  • Upgrade time −33–50% levels 9–10
Every level (2)
Level Upgrade time
9 2d to 1d
10 3d to 2d
Seeking Air MineCheaper / faster
  • Upgrade time −10–25% levels 5–7
Every level (3)
Level Upgrade time
5 2d to 1d 12h
6 4d to 3d
7 5d to 4d 12h
Apprentice WardenCheaper / faster
  • Upgrade time −9% level 4: 8d 18h → 8d
Every level (1)
Level Upgrade time
4 8d 18h to 8d
ArcherCheaper / faster
  • Upgrade time −9–20% levels 9, 11–12
Every level (3)
Level Upgrade time
9 2d 12h to 2d
11 4d 12h to 4d
12 5d 12h to 5d
Baby DragonCheaper / faster
  • Upgrade time −7–25% levels 5–10
Every level (6)
Level Upgrade time
5 3d to 2d 18h
6 4d to 3d
7 4d 18h to 4d
8 7d to 6d
9 7d 12h to 7d
10 8d to 7d 6h
BalloonCheaper / faster
  • Upgrade time −7–12% levels 7–10
Every level (4)
Level Upgrade time
7 3d 12h to 3d 6h
8 4d to 3d 12h
9 5d to 4d 12h
10 7d 12h to 7d
BarbarianCheaper / faster
  • Upgrade time −10–37% levels 9–12
Every level (4)
Level Upgrade time
9 2d to 1d 12h
10 3d 4h to 2d
11 4d to 3d
12 5d to 4d 12h
BowlerCheaper / faster
  • Upgrade time −4–16% levels 4–8
Every level (5)
Level Upgrade time
4 3d 4h to 3d
5 4d 18h to 4d
6 6d 6h to 6d
7 7d 12h to 7d
8 8d 12h to 7d 12h
DragonCheaper / faster
  • Upgrade time −6–17% levels 7–8, 10
Every level (3)
Level Upgrade time
7 5d to 4d 12h
8 6d to 5d
10 8d to 7d 12h
Dragon RiderCheaper / faster
  • Upgrade time −6–14% levels 2–3
Every level (2)
Level Upgrade time
2 7d to 6d
3 8d 12h to 8d
DruidCheaper / faster
  • Upgrade time −15–21% levels 3–4
Every level (2)
Level Upgrade time
3 12d to 9d 12h
4 13d to 11d
Electro DragonCheaper / faster
  • Upgrade time −6–18% levels 2–3, 6–7
Every level (4)
Level Upgrade time
2 4d 12h to 4d
3 5d 12h to 4d 12h
6 9d to 8d 12h
7 10d to 9d
Electro TitanCheaper / faster
  • Upgrade time −8–10% levels 3–4
Every level (2)
Level Upgrade time
3 10d 12h to 9d 12h
4 12d to 11d
GiantCheaper / faster
  • Upgrade time −8–25% levels 9–12
Every level (4)
Level Upgrade time
9 2d 18h to 2d 6h
10 4d to 3d
11 5d to 4d
12 6d to 5d 12h
GoblinCheaper / faster
  • Upgrade time −9–25% levels 8–9
Every level (2)
Level Upgrade time
8 3d to 2d 6h
9 5d 12h to 5d
GolemCheaper / faster
  • Upgrade time −6–25% levels 3–13
Every level (11)
Level Upgrade time
3 2d to 1d 12h
4 2d 6h to 2d
5 2d 12h to 2d 6h
6 2d 20h to 2d 12h
7 3d to 2d 18h
8 3d 12h to 3d
9 3d 18h to 3d 12h
10 4d 6h to 4d
11 6d to 5d
12 6d 6h to 5d 12h
13 7d 12h to 6d 10h
HealerCheaper / faster
  • Upgrade time −7–9% levels 7–9
Every level (3)
Level Upgrade time
7 7d to 6d 12h
8 7d 12h to 7d
9 8d to 7d 6h
Hog RiderCheaper / faster
  • Upgrade time −6–17% levels 9–13
Every level (5)
Level Upgrade time
9 3d 18h to 3d 12h
10 4d 6h to 4d
11 6d to 5d
12 6d 6h to 5d 12h
13 7d 12h to 6d 12h
Ice GolemCheaper / faster
  • Upgrade time −6–29% levels 2–8
Every level (7)
Level Upgrade time
2 2d 20h to 2d
3 3d 12h to 2d 12h
4 4d to 3d 6h
5 5d to 4d
6 7d to 6d 12h
7 8d to 7d 12h
8 9d to 8d
MinerCheaper / faster
  • Upgrade time −4–25% levels 4–10
Every level (7)
Level Upgrade time
4 2d 12h to 2d 6h
5 3d to 2d 12h
6 4d to 3d
7 4d 12h to 4d
8 6d 6h to 6d
9 7d to 6d 12h
10 7d 12h to 7d
MinionCheaper / faster
  • Upgrade time −8–20% levels 8–12
Every level (5)
Level Upgrade time
8 2d 12h to 2d
9 3d 12h to 3d
10 5d to 4d
11 5d 12h to 4d 12h
12 6d 12h to 6d
P.E.K.K.ACheaper / faster
  • Upgrade time −3–21% levels 9–11
Every level (3)
Level Upgrade time
9 4d 12h to 4d
10 7d to 5d 12h
11 7d 6h to 7d
Root RiderCheaper / faster
  • Upgrade time −17–20% levels 2–3
Every level (2)
Level Upgrade time
2 10d to 8d
3 12d to 10d
ValkyrieCheaper / faster
  • Upgrade time −11–25% levels 5–11
Every level (7)
Level Upgrade time
5 2d to 1d 18h
6 2d 6h to 2d
7 2d 18h to 2d 6h
8 3d 18h to 3d
9 6d to 4d 12h
10 6d 6h to 5d
11 6d 18h to 6d
Wall BreakerCheaper / faster
  • Upgrade time −14–25% levels 7–12
Every level (6)
Level Upgrade time
7 2d to 1d 12h
8 3d to 2d 12h
9 4d to 3d
10 6d to 5d
11 6d 12h to 5d 12h
12 7d to 6d
WitchCheaper / faster
  • Upgrade time −11–21% levels 4–7
Every level (4)
Level Upgrade time
4 4d to 3d 12h
5 4d 12h to 4d
6 7d to 5d 12h
7 8d 12h to 7d 6h
WizardCheaper / faster
  • Upgrade time −10–19% levels 8–11
Every level (4)
Level Upgrade time
8 2d 12h to 2d 6h
9 3d to 2d 12h
10 4d to 3d 12h
11 6d 18h to 5d 12h
YetiCheaper / faster
  • Upgrade time −6–25% levels 2–6
Every level (5)
Level Upgrade time
2 4d to 3d
3 5d to 4d 12h
4 7d 12h to 7d
5 8d to 7d 12h
6 9d to 8d 6h
Clash of Clans 17.495 1 version · 17 Sep 2025
Also published, with no balance, level or upgrade changes: 17.495.1 (17 Sep 2025, 09:40 UTC)
Clash of Clans 17.360 2 versions · 22 Aug 2025 – 1 Sep 2025
Also published, with no balance, level or upgrade changes: 17.360.26 (22 Aug 2025, 11:25 UTC), 17.360.35 (1 Sep 2025, 21:06 UTC)
Clash of Clans 17.447 1 version · 18 Jul 2025 9 12

17.447.1

18 Jul 2025, 14:03 UTC · compared with 17.27.1
9 buffs 12 nerfs 7 new

New in the game

  • Furnacenew troop · 4 levels
  • Ice Block Spellnew spell · 5 levels
  • Sneezynew pet · 10 levels
  • Dark Crownnew equipment · 27 levels
  • Noble Ironnew equipment · 18 levels
  • Action Figurenew equipment · 27 levels
  • Crafting Stationnew building

New levels (19)

  • Balloon level 12
  • Hog Rider level 14
  • Golem level 14
  • Lava Hound level 7
  • Battle Blimp level 5
  • Yeti level 7
  • Ice Golem level 9
  • Druid level 5
  • Bat Spell level 7
  • Unicorn levels 11–15
  • Frosty levels 11–15
  • Army Camp level 13
  • Builders Hut level 7
  • Dark Barracks level 12
  • Inferno Tower level 11
  • Dark Spell Factory level 7
  • Pet House level 11
  • Monolith level 4
  • Ricochet Cannon level 3

Troops

ArcherBuff
  • Hitpoints +4–13% levels 1–3
  • Damage per second +8–14% levels 1–3
  • Upgrade time −10–60% levels 2–6, 8–12
  • Upgrade cost (Elixir) −33% level 2: 30,000 → 20,000
Every level (11)
Level Hitpoints Damage per second Upgrade time Upgrade cost (Elixir)
1 20 to 22 7 to 8 — —
2 23 to 26 9 to 10 2h to 1h 30,000 to 20,000
3 28 to 29 12 to 13 5h to 2h —
4 — — 7h to 3h —
5 — — 14h to 8h —
6 — — 18h to 12h —
8 — — 2d to 1d 12h —
9 — — 3d to 2d 12h —
10 — — 4d to 3d 12h —
11 — — 5d to 4d 12h —
12 — — 9d to 5d 12h —
BarbarianBuff
  • Damage per second +7–12% levels 1–3
  • Movement speed +10% levels 1–12
  • Upgrade time −20–75% levels 2–12
  • Upgrade cost (Elixir) −50% level 2: 20,000 → 10,000
Every level (12)
Level Damage per second Movement speed Upgrade time Upgrade cost (Elixir)
1 8 to 9 200 to 220 — —
2 11 to 12 200 to 220 1h to 30m 20,000 to 10,000
3 14 to 15 200 to 220 4h to 1h —
4 — 200 to 220 6h to 2h —
5 — 200 to 220 12h to 4h —
6 — 200 to 220 18h to 8h —
7 — 200 to 220 1d to 12h —
8 — 200 to 220 2d to 1d —
9 — 200 to 220 2d 12h to 2d —
10 — 200 to 220 4d to 3d 4h —
11 — 200 to 220 5d to 4d —
12 — 200 to 220 9d to 5d —
Dragon RiderBuff
  • Hitpoints +2–6% levels 4–5
  • Upgrade time −12–31% levels 2–4
Every level (4)
Level Hitpoints Upgrade time
2 — 8d to 7d
3 — 10d 12h to 8d 12h
4 5,000 to 5,100 13d to 9d
5 5,300 to 5,600 —
GiantBuff
  • Hitpoints +12–39% levels 1–5
  • Damage per second +5–9% levels 1–3
  • Upgrade time −8–50% levels 2–5, 8–12
Every level (10)
Level Hitpoints Damage per second Upgrade time
1 300 to 400 11 to 12 —
2 360 to 500 14 to 15 4h to 2h
3 450 to 600 19 to 20 8h to 4h
4 600 to 700 — 12h to 6h
5 800 to 900 — 16h to 12h
8 — — 2d 12h to 2d
9 — — 3d to 2d 18h
10 — — 4d 12h to 4d
11 — — 5d 12h to 5d
12 — — 10d 12h to 6d
MinerBuff
  • Hitpoints +5–11% levels 8–11
  • Damage per second +5–9% levels 10–11
  • Upgrade cost (Elixir) −40% level 2: 2,500,000 → 1,500,000
  • Upgrade time −10–38% levels 4–10
Every level (9)
Level Hitpoints Damage per second Upgrade cost (Elixir) Upgrade time
2 — — 2,500,000 to 1,500,000 —
4 — — — 3d to 2d 12h
5 — — — 3d 12h to 3d
6 — — — 4d 12h to 4d
7 — — — 5d to 4d 12h
8 1,100 to 1,150 — — 8d to 6d 6h
9 1,250 to 1,350 — — 9d to 7d
10 1,400 to 1,550 152 to 160 — 12d to 7d 12h
11 1,600 to 1,750 160 to 175 — —
ThrowerBuff
  • Hitpoints +14–17% levels 1–3
  • Damage per second +6% levels 1–3
Every level (3)
Level Hitpoints Damage per second
1 1,800 to 2,100 180 to 190
2 1,950 to 2,250 190 to 200
3 2,100 to 2,400 200 to 210
Wall BreakerBuff
  • Damage per second +50–100% levels 1–4
  • Upgrade time −11–56% levels 2–5, 9–12
  • Upgrade cost (Elixir) −20% level 2: 100,000 → 80,000
Every level (9)
Level Damage per second Upgrade time Upgrade cost (Elixir)
1 6 to 10 — —
2 10 to 20 6h to 3h 100,000 to 80,000
3 15 to 25 9h to 4h —
4 20 to 30 14h to 12h —
5 — 18h to 16h —
9 — 4d 12h to 4d —
10 — 7d to 6d —
11 — 8d to 6d 12h —
12 — 10d 12h to 7d —

Spells

Haste SpellBuff
  • Number of hits +2% levels 1–6
  • Upgrade time −11–33% levels 2, 4–5
Every level (6)
Level Number of hits Upgrade time
1 40 to 41 —
2 60 to 61 1d 12h to 1d
3 80 to 81 —
4 100 to 101 4d to 3d
5 120 to 121 4d 12h to 4d
6 120 to 121 —
Jump SpellBuff
  • Number of hits +20–23% levels 1–5
  • Upgrade time −33% level 2: 1d 12h → 1d
Every level (5)
Level Number of hits Upgrade time
1 66 to 81 —
2 133 to 161 1d 12h to 1d
3 199 to 241 —
4 266 to 321 —
5 333 to 401 —

Hero equipment

Heroic TorchNerf
  • Hitpoints −70–80% levels 1–27
  • Damage per second −46–62% levels 1–27
  • Heal on activation −39–50% levels 1–27
Every level (27)
Level Hitpoints Damage per second Heal on activation
1 150 to 30 24 to 10 200 to 100
2 160 to 35 28 to 11 215 to 110
3 170 to 37 32 to 12 230 to 120
4 180 to 40 36 to 14 245 to 130
5 190 to 45 40 to 16 260 to 140
6 200 to 47 44 to 18 275 to 150
7 210 to 50 48 to 20 290 to 160
8 220 to 55 52 to 22 305 to 170
9 230 to 57 56 to 24 320 to 180
10 240 to 60 60 to 26 335 to 190
11 250 to 65 64 to 28 350 to 200
12 260 to 67 68 to 30 365 to 210
13 270 to 70 72 to 32 380 to 220
14 280 to 75 76 to 34 395 to 230
15 290 to 77 80 to 36 410 to 240
16 300 to 80 84 to 38 425 to 250
17 310 to 85 88 to 40 440 to 260
18 320 to 87 92 to 42 455 to 270
19 330 to 90 96 to 45 470 to 280
20 340 to 95 100 to 48 485 to 290
21 350 to 97 104 to 51 500 to 300
22 360 to 100 108 to 54 515 to 310
23 370 to 105 112 to 57 530 to 320
24 380 to 107 116 to 60 545 to 330
25 390 to 110 120 to 63 560 to 340
26 400 to 115 124 to 66 575 to 350
27 410 to 125 128 to 69 590 to 360

Defenses and buildings

Army CampNerf
  • Hitpoints −6–60% levels 1–6
  • Upgrade time −25–80% levels 2–6
Every level (6)
Level Hitpoints Upgrade time
1 250 to 100 —
2 270 to 150 5m to 1m
3 290 to 200 15m to 5m
4 310 to 250 2h to 30m
5 330 to 300 5h to 2h
6 350 to 330 8h to 6h
BarracksNerf
  • Hitpoints −1–60% levels 1–8
  • Upgrade time −17–67% levels 3–4, 6–14, 18–19
Every level (16)
Level Hitpoints Upgrade time
1 250 to 100 —
2 290 to 200 —
3 330 to 250 30s to 15s
4 370 to 300 5m to 2m
5 420 to 360 —
6 470 to 420 4h to 2h
7 520 to 500 12h to 4h
8 580 to 575 18h to 6h
9 — 1d to 12h
10 — 1d 12h to 1d
11 — 2d 12h to 1d 12h
12 — 3d to 2d
13 — 5d to 4d
14 — 6d to 5d
18 — 12d to 9d
19 — 15d to 11d
CannonNerf
  • Hitpoints −1–29% levels 1–6
  • Damage per second −3–22% levels 1–6
  • Upgrade time −17–64% levels 2–10, 12–13, 15–17, 19, 21–22
Every level (18)
Level Hitpoints Damage per second Upgrade time
1 420 to 300 9 to 7 —
2 470 to 360 11 to 10 10s to 5s
3 520 to 420 15 to 13 1m to 30s
4 570 to 500 19 to 17 5m to 2m
5 620 to 600 25 to 23 45m to 20m
6 670 to 660 31 to 30 1h to 30m
7 — — 2h to 1h
8 — — 4h to 2h
9 — — 6h to 3h
10 — — 8h to 3h 30m
12 — — 12h to 4h 30m
13 — — 14h to 5h
15 — — 18h to 8h
16 — — 12h to 10h
17 — — 1d to 11h
19 — — 2d to 20h
21 — — 3d to 1d 12h
22 — — 3d 12h to 2d
Clan CastleNerf
  • Hitpoints −10–40% levels 1–3
  • Upgrade time −20–75% levels 3, 6–9, 12–13
Every level (9)
Level Hitpoints Upgrade time
1 1,000 to 600 —
2 1,400 to 1,200 —
3 2,000 to 1,800 8h to 2h
6 — 2d to 1d 12h
7 — 4d to 2d
8 — 4d 12h to 3d
9 — 5d to 4d
12 — 11d to 8d
13 — 12d to 9d
Elixir CollectorNerf
  • Hitpoints −3–81% levels 1–8
  • Upgrade time −50–75% levels 2–17
Every level (17)
Level Hitpoints Upgrade time
1 400 to 75 —
2 440 to 150 10s to 5s
3 480 to 300 30s to 15s
4 520 to 400 2m to 1m
5 560 to 500 5m to 2m
6 600 to 550 20m to 5m
7 640 to 600 1h to 15m
8 680 to 660 2h to 30m
9 — 3h to 1h
10 — 4h to 2h
11 — 6h to 3h
12 — 12h to 4h
13 — 16h to 6h
14 — 20h to 8h
15 — 1d 16h to 12h
16 — 2d 18h to 1d
17 — 4d to 2d
Elixir StorageNerf
  • Hitpoints −6–62% levels 1–9
  • Upgrade time −25–62% levels 4–7, 9–18
Every level (18)
Level Hitpoints Upgrade time
1 400 to 150 —
2 600 to 300 —
3 800 to 450 —
4 1,000 to 600 10m to 5m
5 1,200 to 800 30m to 15m
6 1,400 to 1,000 1h to 30m
7 1,600 to 1,250 1h 30m to 1h
8 1,700 to 1,500 —
9 1,800 to 1,700 4h to 3h
10 — 8h to 4h
11 — 12h to 5h
12 — 16h to 6h
13 — 1d to 12h
14 — 2d to 1d
15 — 3d to 2d
16 — 4d to 3d
17 — 6d to 4d
18 — 9d to 5d
Gold MineNerf
  • Hitpoints −3–81% levels 1–8
  • Upgrade time −50–75% levels 2–17
Every level (17)
Level Hitpoints Upgrade time
1 400 to 75 —
2 440 to 150 10s to 5s
3 480 to 300 30s to 15s
4 520 to 400 2m to 1m
5 560 to 500 5m to 2m
6 600 to 550 20m to 5m
7 640 to 600 1h to 15m
8 680 to 660 2h to 30m
9 — 3h to 1h
10 — 4h to 2h
11 — 6h to 3h
12 — 12h to 4h
13 — 16h to 6h
14 — 20h to 8h
15 — 1d 16h to 12h
16 — 2d 18h to 1d
17 — 4d to 2d
Gold StorageNerf
  • Hitpoints −6–62% levels 1–9
  • Upgrade time −25–62% levels 4–7, 9–18
Every level (18)
Level Hitpoints Upgrade time
1 400 to 150 —
2 600 to 300 —
3 800 to 450 —
4 1,000 to 600 10m to 5m
5 1,200 to 800 30m to 15m
6 1,400 to 1,000 1h to 30m
7 1,600 to 1,250 1h 30m to 1h
8 1,700 to 1,500 —
9 1,800 to 1,700 4h to 3h
10 — 8h to 4h
11 — 12h to 5h
12 — 16h to 6h
13 — 1d to 12h
14 — 2d to 1d
15 — 3d to 2d
16 — 4d to 3d
17 — 6d to 4d
18 — 9d to 5d
ScattershotNerf
  • Damage per second −3–5% levels 3–6
  • Upgrade time −11–22% levels 2–6
Every level (5)
Level Damage per second Upgrade time
2 — 8d to 7d
3 175 to 170 9d to 8d
4 185 to 175 10d to 8d 12h
5 190 to 180 11d to 8d 18h
6 195 to 185 11d 12h to 9d
Town HallNerf
  • Hitpoints −5–50% levels 1–4
  • Upgrade time +20–82% levels 11–13
  • Upgrade time −8–20% levels 16–18
Every level (10)
Level Hitpoints Upgrade time
1 450 to 400 —
2 1,600 to 800 —
3 1,850 to 1,600 —
4 2,100 to 2,000 —
11 — 2d 12h to 3d
12 — 2d 18h to 5d
13 — 4d 6h to 6d
16 — 11d to 10d
17 — 12d to 11d
18 — 15d to 12d
WallNerf
  • Hitpoints −4–67% levels 1–7, 13–18
Every level (13)
Level Hitpoints
1 300 to 100
2 500 to 200
3 700 to 400
4 900 to 800
5 1,400 to 1,200
6 2,000 to 1,800
7 2,500 to 2,400
13 9,000 to 8,000
14 11,000 to 9,000
15 12,500 to 10,000
16 13,500 to 11,000
17 14,500 to 12,000
18 15,500 to 13,000

Upgrade costs, times and requirements

Air DefenseCheaper / faster
  • Upgrade time −25–40% levels 2, 4–7, 15
Every level (6)
Level Upgrade time
2 1h 30m to 1h
4 10h to 6h
5 16h to 12h
6 1d to 18h
7 1d 12h to 1d
15 11d to 7d
Air SweeperCheaper / faster
  • Upgrade time −25–33% levels 2–5
  • Upgrade cost (Gold) −50% level 2: 400,000 → 200,000
Every level (4)
Level Upgrade time Upgrade cost (Gold)
2 6h to 4h 400,000 to 200,000
3 8h to 6h —
4 12h to 8h —
5 18h to 12h —
Archer TowerCheaper / faster
  • Upgrade time −25–67% levels 2–6, 8–10, 12–13, 15, 17, 19, 21–22
Every level (15)
Level Upgrade time
2 30s to 15s
3 5m to 2m
4 45m to 20m
5 3h to 1h
6 4h to 1h 30m
8 6h to 3h
9 8h to 4h
10 10h to 5h
12 14h to 7h
13 16h to 8h
15 20h to 11h
17 1d 12h to 20h
19 2d 12h to 1d 6h
21 3d 12h to 2d
22 4d to 3d
BlacksmithCheaper / faster
  • Upgrade time −9–50% levels 2–7, 9–10
  • Upgrade cost (Elixir) −20% level 2: 750,000 → 600,000
Every level (8)
Level Upgrade time Upgrade cost (Elixir)
2 1d to 12h 750,000 to 600,000
3 2d to 1d —
4 3d to 2d —
5 4d to 3d —
6 5d to 4d —
7 6d to 5d —
9 8d to 7d 6h —
10 9d to 8d —
Bomb TowerCheaper / faster
  • Upgrade time −10–41% levels 2–6, 8–12
Every level (10)
Level Upgrade time
2 18h to 12h
3 1d to 18h
4 1d 12h to 1d
5 2d to 1d 12h
6 2d 12h to 1d 18h
8 4d to 3d
9 4d 12h to 4d
10 5d to 4d 12h
11 6d to 5d
12 11d to 6d 12h
Builders HutCheaper / faster
  • Upgrade time −14–36% levels 3–7
  • Upgrade cost (Gold) −27% level 3: 5,500,000 → 4,000,000
Every level (5)
Level Upgrade time Upgrade cost (Gold)
3 4d to 3d 5,500,000 to 4,000,000
4 5d to 4d —
5 6d to 5d —
6 7d to 6d —
7 11d to 7d —
Dark Elixir DrillCheaper / faster
  • Upgrade cost (Elixir) −64% level 2: 500,000 → 180,000
  • Upgrade time −42–50% levels 8–11
Every level (5)
Level Upgrade cost (Elixir) Upgrade time
2 500,000 to 180,000 —
8 — 3d to 1d 18h
9 — 4d to 2d
10 — 6d to 3d
11 — 8d to 4d
Dark Elixir StorageCheaper / faster
  • Upgrade time −10–48% levels 8–12
Every level (5)
Level Upgrade time
8 3d 12h to 3d
9 5d to 4d 12h
10 6d to 5d
11 8d to 5d 12h
12 11d 12h to 6d
Dark Spell FactoryCheaper / faster
  • Upgrade time −33% level 3: 18h → 12h
Every level (1)
Level Upgrade time
3 18h to 12h
Eagle ArtilleryCheaper / faster
  • Upgrade cost (Gold) −7–25% levels 2–8
  • Upgrade time −11–25% levels 4–8
Every level (7)
Level Upgrade cost (Gold) Upgrade time
2 5,500,000 to 5,000,000 —
3 8,000,000 to 6,000,000 —
4 10,000,000 to 9,000,000 8d to 7d
5 11,000,000 to 10,000,000 9d to 8d
6 13,000,000 to 12,000,000 12d to 9d
7 14,000,000 to 13,000,000 12d 12h to 9d 12h
8 17,500,000 to 14,000,000 13d to 10d
Hero HallCheaper / faster
  • Upgrade time −6–40% levels 4, 8–11
Every level (5)
Level Upgrade time
4 4d to 3d
8 8d to 7d 12h
9 9d to 7d 18h
10 12d to 8d
11 15d to 9d
Hidden TeslaCheaper / faster
  • Upgrade time −17–43% levels 4, 8–12, 14–16
Every level (9)
Level Upgrade time
4 5h to 4h
8 1d 12h to 1d 6h
9 2d to 1d 12h
10 3d to 1d 18h
11 3d 12h to 2d
12 4d to 2d 12h
14 5d to 4d
15 6d to 5d
16 10d 12h to 6d
Inferno TowerCheaper / faster
  • Upgrade time −17–75% levels 2–5, 7, 9–11
  • Upgrade cost (Gold) −33% level 2: 1,500,000 → 1,000,000
Every level (8)
Level Upgrade time Upgrade cost (Gold)
2 2d to 12h 1,500,000 to 1,000,000
3 2d 12h to 1d —
4 3d to 2d —
5 4d to 2d 12h —
7 6d to 5d —
9 9d to 7d 12h —
10 10d to 7d 18h —
11 11d 6h to 8d —
LaboratoryCheaper / faster
  • Upgrade time −28–50% levels 3, 15
Every level (2)
Level Upgrade time
3 1h to 30m
15 12d 12h to 9d
MonolithCheaper / faster
  • Upgrade time −28–36% levels 2–4
  • Upgrade cost (Dark Elixir) −22% level 2: 255,000 → 200,000
Every level (3)
Level Upgrade time Upgrade cost (Dark Elixir)
2 11d to 7d 255,000 to 200,000
3 12d to 8d —
4 12d 12h to 9d —
MortarCheaper / faster
  • Upgrade time −22–75% levels 2–10, 12, 14–17
Every level (14)
Level Upgrade time
2 2h to 30m
3 3h to 1h
4 4h to 2h
5 6h to 3h
6 12h to 6h
7 18h to 8h
8 1d to 12h
9 1d 12h to 18h
10 1d 18h to 20h
12 2d 12h to 1d 6h
14 3d 12h to 2d
15 4d to 2d 12h
16 4d 12h to 3d 12h
17 10d to 5d
Multi Archer TowerCheaper / faster
  • Upgrade time −23–25% levels 2–3
  • Upgrade cost (Gold) −25% level 2: 16,000,000 → 12,000,000
Every level (2)
Level Upgrade time Upgrade cost (Gold)
2 12d to 9d 16,000,000 to 12,000,000
3 13d to 10d —
Pet HouseCheaper / faster
  • Upgrade time −25–43% levels 2–11
  • Upgrade cost (Elixir) −62% level 2: 8,000,000 → 3,000,000
Every level (10)
Level Upgrade time Upgrade cost (Elixir)
2 3d 12h to 2d 8,000,000 to 3,000,000
3 4d to 3d —
4 5d to 3d 12h —
5 6d to 4d —
6 7d to 5d —
7 8d to 5d 12h —
8 9d to 6d —
9 10d to 7d —
10 11d 12h to 7d 12h —
11 12d 12h to 8d —
Ricochet CannonCheaper / faster
  • Upgrade time −23–25% levels 2–3
  • Upgrade cost (Gold) −25% level 2: 16,000,000 → 12,000,000
Every level (2)
Level Upgrade time Upgrade cost (Gold)
2 12d to 9d 16,000,000 to 12,000,000
3 13d to 10d —
Siege WorkshopCheaper / faster
  • Upgrade time −9–50% levels 2–4, 6–9
Every level (7)
Level Upgrade time
2 4d to 2d
3 5d to 3d
4 6d to 4d
6 8d to 7d 6h
7 9d to 7d 12h
8 10d to 7d 18h
9 12d to 8d
Spell FactoryCheaper / faster
  • Upgrade time −2–50% levels 2–6, 8–9
Every level (7)
Level Upgrade time
2 8h to 6h
3 1d to 12h
4 2d to 1d
5 3d to 2d
6 4d to 3d
8 7d 4h to 7d
9 8d 12h to 8d
Spell TowerCheaper / faster
  • Upgrade time −18–26% levels 2–4
  • Upgrade cost (Gold) −18% level 2: 11,000,000 → 9,000,000
Every level (3)
Level Upgrade time Upgrade cost (Gold)
2 9d to 7d 11,000,000 to 9,000,000
3 10d 18h to 8d —
4 11d to 9d —
Wizard TowerCheaper / faster
  • Upgrade time −20–52% levels 2, 4–6, 8–9, 11–13, 15–17
  • Upgrade cost (Gold) −17% level 2: 120,000 → 100,000
Every level (12)
Level Upgrade time Upgrade cost (Gold)
2 2h to 1h 120,000 to 100,000
4 6h to 4h —
5 12h to 8h —
6 18h to 10h —
8 1d 12h to 18h —
9 1d 18h to 20h —
11 2d 12h to 1d 6h —
12 3d to 1d 12h —
13 3d 12h to 1d 18h —
15 4d 12h to 3d —
16 5d to 4d —
17 10d 12h to 5d 12h —
X-BowMixed
  • Upgrade time +25% level 9: 4d → 5d
  • Upgrade time −12–50% levels 2–3, 6–8, 10–12
Every level (9)
Level Upgrade time
2 1d to 12h
3 1d 6h to 1d
6 4d to 3d 12h
7 5d to 4d
8 6d to 4d 12h
9 4d to 5d
10 8d to 7d
11 9d to 7d 6h
12 11d 6h to 7d 12h
Angry JellyCheaper / faster
  • Upgrade cost (Dark Elixir) −11% level 2: 168,750 → 150,000
Every level (1)
Level Upgrade cost (Dark Elixir)
2 168,750 to 150,000
DiggyCheaper / faster
  • Upgrade cost (Dark Elixir) −35% level 2: 138,750 → 90,000
Every level (1)
Level Upgrade cost (Dark Elixir)
2 138,750 to 90,000
Electro OwlCheaper / faster
  • Upgrade cost (Dark Elixir) −65% level 2: 86,250 → 30,000
Every level (1)
Level Upgrade cost (Dark Elixir)
2 86,250 to 30,000
FrostyCheaper / faster
  • Upgrade cost (Dark Elixir) −48% level 2: 135,000 → 70,000
Every level (1)
Level Upgrade cost (Dark Elixir)
2 135,000 to 70,000
L.A.S.S.ICheaper / faster
  • Upgrade cost (Dark Elixir) −70% level 2: 67,500 → 20,000
Every level (1)
Level Upgrade cost (Dark Elixir)
2 67,500 to 20,000
Mighty YakCheaper / faster
  • Upgrade cost (Dark Elixir) −56% level 2: 90,000 → 40,000
Every level (1)
Level Upgrade cost (Dark Elixir)
2 90,000 to 40,000
PhoenixCheaper / faster
  • Upgrade cost (Dark Elixir) −45% level 2: 146,250 → 80,000
Every level (1)
Level Upgrade cost (Dark Elixir)
2 146,250 to 80,000
Poison LizardCheaper / faster
  • Upgrade cost (Dark Elixir) −50% level 2: 120,000 → 60,000
Every level (1)
Level Upgrade cost (Dark Elixir)
2 120,000 to 60,000
Spirit FoxCheaper / faster
  • Upgrade cost (Dark Elixir) −11% level 2: 168,750 → 150,000
Every level (1)
Level Upgrade cost (Dark Elixir)
2 168,750 to 150,000
UnicornCheaper / faster
  • Upgrade cost (Dark Elixir) −63% level 2: 135,000 → 50,000
Every level (1)
Level Upgrade cost (Dark Elixir)
2 135,000 to 50,000
Battle DrillCheaper / faster
  • Upgrade time −11–17% levels 3–4
Every level (2)
Level Upgrade time
3 6d to 5d
4 9d to 8d
Bat SpellCheaper / faster
  • Upgrade time −11–36% levels 2–6
Every level (5)
Level Upgrade time
2 1d 6h to 1d
3 2d 8h to 2d
4 3d 12h to 2d 6h
5 4d 12h to 4d
6 8d 12h to 7d 4h
Clone SpellCheaper / faster
  • Upgrade time −10–29% levels 4–5, 7–8
Every level (4)
Level Upgrade time
4 2d 12h to 2d 6h
5 3d 12h to 2d 12h
7 6d to 5d
8 8d to 7d
Earthquake SpellCheaper / faster
  • Upgrade time −29–33% levels 2–5
Every level (4)
Level Upgrade time
2 18h to 12h
3 1d 12h to 1d
4 4d 6h to 3d
5 5d to 3d 12h
Freeze SpellCheaper / faster
  • Upgrade time −17–33% levels 2–7
Every level (6)
Level Upgrade time
2 1d 12h to 1d
3 2d to 1d 12h
4 2d 12h to 2d
5 3d to 2d 12h
6 5d to 3d 12h
7 6d to 5d
Healing SpellCheaper / faster
  • Upgrade time −22–40% levels 2–6, 9–10
Every level (7)
Level Upgrade time
2 5h to 3h
3 10h to 6h
4 20h to 12h
5 1d 12h to 1d
6 2d to 1d 12h
9 9d to 7d
10 12d to 8d
Invisibility SpellCheaper / faster
  • Upgrade time −11–29% levels 2–4
Every level (3)
Level Upgrade time
2 4d to 3d
3 4d 12h to 4d
4 7d to 5d
Lightning SpellCheaper / faster
  • Upgrade time −17–50% levels 2–4, 6, 8–11
Every level (8)
Level Upgrade time
2 4h to 2h
3 8h to 4h
4 12h to 6h
6 2d to 1d 12h
8 5d to 3d 12h
9 6d to 5d
10 9d to 7d
11 11d to 8d
Overgrowth SpellCheaper / faster
  • Upgrade time −15–25% levels 2–4
Every level (3)
Level Upgrade time
2 7d to 5d 12h
3 12d to 9d
4 13d to 11d
Poison SpellCheaper / faster
  • Upgrade time −17–25% levels 2–3, 5–10
Every level (8)
Level Upgrade time
2 8h to 6h
3 1d to 18h
5 4d to 3d
6 5d to 4d
7 6d to 5d
8 9d to 7d
9 10d to 8d
10 12d to 9d
Rage SpellCheaper / faster
  • Upgrade time −20–50% levels 2–6
Every level (5)
Level Upgrade time
2 12h to 6h
3 1d to 12h
4 2d to 1d
5 4d to 2d
6 5d to 4d
Recall SpellCheaper / faster
  • Upgrade time −8–22% levels 3–4
Every level (2)
Level Upgrade time
3 11d 12h to 9d
4 12d to 11d
Skeleton SpellCheaper / faster
  • Upgrade time −10–25% levels 3–5, 8
Every level (4)
Level Upgrade time
3 2d to 1d 12h
4 3d to 2d 6h
5 3d 12h to 3d
8 8d to 7d 4h
Air BombCheaper / faster
  • Upgrade time −33–62% levels 3–8, 10–12
Every level (9)
Level Upgrade time
3 1h to 30m
4 2h to 1h
5 8h to 4h
6 12h to 8h
7 1d to 12h
8 2d to 18h
10 3d to 1d 12h
11 4d to 2d
12 7d to 3d
Giant BombCheaper / faster
  • Upgrade time −25–54% levels 3–7, 9–11
Every level (8)
Level Upgrade time
3 3h to 1h 30m
4 6h to 3h
5 12h to 8h
6 18h to 10h
7 1d to 11h
9 3d to 2d
10 4d to 3d
11 8d to 4d
Seeking Air MineCheaper / faster
  • Upgrade time −20–46% levels 5–7
Every level (3)
Level Upgrade time
5 3d to 2d
6 5d to 4d
7 9d 6h to 5d
Skeleton TrapCheaper / faster
  • Upgrade time −20–40% levels 4–5
Every level (2)
Level Upgrade time
4 10h to 8h
5 20h to 12h
SlowbombCheaper / faster
  • Upgrade time −33–83% levels 3–13
Every level (11)
Level Upgrade time
3 6m to 3m
4 1h to 10m
5 2h to 30m
6 4h to 1h
7 6h to 3h
8 8h to 5h
9 12h to 6h
10 1d to 12h
11 2d to 1d
12 3d to 2d
13 6d to 3d
Spring TrapCheaper / faster
  • Upgrade time −33–56% levels 3–6
Every level (4)
Level Upgrade time
3 3h to 2h
4 9h to 4h
5 12h to 6h
6 1d to 12h
Tornado TrapCheaper / faster
  • Upgrade time −33–100% levels 2–4
  • Upgrade cost (Gold) −44% level 2: 1,800,000 → 1,000,000
Every level (3)
Level Upgrade time Upgrade cost (Gold)
2 1d to 0s 1,800,000 to 1,000,000
3 2d to 1d —
4 3d to 2d —
Apprentice WardenCheaper / faster
  • Upgrade time −17–25% levels 2–4
Every level (3)
Level Upgrade time
2 8d to 6d
3 9d to 7d 12h
4 11d to 8d 18h
Baby DragonCheaper / faster
  • Upgrade cost (Elixir) −25% level 2: 2,000,000 → 1,500,000
  • Upgrade time −14–33% levels 3–10
Every level (9)
Level Upgrade cost (Elixir) Upgrade time
2 2,000,000 to 1,500,000 —
3 — 1d 18h to 1d 12h
4 — 2d 12h to 2d
5 — 3d 12h to 3d
6 — 5d to 4d
7 — 6d to 4d 18h
8 — 8d 12h to 7d
9 — 10d to 7d 12h
10 — 12d to 8d
BalloonCheaper / faster
  • Upgrade time −35–50% levels 2–3, 9–11
  • Upgrade cost (Elixir) −20% level 2: 125,000 → 100,000
Every level (5)
Level Upgrade time Upgrade cost (Elixir)
2 8h to 4h 125,000 to 100,000
3 12h to 6h —
9 8d to 5d —
10 12d to 7d 12h —
11 13d to 8d 12h —
BowlerCheaper / faster
  • Upgrade time −5–29% levels 3–8
Every level (6)
Level Upgrade time
3 3d to 2d 12h
4 4d to 3d 4h
5 5d to 4d 18h
6 8d to 6d 6h
7 9d to 7d 12h
8 12d to 8d 12h
DragonCheaper / faster
  • Upgrade time −22–35% levels 9–11
Every level (3)
Level Upgrade time
9 9d to 7d
10 10d 14h to 8d
11 13d to 8d 12h
DruidCheaper / faster
  • Upgrade time −13–25% levels 2–4
Every level (3)
Level Upgrade time
2 12d to 9d
3 14d to 12d
4 15d to 13d
Electro DragonCheaper / faster
  • Upgrade time −10–25% levels 2, 4–7
  • Upgrade cost (Elixir) −5% level 2: 6,300,000 → 6,000,000
Every level (5)
Level Upgrade time Upgrade cost (Elixir)
2 5d to 4d 12h 6,300,000 to 6,000,000
4 9d to 7d —
5 10d to 8d —
6 12d to 9d —
7 13d to 10d —
Electro TitanCheaper / faster
  • Upgrade time −11–25% levels 2–4
Every level (3)
Level Upgrade time
2 12d to 9d
3 13d to 10d 12h
4 13d 12h to 12d
GoblinCheaper / faster
  • Upgrade time −8–50% levels 2–9
Every level (8)
Level Upgrade time
2 4h to 2h
3 6h to 3h
4 12h to 6h
5 1d to 12h
6 1d 6h to 1d
7 2d to 1d 12h
8 3d 12h to 3d
9 6d to 5d 12h
GolemCheaper / faster
  • Upgrade time −5–33% levels 2, 7–14
Every level (9)
Level Upgrade time
2 1d to 16h
7 4d to 3d
8 4d 12h to 3d 12h
9 5d to 3d 18h
10 6d to 4d 6h
11 7d 12h to 6d
12 8d to 6d 6h
13 11d to 7d 12h
14 14d 16h to 14d
HeadhunterCheaper / faster
  • Upgrade time −22–39% levels 2–3
Every level (2)
Level Upgrade time
2 8d 6h to 5d
3 9d to 7d
HealerCheaper / faster
  • Upgrade time −10–33% levels 5–9
Every level (5)
Level Upgrade time
5 4d to 3d
6 5d to 4d 12h
7 8d 12h to 7d
8 9d 12h to 7d 12h
9 12d to 8d
Hog RiderCheaper / faster
  • Upgrade time −8–35% levels 7–13
Every level (7)
Level Upgrade time
7 3d to 2d 12h
8 4d to 3d
9 5d to 3d 18h
10 5d 12h to 4d 6h
11 6d 12h to 6d
12 9d to 6d 6h
13 11d 12h to 7d 12h
Ice GolemCheaper / faster
  • Upgrade time −20–28% levels 6–8
Every level (3)
Level Upgrade time
6 9d to 7d
7 10d to 8d
8 12d 12h to 9d
Lava HoundCheaper / faster
  • Upgrade time −12–33% levels 3–6
Every level (4)
Level Upgrade time
3 3d to 2d 12h
4 4d 12h to 3d
5 5d to 4d
6 8d to 7d
MinionCheaper / faster
  • Upgrade time −17–41% levels 2–4, 6–12
Every level (10)
Level Upgrade time
2 8h to 6h
3 12h to 8h
4 18h to 12h
6 2d to 1d 12h
7 2d 12h to 1d 18h
8 3d 12h to 2d 12h
9 5d to 3d 12h
10 6d to 5d
11 7d to 5d 12h
12 11d to 6d 12h
P.E.K.K.ACheaper / faster
  • Upgrade cost (Elixir) −40% level 2: 1,000,000 → 600,000
  • Upgrade time −17–37% levels 5–9, 11
Every level (7)
Level Upgrade cost (Elixir) Upgrade time
2 1,000,000 to 600,000 —
5 — 2d to 1d 16h
6 — 3d to 2d
7 — 4d to 3d
8 — 5d to 3d 12h
9 — 6d to 4d 12h
11 — 11d 12h to 7d 6h
Root RiderCheaper / faster
  • Upgrade time −8–17% levels 2–3
  • Upgrade cost (Elixir) −12% level 2: 17,000,000 → 15,000,000
Every level (2)
Level Upgrade time Upgrade cost (Elixir)
2 12d to 10d 17,000,000 to 15,000,000
3 13d to 12d —
ValkyrieCheaper / faster
  • Upgrade time −14–39% levels 2, 4–11
Every level (9)
Level Upgrade time
2 12h to 8h
4 2d to 1d 12h
5 2d 12h to 2d
6 3d 12h to 2d 6h
7 4d to 2d 18h
8 5d to 3d 18h
9 7d to 6d
10 9d 12h to 6d 6h
11 11d to 6d 18h
WitchCheaper / faster
  • Upgrade time −20–42% levels 2–7
Every level (6)
Level Upgrade time
2 3d to 2d
3 4d to 3d
4 5d to 4d
5 6d to 4d 12h
6 12d to 7d
7 13d to 8d 12h
WizardCheaper / faster
  • Upgrade time −16–50% levels 2–5, 8–12
Every level (9)
Level Upgrade time
2 8h to 4h
3 10h to 5h
4 16h to 12h
5 1d to 18h
8 3d 12h to 2d 12h
9 4d to 3d
10 5d 12h to 4d
11 8d to 6d 18h
12 11d to 7d
YetiCheaper / faster
  • Upgrade time −11–28% levels 2–6
  • Upgrade cost (Elixir) −17% level 2: 6,000,000 → 5,000,000
Every level (5)
Level Upgrade time Upgrade cost (Elixir)
2 4d 12h to 4d 6,000,000 to 5,000,000
3 6d to 5d —
4 9d to 7d 12h —
5 10d to 8d —
6 12d 12h to 9d —
Clash of Clans 17.27 1 version · 7 Feb 2025 25 2

17.27.1

7 Feb 2025, 05:08 UTC · compared with 16.674.1
25 buffs 2 nerfs 2 new

New in the game

  • Metal Pantsnew equipment · 18 levels
  • Multi Gear Towernew building · 2 levels

New levels (12)

  • Archer level 13
  • Healer level 10
  • P.E.K.K.A level 12
  • Bowler level 9
  • Miner level 11
  • Poison Spell level 11
  • Haste Spell level 6
  • Mortar level 17
  • Hidden Tesla level 16
  • X-Bow level 12
  • Siege Workshop level 8
  • Scattershot level 6

Troops

Apprentice WardenBuff
  • Training time −29% levels 1–4
Every level (4)
Level Training time
1 4m to 2m 50s
2 4m to 2m 50s
3 4m to 2m 50s
4 4m to 2m 50s
Baby DragonBuff
  • Training time −6% levels 1–11
Every level (11)
Level Training time
1 1m 30s to 1m 25s
2 1m 30s to 1m 25s
3 1m 30s to 1m 25s
4 1m 30s to 1m 25s
5 1m 30s to 1m 25s
6 1m 30s to 1m 25s
7 1m 30s to 1m 25s
8 1m 30s to 1m 25s
9 1m 30s to 1m 25s
10 1m 30s to 1m 25s
11 1m 30s to 1m 25s
BowlerBuff
  • Training time −17% levels 1–8
Every level (8)
Level Training time
1 1m to 50s
2 1m to 50s
3 1m to 50s
4 1m to 50s
5 1m to 50s
6 1m to 50s
7 1m to 50s
8 1m to 50s
DragonBuff
  • Training time −6% levels 1–12
Every level (12)
Level Training time
1 3m to 2m 50s
2 3m to 2m 50s
3 3m to 2m 50s
4 3m to 2m 50s
5 3m to 2m 50s
6 3m to 2m 50s
7 3m to 2m 50s
8 3m to 2m 50s
9 3m to 2m 50s
10 3m to 2m 50s
11 3m to 2m 50s
12 3m to 2m 50s
Dragon RiderBuff
  • Training time −16% levels 1–5
Every level (5)
Level Training time
1 4m 10s to 3m 30s
2 4m 10s to 3m 30s
3 4m 10s to 3m 30s
4 4m 10s to 3m 30s
5 4m 10s to 3m 30s
DruidBuff
  • Training time −7% levels 1–4
Every level (4)
Level Training time
1 2m 30s to 2m 20s
2 2m 30s to 2m 20s
3 2m 30s to 2m 20s
4 2m 30s to 2m 20s
Electro DragonBuff
  • Training time −28% levels 1–8
Every level (8)
Level Training time
1 6m to 4m 20s
2 6m to 4m 20s
3 6m to 4m 20s
4 6m to 4m 20s
5 6m to 4m 20s
6 6m to 4m 20s
7 6m to 4m 20s
8 6m to 4m 20s
Electro TitanBuff
  • Training time −25% levels 1–4
Every level (4)
Level Training time
1 6m to 4m 30s
2 6m to 4m 30s
3 6m to 4m 30s
4 6m to 4m 30s
GolemBuff
  • Training time −13% levels 1–13
Every level (13)
Level Training time
1 5m to 4m 20s
2 5m to 4m 20s
3 5m to 4m 20s
4 5m to 4m 20s
5 5m to 4m 20s
6 5m to 4m 20s
7 5m to 4m 20s
8 5m to 4m 20s
9 5m to 4m 20s
10 5m to 4m 20s
11 5m to 4m 20s
12 5m to 4m 20s
13 5m to 4m 20s
HeadhunterBuff
  • Training time −17% levels 1–3
Every level (3)
Level Training time
1 1m to 50s
2 1m to 50s
3 1m to 50s
Hog RiderBuff
  • Training time −7% levels 1–13
Every level (13)
Level Training time
1 45s to 42s
2 45s to 42s
3 45s to 42s
4 45s to 42s
5 45s to 42s
6 45s to 42s
7 45s to 42s
8 45s to 42s
9 45s to 42s
10 45s to 42s
11 45s to 42s
12 45s to 42s
13 45s to 42s
Ice GolemBuff
  • Training time −13% levels 1–8
Every level (8)
Level Training time
1 2m 30s to 2m 10s
2 2m 30s to 2m 10s
3 2m 30s to 2m 10s
4 2m 30s to 2m 10s
5 2m 30s to 2m 10s
6 2m 30s to 2m 10s
7 2m 30s to 2m 10s
8 2m 30s to 2m 10s
Lava HoundBuff
  • Training time −13% levels 1–6
Every level (6)
Level Training time
1 5m to 4m 20s
2 5m to 4m 20s
3 5m to 4m 20s
4 5m to 4m 20s
5 5m to 4m 20s
6 5m to 4m 20s
MinionBuff
  • Training time −11% levels 1–13
Every level (13)
Level Training time
1 18s to 16s
2 18s to 16s
3 18s to 16s
4 18s to 16s
5 18s to 16s
6 18s to 16s
7 18s to 16s
8 18s to 16s
9 18s to 16s
10 18s to 16s
11 18s to 16s
12 18s to 16s
13 18s to 16s
Root RiderBuff
  • Training time −23% levels 1–3
Every level (3)
Level Training time
1 3m 40s to 2m 50s
2 3m 40s to 2m 50s
3 3m 40s to 2m 50s
ThrowerBuff
  • Training time −26% levels 1–3
Every level (3)
Level Training time
1 3m 10s to 2m 20s
2 3m 10s to 2m 20s
3 3m 10s to 2m 20s
ValkyrieBuff
  • Training time −22% levels 1–11
Every level (11)
Level Training time
1 1m 30s to 1m 10s
2 1m 30s to 1m 10s
3 1m 30s to 1m 10s
4 1m 30s to 1m 10s
5 1m 30s to 1m 10s
6 1m 30s to 1m 10s
7 1m 30s to 1m 10s
8 1m 30s to 1m 10s
9 1m 30s to 1m 10s
10 1m 30s to 1m 10s
11 1m 30s to 1m 10s
WitchBuff
  • Training time −17% levels 1–7
Every level (7)
Level Training time
1 2m to 1m 40s
2 2m to 1m 40s
3 2m to 1m 40s
4 2m to 1m 40s
5 2m to 1m 40s
6 2m to 1m 40s
7 2m to 1m 40s
YetiBuff
  • Training time −17% levels 1–6
Every level (6)
Level Training time
1 3m to 2m 30s
2 3m to 2m 30s
3 3m to 2m 30s
4 3m to 2m 30s
5 3m to 2m 30s
6 3m to 2m 30s

Spells

Invisibility SpellNerf
  • Number of hits −7% levels 1–4
Every level (4)
Level Number of hits
1 15 to 14
2 16 to 15
3 17 to 16
4 18 to 17

Hero equipment

Archer PuppetBuff
  • Damage per second +8–11% levels 1–18
  • Heal on activation +10% levels 1–18
Every level (18)
Level Damage per second Heal on activation
1 26 to 28 160 to 176
2 34 to 37 175 to 193
3 42 to 46 190 to 209
4 49 to 54 205 to 226
5 55 to 61 220 to 242
6 62 to 68 235 to 259
7 71 to 78 250 to 275
8 80 to 88 265 to 292
9 90 to 99 280 to 308
10 100 to 110 295 to 323
11 109 to 120 310 to 341
12 115 to 127 325 to 358
13 122 to 134 340 to 374
14 127 to 140 360 to 396
15 132 to 145 380 to 418
16 136 to 150 400 to 440
17 140 to 154 420 to 462
18 144 to 159 440 to 484
Barbarian PuppetBuff
  • Hitpoints +10% levels 1–18
  • Heal on activation +10% levels 1–18
Every level (18)
Level Hitpoints Heal on activation
1 281 to 309 100 to 110
2 350 to 385 150 to 165
3 425 to 467 200 to 220
4 513 to 564 250 to 275
5 590 to 649 300 to 330
6 668 to 734 350 to 385
7 760 to 836 400 to 440
8 855 to 940 450 to 495
9 950 to 1,045 520 to 572
10 1,050 to 1,155 600 to 660
11 1,150 to 1,265 680 to 748
12 1,314 to 1,445 770 to 847
13 1,596 to 1,755 860 to 946
14 1,898 to 2,087 940 to 1,034
15 2,222 to 2,444 1,060 to 1,166
16 2,458 to 2,703 1,130 to 1,243
17 2,812 to 3,093 1,200 to 1,320
18 3,060 to 3,366 1,260 to 1,386
Life GemBuff
  • Hitpoints +10% levels 1–18
  • Damage per second +8–14% levels 1–18
Every level (18)
Level Hitpoints Damage per second
1 150 to 165 10 to 11
2 163 to 179 12 to 13
3 172 to 189 14 to 16
4 181 to 199 16 to 18
5 192 to 211 18 to 20
6 203 to 223 20 to 22
7 225 to 248 22 to 24
8 249 to 274 24 to 26
9 275 to 303 28 to 31
10 304 to 334 32 to 35
11 336 to 370 38 to 42
12 351 to 386 42 to 46
13 366 to 403 46 to 51
14 381 to 419 50 to 55
15 396 to 436 54 to 59
16 411 to 452 58 to 64
17 426 to 469 62 to 68
18 441 to 485 66 to 73
Royal GemBuff
  • Hitpoints +50% levels 1–18
  • Damage per second +14–75% levels 1–18
Every level (18)
Level Hitpoints Damage per second
1 40 to 60 20 to 35
2 60 to 90 25 to 40
3 80 to 120 30 to 45
4 100 to 150 35 to 50
5 120 to 180 40 to 55
6 140 to 210 45 to 60
7 160 to 240 50 to 65
8 180 to 270 55 to 70
9 200 to 300 60 to 75
10 220 to 330 65 to 80
11 240 to 360 70 to 85
12 260 to 390 75 to 90
13 280 to 420 80 to 95
14 300 to 450 85 to 100
15 320 to 480 90 to 105
16 340 to 510 95 to 110
17 360 to 540 100 to 115
18 380 to 570 105 to 120
Snake BraceletNerf
  • Hitpoints −19–53% levels 1–27
Every level (27)
Level Hitpoints
1 320 to 150
2 500 to 300
3 680 to 450
4 860 to 600
5 1,040 to 750
6 1,220 to 900
7 1,400 to 1,050
8 1,580 to 1,200
9 1,760 to 1,350
10 1,940 to 1,500
11 2,120 to 1,650
12 2,300 to 1,800
13 2,480 to 1,950
14 2,660 to 2,100
15 2,840 to 2,250
16 3,020 to 2,400
17 3,200 to 2,550
18 3,380 to 2,700
19 3,560 to 2,850
20 3,740 to 3,000
21 3,920 to 3,150
22 4,100 to 3,300
23 4,280 to 3,450
24 4,460 to 3,600
25 4,640 to 3,750
26 4,820 to 3,900
27 5,000 to 4,050
VampstacheBuff
  • Damage per second +11–173% levels 1–18
Every level (18)
Level Damage per second
1 9 to 10
2 10 to 15
3 12 to 20
4 13 to 25
5 15 to 30
6 16 to 40
7 18 to 45
8 19 to 50
9 22 to 60
10 27 to 65
11 32 to 70
12 37 to 80
13 42 to 85
14 48 to 90
15 53 to 100
16 58 to 105
17 63 to 110
18 68 to 120

Defenses and buildings

Ricochet CannonBuff
  • Hitpoints +5% level 2: 5,700 → 6,000
  • Damage per second +4% level 2: 390 → 405
  • Upgrade time +19% level 3: 13d → 15d 12h
  • Town Hall required +6% level 2: 16 → 17
Every level (2)
Level Hitpoints Damage per second Upgrade time Town Hall required
2 5,700 to 6,000 390 to 405 — 16 to 17
3 — — 13d to 15d 12h —

Upgrade costs, times and requirements

Air DefenseCheaper / faster
  • Upgrade time −50–67% levels 2–3
Every level (2)
Level Upgrade time
2 3h to 1h 30m
3 6h to 2h
Archer TowerCheaper / faster
  • Upgrade time −44–67% levels 2–3, 7, 11, 14, 16, 18, 20
Every level (8)
Level Upgrade time
2 1m to 30s
3 15m to 5m
7 5h to 2h
11 12h to 6h
14 18h to 10h
16 1d to 12h
18 2d to 1d
20 3d to 1d 12h
BarracksCheaper / faster
  • Upgrade time −50% levels 3–5
Every level (3)
Level Upgrade time
3 1m to 30s
4 10m to 5m
5 1h to 30m
Bomb TowerCheaper / faster
  • Upgrade time −33% level 7: 3d → 2d
Every level (1)
Level Upgrade time
7 3d to 2d
CannonCheaper / faster
  • Upgrade time −40–67% levels 3–4, 11, 14, 16, 18, 20
Every level (7)
Level Upgrade time
3 2m to 1m
4 10m to 5m
11 10h to 4h
14 16h to 6h
16 20h to 12h
18 1d 12h to 12h
20 2d 12h to 1d
Elixir CollectorCheaper / faster
  • Upgrade time −40–50% levels 3–11
Every level (9)
Level Upgrade time
3 1m to 30s
4 4m to 2m
5 10m to 5m
6 40m to 20m
7 2h to 1h
8 4h to 2h
9 6h to 3h
10 8h to 4h
11 10h to 6h
Elixir StorageCheaper / faster
  • Upgrade time −20–60% levels 3–9
Every level (7)
Level Upgrade time
3 5m to 2m
4 20m to 10m
5 1h to 30m
6 2h to 1h
7 3h to 1h 30m
8 4h to 2h
9 5h to 4h
Gold MineCheaper / faster
  • Upgrade time −40–50% levels 3–11
Every level (9)
Level Upgrade time
3 1m to 30s
4 4m to 2m
5 10m to 5m
6 40m to 20m
7 2h to 1h
8 4h to 2h
9 6h to 3h
10 8h to 4h
11 10h to 6h
Gold StorageCheaper / faster
  • Upgrade time −20–60% levels 3–9
Every level (7)
Level Upgrade time
3 5m to 2m
4 20m to 10m
5 1h to 30m
6 2h to 1h
7 3h to 1h 30m
8 4h to 2h
9 5h to 4h
Hidden TeslaCheaper / faster
  • Upgrade time −29–50% levels 5–6, 13
Every level (3)
Level Upgrade time
5 12h to 6h
6 18h to 12h
13 4d 6h to 3d
Inferno TowerCheaper / faster
  • Upgrade time −40% level 6: 5d → 3d
Every level (1)
Level Upgrade time
6 5d to 3d
MortarCheaper / faster
  • Upgrade time −50% levels 11, 13
Every level (2)
Level Upgrade time
11 2d to 1d
13 3d to 1d 12h
Town HallCheaper / faster
  • Upgrade time −50% level 4: 1h → 30m
Every level (1)
Level Upgrade time
4 1h to 30m
Wizard TowerCheaper / faster
  • Upgrade time −50% levels 3, 7, 10, 14
Every level (4)
Level Upgrade time
3 3h to 1h 30m
7 1d to 12h
10 2d to 1d
14 4d to 2d
X-BowCheaper / faster
  • Upgrade time −43% level 9: 7d → 4d
Every level (1)
Level Upgrade time
9 7d to 4d
Air BombCheaper / faster
  • Upgrade time −60% level 9: 2d 12h → 1d
Every level (1)
Level Upgrade time
9 2d 12h to 1d
Giant BombCheaper / faster
  • Upgrade time −75% level 8: 2d → 12h
Every level (1)
Level Upgrade time
8 2d to 12h
ArcherCheaper / faster
  • Upgrade time −33% level 2: 3h → 2h
Every level (1)
Level Upgrade time
2 3h to 2h
BarbarianCheaper / faster
  • Upgrade time −50% level 2: 2h → 1h
Every level (1)
Level Upgrade time
2 2h to 1h
Clash of Clans 16.674 1 version · 14 Jan 2025 7 8

16.674.1

14 Jan 2025, 16:03 UTC · compared with 16.185.1
7 buffs 8 nerfs 19 new

New in the game

  • Druidnew troop · 4 levels
  • Throwernew troop · 3 levels
  • Minion Princenew hero · 90 levels
  • Revive Spellnew spell · 4 levels
  • Heroic Torchnew equipment · 27 levels
  • Snake Braceletnew equipment · 27 levels
  • Magic Mirrornew equipment · 27 levels
  • Electro Bootsnew equipment · 27 levels
  • Lavaloon Puppetnew equipment · 27 levels
  • Henchmen Puppetnew equipment · 18 levels
  • Dark Orbnew equipment · 18 levels
  • Goblin Hutnew building
  • Goblin Hallnew building · 2 levels
  • Hero Hallnew building · 11 levels
  • Giant Cannonnew building
  • OTTOs Outpostnew building
  • Firespitternew building · 2 levels
  • Helper Hutnew building
  • Giga Bombnew trap · 3 levels

New levels (30)

  • Giant level 13
  • Wall Breaker level 13
  • Wizard level 13
  • Dragon level 12
  • Minion level 13
  • Baby Dragon level 11
  • Electro Dragon level 8
  • Dragon Rider level 5
  • Battle Drill level 5
  • Lightning Spell level 12
  • Healing Spell level 11
  • Recall Spell level 6
  • Town Hall level 17
  • Elixir Storage level 18
  • Gold Storage level 18
  • Barracks level 18
  • Laboratory level 15
  • Wall level 18
  • Wizard Tower level 17
  • Air Defense level 15
  • Clan Castle level 13
  • Spell Factory level 8
  • Dark Elixir Storage level 12
  • Dark Barracks level 11
  • Bomb Tower level 12
  • Multi Archer Tower level 3
  • Slowbomb level 13
  • Giant Bomb level 11
  • Air Bomb level 12
  • Seeking Air Mine level 7

Troops

BowlerBuff
  • Hitpoints +3–12% levels 2–7
  • Damage per second +3–7% levels 2–6
  • Upgrade time −14–33% levels 2–8
  • Upgrade cost (Dark Elixir) −50% level 2: 65,000 → 32,500
Every level (7)
Level Hitpoints Damage per second Upgrade time Upgrade cost (Dark Elixir)
2 350 to 375 70 to 72 3d to 2d 65,000 to 32,500
3 385 to 420 80 to 84 3d 12h to 3d —
4 420 to 470 90 to 96 5d to 4d —
5 455 to 505 96 to 102 7d to 5d —
6 500 to 530 102 to 108 12d to 8d —
7 550 to 565 — 13d 6h to 9d —
8 — — 15d to 12d —
GolemBuff
  • Hitpoints +1–5% levels 7–11
  • Upgrade time −14–40% levels 2–13
  • Upgrade cost (Dark Elixir) −50% level 2: 8,000 → 4,000
Every level (12)
Level Hitpoints Upgrade time Upgrade cost (Dark Elixir)
2 — 1d 6h to 1d 8,000 to 4,000
3 — 2d 12h to 2d —
4 — 3d to 2d 6h —
5 — 3d 18h to 2d 12h —
6 — 4d 6h to 2d 20h —
7 6,900 to 7,000 5d to 4d —
8 7,200 to 7,500 5d 12h to 4d 12h —
9 7,500 to 7,900 6d 12h to 5d —
10 8,000 to 8,200 7d to 6d —
11 8,400 to 8,500 12d to 7d 12h —
12 — 13d 6h to 8d —
13 — 15d to 11d —
Hog RiderBuff
  • Damage per second +1–5% levels 7–10
  • Upgrade cost (Dark Elixir) −50% level 2: 4,000 → 2,000
  • Upgrade time −10–46% levels 3–4, 6–13
Every level (11)
Level Damage per second Upgrade cost (Dark Elixir) Upgrade time
2 — 4,000 to 2,000 —
3 — — 20h to 18h
4 — — 1d 6h to 1d
6 — — 2d 16h to 2d 6h
7 135 to 140 — 3d 12h to 3d
8 148 to 155 — 5d 6h to 4d
9 161 to 165 — 7d to 5d
10 174 to 176 — 7d to 5d 12h
11 — — 12d to 6d 12h
12 — — 13d 6h to 9d
13 — — 14d 12h to 11d 12h
Root RiderNerf
  • Hitpoints −2–7% levels 1–3
  • Damage per second −50% levels 1–3
  • Upgrade cost (Elixir) −11% level 2: 19,000,000 → 17,000,000
  • Upgrade time −7% level 3: 14d → 13d
Every level (3)
Level Hitpoints Damage per second Upgrade cost (Elixir) Upgrade time
1 6,300 to 6,200 190 to 95 — —
2 6,650 to 6,350 210 to 105 19,000,000 to 17,000,000 —
3 7,000 to 6,500 230 to 115 — 14d to 13d
ValkyrieMixed
  • Damage per second +2–4% levels 6–8
  • Hitpoints −7% level 11: 2,800 → 2,600
  • Upgrade time −18–50% levels 2–11
  • Upgrade cost (Dark Elixir) −50% level 2: 6,000 → 3,000
Every level (10)
Level Damage per second Hitpoints Upgrade time Upgrade cost (Dark Elixir)
2 — — 1d to 12h 6,000 to 3,000
3 — — 2d to 1d —
4 — — 3d to 2d —
5 — — 4d to 2d 12h —
6 163 to 167 — 4d 6h to 3d 12h —
7 178 to 185 — 5d 6h to 4d —
8 193 to 196 — 7d to 5d —
9 — — 12d to 7d —
10 — — 13d 6h to 9d 12h —
11 — 2,800 to 2,600 15d to 11d —
WitchBuff
  • Hitpoints +4–8% levels 4–6
  • Damage per second +3% levels 4–5
  • Upgrade time −14–26% levels 2–7
  • Upgrade cost (Dark Elixir) −50% level 2: 40,000 → 20,000
Every level (6)
Level Hitpoints Damage per second Upgrade time Upgrade cost (Dark Elixir)
2 — — 4d to 3d 40,000 to 20,000
3 — — 4d 18h to 4d —
4 440 to 470 160 to 165 6d 18h to 5d —
5 480 to 520 180 to 185 7d 12h to 6d —
6 520 to 540 — 14d to 12d —
7 — — 16d to 13d —

Spells

Overgrowth SpellNerf
  • Radius (tiles) −14% levels 1–4
  • Freeze time −4–11% levels 2–4
  • Upgrade time −19–30% levels 2, 4
  • Upgrade cost (Dark Elixir) −50% level 2: 125,000 → 62,500
Every level (4)
Level Radius (tiles) Freeze time Upgrade time Upgrade cost (Dark Elixir)
1 7 to 6 — — —
2 7 to 6 24s to 23s 10d to 7d 125,000 to 62,500
3 7 to 6 26s to 24s — —
4 7 to 6 28s to 25s 16d to 13d —

Hero equipment

Barbarian PuppetBuff
  • Hitpoints +5–20% levels 13–18
Every level (6)
Level Hitpoints
13 1,520 to 1,596
14 1,726 to 1,898
15 1,932 to 2,222
16 2,138 to 2,458
17 2,344 to 2,812
18 2,550 to 3,060
Earthquake BootsBuff
  • Hitpoints +5–31% levels 13–18
Every level (6)
Level Hitpoints
13 1,140 to 1,200
14 1,295 to 1,500
15 1,449 to 1,800
16 1,604 to 2,100
17 1,758 to 2,300
18 1,913 to 2,500
Giant GauntletNerf
  • Damage per second −2–11% levels 19–27
Every level (9)
Level Damage per second
19 140 to 137
20 145 to 140
21 150 to 142
22 155 to 145
23 160 to 147
24 165 to 150
25 170 to 152
26 175 to 155
27 180 to 160

Defenses and buildings

Archer TowerNerf
  • Damage per second −1–15% levels 12–20
  • Upgrade time −11–70% levels 8–10, 13, 15–22
Every level (14)
Level Damage per second Upgrade time
8 — 8h to 6h
9 — 10h to 8h
10 — 12h to 10h
12 75 to 74 —
13 80 to 78 18h to 16h
14 90 to 82 —
15 100 to 85 1d 6h to 20h
16 105 to 90 1d 6h to 1d
17 110 to 100 3d to 1d 12h
18 120 to 110 3d to 2d
19 130 to 120 7d to 2d 12h
20 138 to 135 7d to 3d
21 — 9d 12h to 3d 12h
22 — 13d 6h to 4d
CannonNerf
  • Damage per second −4–9% levels 14–19
  • Upgrade time −11–74% levels 9–10, 13–22
Every level (12)
Level Damage per second Upgrade time
9 — 8h to 6h
10 — 10h to 8h
13 — 18h to 14h
14 105 to 100 18h to 16h
15 115 to 105 1d 6h to 18h
16 120 to 110 1d 6h to 20h
17 125 to 115 3d to 1d
18 130 to 125 3d to 1d 12h
19 140 to 135 7d to 2d
20 — 7d to 2d 12h
21 — 9d 12h to 3d
22 — 13d 6h to 3d 12h
Inferno TowerNerf
  • Damage per second −9–24% levels 4–9
  • Upgrade time −6–31% levels 5, 7–11
Every level (8)
Level Damage per second Upgrade time
4 50 to 45 —
5 60 to 50 4d 6h to 4d
6 70 to 55 —
7 85 to 65 8d 12h to 6d
8 100 to 80 9d to 7d
9 110 to 100 13d to 9d
10 — 13d 18h to 10d
11 — 14d 12h to 11d 6h
Ricochet CannonBuff
  • Hitpoints +5% level 2: 5,700 → 6,000
  • Damage per second +4% level 2: 390 → 405
  • Upgrade time −14–16% levels 2–3
  • Upgrade cost (Gold) −20% level 2: 20,000,000 → 16,000,000
  • Town Hall required +6% level 2: 16 → 17
Every level (2)
Level Hitpoints Damage per second Upgrade time Upgrade cost (Gold) Town Hall required
2 5,700 to 6,000 390 to 405 14d to 12d 20,000,000 to 16,000,000 16 to 17
3 — — 15d 12h to 13d — —
Wizard TowerNerf
  • Hitpoints −3–10% levels 9–14
  • Upgrade time −12–65% levels 2, 4, 9–17
Every level (11)
Level Hitpoints Upgrade time
2 — 3h to 2h
4 — 8h to 6h
9 1,680 to 1,600 2d to 1d 18h
10 2,000 to 1,900 2d 12h to 2d
11 2,240 to 2,120 3d to 2d 12h
12 2,480 to 2,240 7d to 3d
13 2,700 to 2,500 8d to 3d 12h
14 2,900 to 2,800 9d to 4d
15 — 13d to 4d 12h
16 — 13d 12h to 5d
17 — 14d 12h to 10d 12h
X-BowNerf
  • Damage per second −3–15% levels 4–9
  • Upgrade time −22–50% levels 2–12
Every level (11)
Level Damage per second Upgrade time
2 — 2d to 1d
3 — 2d 12h to 1d 6h
4 90 to 85 3d 12h to 2d
5 110 to 95 5d to 3d
6 130 to 110 5d 6h to 4d
7 150 to 130 8d 12h to 5d
8 170 to 155 9d to 6d
9 190 to 185 9d to 7d
10 — 13d to 8d
11 — 13d 18h to 9d
12 — 15d to 11d 6h

Upgrade costs, times and requirements

Air DefenseCheaper / faster
  • Upgrade time −11–58% levels 3–5, 11–15
Every level (8)
Level Upgrade time
3 8h to 6h
4 12h to 10h
5 18h to 16h
11 8d 18h to 4d
12 9d to 4d 12h
13 12d to 5d
14 13d 12h to 6d
15 15d to 11d
Army CampCheaper / faster
  • Upgrade time −36–44% levels 10–13
Every level (4)
Level Upgrade time
10 6d 6h to 4d
11 8d 18h to 5d
12 9d 12h to 6d
13 12d 12h to 7d
BarracksCheaper / faster
  • Upgrade time −9–50% levels 6, 12–18
Every level (8)
Level Upgrade time
6 8h to 4h
12 4d to 3d
13 5d 12h to 5d
14 7d 12h to 6d
15 9d to 7d
16 9d 12h to 7d 4h
17 12d to 8d
18 14d to 12d
Bomb TowerCheaper / faster
  • Upgrade time −17–62% levels 6, 8–12
Every level (6)
Level Upgrade time
6 3d to 2d 12h
8 8d to 4d
9 9d to 4d 12h
10 13d to 5d
11 13d 12h to 6d
12 14d 12h to 11d
Builders HutCheaper / faster
  • Upgrade time −27–58% levels 3–7
  • Upgrade cost (Gold) −31% level 3: 8,000,000 → 5,500,000
Every level (5)
Level Upgrade time Upgrade cost (Gold)
3 9d 12h to 4d 8,000,000 to 5,500,000
4 11d 12h to 5d —
5 13d 6h to 6d —
6 14d 6h to 7d —
7 15d to 11d —
Clan CastleCheaper / faster
  • Upgrade time −20–46% levels 7–13
Every level (7)
Level Upgrade time
7 5d to 4d
8 6d 6h to 4d 12h
9 9d to 5d
10 11d to 6d
11 13d to 7d
12 14d to 11d
13 15d 12h to 12d
Dark BarracksCheaper / faster
  • Upgrade time −23–38% levels 6–11
Every level (6)
Level Upgrade time
6 3d 12h to 2d 12h
7 4d 12h to 3d
8 6d 12h to 5d
9 8d to 6d
10 10d to 7d
11 13d to 8d
Dark Elixir DrillCheaper / faster
  • Upgrade time −14–50% levels 2–5, 7, 10
Every level (6)
Level Upgrade time
2 6h to 4h
3 12h to 6h
4 18h to 12h
5 1d to 18h
7 2d to 1d 12h
10 7d to 6d
Dark Elixir StorageCheaper / faster
  • Upgrade time −17–50% levels 6, 9–12
Every level (5)
Level Upgrade time
6 2d to 1d 16h
9 6d to 5d
10 12d to 6d
11 12d 12h to 8d
12 15d to 11d 12h
Dark Spell FactoryCheaper / faster
  • Upgrade time −17–25% levels 5–7
Every level (3)
Level Upgrade time
5 4d to 3d
6 6d to 5d
7 8d to 6d
Eagle ArtilleryCheaper / faster
  • Upgrade time −8–20% levels 2, 4–8
  • Upgrade cost (Gold) −8–35% levels 2, 5–8
Every level (6)
Level Upgrade time Upgrade cost (Gold)
2 5d to 4d 6,000,000 to 5,500,000
4 9d to 8d —
5 10d to 9d 13,000,000 to 11,000,000
6 13d to 12d 17,000,000 to 13,000,000
7 14d to 12d 12h 21,500,000 to 14,000,000
8 15d 12h to 13d 22,000,000 to 17,500,000
Elixir CollectorCheaper / faster
  • Upgrade time −20–33% levels 7–8, 10
Every level (3)
Level Upgrade time
7 3h to 2h
8 6h to 4h
10 10h to 8h
Elixir StorageCheaper / faster
  • Upgrade time −28–64% levels 13–18
Every level (6)
Level Upgrade time
13 2d to 1d
14 3d 12h to 2d
15 5d 12h to 3d
16 11d 6h to 4d
17 12d to 6d
18 12d 12h to 9d
Gold MineCheaper / faster
  • Upgrade time −20–33% levels 7–8, 10
Every level (3)
Level Upgrade time
7 3h to 2h
8 6h to 4h
10 10h to 8h
Gold StorageCheaper / faster
  • Upgrade time −28–64% levels 13–18
Every level (6)
Level Upgrade time
13 2d to 1d
14 3d 12h to 2d
15 5d 12h to 3d
16 11d 6h to 4d
17 12d to 6d
18 12d 12h to 9d
Hidden TeslaCheaper / faster
  • Upgrade time −20–62% levels 8–9, 11–16
Every level (8)
Level Upgrade time
8 2d to 1d 12h
9 2d 12h to 2d
11 7d 18h to 3d 12h
12 8d to 4d
13 8d to 4d 6h
14 13d to 5d
15 13d 12h to 6d
16 14d to 10d 12h
LaboratoryCheaper / faster
  • Upgrade time −22–39% levels 13–15
Every level (3)
Level Upgrade time
13 11d 12h to 7d
14 12d to 8d
15 16d to 12d 12h
MonolithCheaper / faster
  • Upgrade time −14–22% levels 2–4
  • Upgrade cost (Dark Elixir) −15% level 2: 300,000 → 255,000
Every level (3)
Level Upgrade time Upgrade cost (Dark Elixir)
2 13d 12h to 11d 300,000 to 255,000
3 14d to 12d —
4 16d to 12d 12h —
MortarCheaper / faster
  • Upgrade time −31–67% levels 2–17
Every level (16)
Level Upgrade time
2 3h to 2h
3 6h to 3h
4 12h to 4h
5 18h to 6h
6 1d to 12h
7 2d to 18h
8 2d 12h to 1d
9 2d 12h to 1d 12h
10 3d to 1d 18h
11 3d to 2d
12 7d to 2d 12h
13 7d to 3d
14 7d 12h to 3d 12h
15 12d to 4d
16 13d 12h to 4d 12h
17 14d 12h to 10d
Multi Archer TowerCheaper / faster
  • Upgrade time −14–16% levels 2–3
  • Upgrade cost (Gold) −20% level 2: 20,000,000 → 16,000,000
Every level (2)
Level Upgrade time Upgrade cost (Gold)
2 14d to 12d 20,000,000 to 16,000,000
3 15d 12h to 13d —
Pet HouseCheaper / faster
  • Upgrade time −22–71% levels 2–11
  • Upgrade cost (Elixir) −20% level 2: 10,000,000 → 8,000,000
Every level (10)
Level Upgrade time Upgrade cost (Elixir)
2 12d to 3d 12h 10,000,000 to 8,000,000
3 12d 12h to 4d —
4 12d 18h to 5d —
5 13d to 6d —
6 13d 6h to 7d —
7 13d 12h to 8d —
8 13d 18h to 9d —
9 14d to 10d —
10 15d to 11d 12h —
11 16d to 12d 12h —
ScattershotCheaper / faster
  • Upgrade time −18–23% levels 2–6
  • Upgrade cost (Gold) −27% level 2: 11,000,000 → 8,000,000
Every level (5)
Level Upgrade time Upgrade cost (Gold)
2 10d to 8d 11,000,000 to 8,000,000
3 11d to 9d —
4 13d to 10d —
5 14d to 11d —
6 15d to 11d 12h —
Siege WorkshopCheaper / faster
  • Upgrade cost (Elixir) −20% level 2: 3,000,000 → 2,400,000
  • Upgrade time −14–31% levels 4–8
Every level (6)
Level Upgrade cost (Elixir) Upgrade time
2 3,000,000 to 2,400,000 —
4 — 7d to 6d
5 — 10d to 7d
6 — 11d to 8d
7 — 13d to 9d
8 — 13d 12h to 10d
Spell FactoryCheaper / faster
  • Upgrade time −6–14% levels 5–6, 8
Every level (3)
Level Upgrade time
5 3d 12h to 3d
6 4d 6h to 4d
8 8d to 7d 4h
Spell TowerCheaper / faster
  • Upgrade time −14–25% levels 2–4
  • Upgrade cost (Gold) −21% level 2: 14,000,000 → 11,000,000
Every level (3)
Level Upgrade time Upgrade cost (Gold)
2 12d to 9d 14,000,000 to 11,000,000
3 12d 12h to 10d 18h —
4 13d 12h to 11d —
Town HallCheaper / faster
  • Upgrade time −14–32% levels 15–17
Every level (3)
Level Upgrade time
15 13d 6h to 9d
16 13d 12h to 11d
17 14d to 12d
Angry JellyCheaper / faster
  • Upgrade cost (Dark Elixir) −25% level 2: 225,000 → 168,750
Every level (1)
Level Upgrade cost (Dark Elixir)
2 225,000 to 168,750
DiggyCheaper / faster
  • Upgrade time −15–50% levels 2–10
  • Upgrade cost (Dark Elixir) −25% level 2: 185,000 → 138,750
Every level (9)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 12h 185,000 to 138,750
3 4d to 2d —
4 5d to 3d —
5 5d 12h to 4d —
6 6d to 4d 12h —
7 6d 12h to 5d —
8 7d to 5d 22h —
9 7d 12h to 6d —
10 8d to 6d 12h —
Electro OwlCheaper / faster
  • Upgrade time −9–50% levels 2–11
  • Upgrade cost (Dark Elixir) −25% level 2: 115,000 → 86,250
Every level (10)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 12h 115,000 to 86,250
3 4d to 2d —
4 4d 12h to 3d —
5 5d to 4d —
6 5d 12h to 4d 12h —
7 6d to 5d —
8 6d 12h to 5d 22h —
9 7d to 6d —
10 7d 12h to 6d 12h —
11 8d to 7d —
FrostyCheaper / faster
  • Upgrade time −15–50% levels 2–10
  • Upgrade cost (Dark Elixir) −27% level 2: 185,000 → 135,000
Every level (9)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 12h 185,000 to 135,000
3 4d to 2d —
4 5d to 3d —
5 5d 12h to 4d —
6 6d to 4d 12h —
7 6d 12h to 5d —
8 7d to 5d 22h —
9 7d 12h to 6d —
10 8d to 6d 12h —
L.A.S.S.ICheaper / faster
  • Upgrade time −6–67% levels 2–15
  • Upgrade cost (Dark Elixir) −32% level 2: 100,000 → 67,500
Every level (14)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 100,000 to 67,500
3 4d to 1d 12h —
4 4d 12h to 2d —
5 5d to 2d 12h —
6 5d 12h to 3d —
7 6d to 3d 12h —
8 6d 12h to 4d —
9 7d to 4d 12h —
10 7d 12h to 5d —
11 8d to 5d 12h —
12 8d to 6d —
13 8d to 6d 12h —
14 8d to 7d —
15 8d to 7d 12h —
Mighty YakCheaper / faster
  • Upgrade time −6–67% levels 2–15
  • Upgrade cost (Dark Elixir) −36% level 2: 140,000 → 90,000
Every level (14)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 140,000 to 90,000
3 4d to 1d 12h —
4 4d 12h to 2d —
5 5d to 2d 12h —
6 5d 12h to 3d —
7 6d to 3d 12h —
8 6d 12h to 4d —
9 7d to 4d 12h —
10 7d 12h to 5d —
11 8d to 5d 12h —
12 8d to 6d —
13 8d to 6d 12h —
14 8d to 7d —
15 8d to 7d 12h —
PhoenixCheaper / faster
  • Upgrade time −15–50% levels 2–10
  • Upgrade cost (Dark Elixir) −25% level 2: 195,000 → 146,250
Every level (9)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 12h 195,000 to 146,250
3 4d to 2d —
4 5d to 3d —
5 5d 12h to 4d —
6 6d to 4d 12h —
7 6d 12h to 5d —
8 7d to 5d 22h —
9 7d 12h to 6d —
10 8d to 6d 12h —
Poison LizardCheaper / faster
  • Upgrade time −38–67% levels 2–10
  • Upgrade cost (Dark Elixir) −37% level 2: 190,000 → 120,000
Every level (9)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 190,000 to 120,000
3 4d to 1d 12h —
4 5d to 2d —
5 5d 12h to 2d 12h —
6 6d to 3d —
7 6d 12h to 3d 12h —
8 7d to 4d —
9 7d 12h to 4d 12h —
10 8d to 5d —
Spirit FoxCheaper / faster
  • Upgrade cost (Dark Elixir) −25% level 2: 225,000 → 168,750
Every level (1)
Level Upgrade cost (Dark Elixir)
2 225,000 to 168,750
UnicornCheaper / faster
  • Upgrade time −9–50% levels 2–10
  • Upgrade cost (Dark Elixir) −25% level 2: 180,000 → 135,000
Every level (9)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 12h 180,000 to 135,000
3 4d to 2d —
4 4d 12h to 3d —
5 5d to 4d —
6 5d 12h to 4d 12h —
7 6d to 5d —
8 6d 12h to 5d 22h —
9 7d to 6d —
10 7d 12h to 6d 12h —
Battle BlimpCheaper / faster
  • Upgrade time −12–50% levels 2–4
  • Upgrade cost (Elixir) −34% level 2: 3,800,000 → 2,500,000
Every level (3)
Level Upgrade time Upgrade cost (Elixir)
2 4d to 2d 3,800,000 to 2,500,000
3 5d to 3d —
4 8d to 7d —
Battle DrillCheaper / faster
  • Upgrade time −28–60% levels 2–4
  • Upgrade cost (Elixir) −25% level 2: 8,000,000 → 6,000,000
Every level (3)
Level Upgrade time Upgrade cost (Elixir)
2 10d to 4d 8,000,000 to 6,000,000
3 12d to 6d —
4 12d 12h to 9d —
Flame FlingerCheaper / faster
  • Upgrade time −11–67% levels 2–5
  • Upgrade cost (Elixir) −28% level 2: 7,600,000 → 5,500,000
Every level (4)
Level Upgrade time Upgrade cost (Elixir)
2 7d 12h to 3d 7,600,000 to 5,500,000
3 12d to 4d —
4 12d 12h to 7d —
5 13d 12h to 12d —
Log LauncherCheaper / faster
  • Upgrade time −12–47% levels 2–4
  • Upgrade cost (Elixir) −33% level 2: 4,800,000 → 3,200,000
Every level (3)
Level Upgrade time Upgrade cost (Elixir)
2 5d to 3d 4,800,000 to 3,200,000
3 7d 12h to 4d —
4 8d to 7d —
Siege BarracksCheaper / faster
  • Upgrade time −12–47% levels 2–4
  • Upgrade cost (Elixir) −30% level 2: 5,000,000 → 3,500,000
Every level (3)
Level Upgrade time Upgrade cost (Elixir)
2 5d to 3d 5,000,000 to 3,500,000
3 7d 12h to 4d —
4 8d to 7d —
Stone SlammerCheaper / faster
  • Upgrade time −12–50% levels 2–5
  • Upgrade cost (Elixir) −34% level 2: 3,800,000 → 2,500,000
Every level (4)
Level Upgrade time Upgrade cost (Elixir)
2 4d to 2d 3,800,000 to 2,500,000
3 5d to 3d —
4 8d to 7d —
5 13d to 9d —
Wall WreckerCheaper / faster
  • Upgrade time −12–50% levels 2–5
  • Upgrade cost (Elixir) −34% level 2: 3,800,000 → 2,500,000
Every level (4)
Level Upgrade time Upgrade cost (Elixir)
2 4d to 2d 3,800,000 to 2,500,000
3 5d to 3d —
4 8d to 7d —
5 13d to 9d —
Bat SpellCheaper / faster
  • Upgrade time −25–37% levels 2–6
  • Upgrade cost (Dark Elixir) −50% level 2: 26,000 → 13,000
Every level (5)
Level Upgrade time Upgrade cost (Dark Elixir)
2 1d 18h to 1d 6h 26,000 to 13,000
3 3d 12h to 2d 8h —
4 5d 6h to 3d 12h —
5 6d to 4d 12h —
6 13d 12h to 8d 12h —
Clone SpellCheaper / faster
  • Upgrade time −12–43% levels 2–8
  • Upgrade cost (Elixir) −29% level 2: 2,100,000 → 1,500,000
Every level (7)
Level Upgrade time Upgrade cost (Elixir)
2 1d 18h to 1d 2,100,000 to 1,500,000
3 3d to 2d —
4 3d 12h to 2d 12h —
5 4d to 3d 12h —
6 7d to 4d —
7 9d to 6d —
8 13d 6h to 8d —
Earthquake SpellCheaper / faster
  • Upgrade cost (Dark Elixir) −50% level 2: 12,000 → 6,000
  • Upgrade time −35% level 5: 7d 18h → 5d
Every level (2)
Level Upgrade cost (Dark Elixir) Upgrade time
2 12,000 to 6,000 —
5 — 7d 18h to 5d
Freeze SpellCheaper / faster
  • Upgrade time −14–25% levels 3–7
Every level (5)
Level Upgrade time
3 2d 14h to 2d
4 3d 6h to 2d 12h
5 4d to 3d
6 6d to 5d
7 7d to 6d
Haste SpellCheaper / faster
  • Upgrade cost (Dark Elixir) −50% level 2: 16,000 → 8,000
  • Upgrade time −20–42% levels 3–5
Every level (4)
Level Upgrade cost (Dark Elixir) Upgrade time
2 16,000 to 8,000 —
3 — 2d 14h to 2d
4 — 5d to 4d
5 — 7d 18h to 4d 12h
Healing SpellCheaper / faster
  • Upgrade time −17–33% levels 6–10
Every level (5)
Level Upgrade time
6 3d to 2d
7 4d to 3d
8 6d to 5d
9 13d 6h to 9d
10 15d to 12d
Invisibility SpellCheaper / faster
  • Upgrade time −25–27% levels 2–4
  • Upgrade cost (Elixir) −11% level 2: 5,600,000 → 5,000,000
Every level (3)
Level Upgrade time Upgrade cost (Elixir)
2 5d 12h to 4d 5,600,000 to 5,000,000
3 6d to 4d 12h —
4 9d 12h to 7d —
Jump SpellCheaper / faster
  • Upgrade time −33–50% levels 2–5
  • Upgrade cost (Elixir) −50% level 2: 2,000,000 → 1,000,000
Every level (4)
Level Upgrade time Upgrade cost (Elixir)
2 3d to 1d 12h 2,000,000 to 1,000,000
3 4d to 2d —
4 6d to 4d —
5 13d to 6d 12h —
Lightning SpellCheaper / faster
  • Upgrade time −14–33% levels 6–11
Every level (6)
Level Upgrade time
6 3d to 2d
7 4d to 3d
8 6d to 5d
9 7d to 6d
10 12d 12h to 9d
11 14d to 11d
Poison SpellCheaper / faster
  • Upgrade cost (Dark Elixir) −50% level 2: 10,000 → 5,000
  • Upgrade time −10–25% levels 4, 6–10
Every level (7)
Level Upgrade cost (Dark Elixir) Upgrade time
2 10,000 to 5,000 —
4 — 2d 14h to 2d
6 — 6d 6h to 5d
7 — 7d to 6d
8 — 10d to 9d
9 — 13d 6h to 10d
10 — 15d to 12d
Rage SpellCheaper / faster
  • Upgrade time −17% level 6: 6d → 5d
Every level (1)
Level Upgrade time
6 6d to 5d
Recall SpellCheaper / faster
  • Upgrade time −9–26% levels 2, 4–5
Every level (3)
Level Upgrade time
2 9d 12h to 7d
4 13d 6h to 12d
5 15d to 13d
Skeleton SpellCheaper / faster
  • Upgrade time −18–40% levels 2–8
  • Upgrade cost (Dark Elixir) −50% level 2: 22,000 → 11,000
Every level (7)
Level Upgrade time Upgrade cost (Dark Elixir)
2 1d 8h to 1d 22,000 to 11,000
3 2d 14h to 2d —
4 4d to 3d —
5 4d 6h to 3d 12h —
6 5d 12h to 4d —
7 7d to 5d —
8 13d 6h to 8d —
Air BombCheaper / faster
  • Upgrade time −20–56% levels 5–12
Every level (8)
Level Upgrade time
5 12h to 8h
6 1d to 12h
7 2d to 1d
8 2d 12h to 2d
9 3d 12h to 2d 12h
10 6d to 3d
11 9d to 4d
12 9d 12h to 7d
Giant BombCheaper / faster
  • Upgrade time −25–64% levels 4–11
Every level (8)
Level Upgrade time
4 12h to 6h
5 18h to 12h
6 1d to 18h
7 2d 18h to 1d
8 4d to 2d
9 8d to 3d
10 11d to 4d
11 12d to 8d
Seeking Air MineCheaper / faster
  • Upgrade time −26–50% levels 6–7
Every level (2)
Level Upgrade time
6 10d to 5d
7 12d 12h to 9d 6h
SlowbombCheaper / faster
  • Upgrade time −29–67% levels 6–13
Every level (8)
Level Upgrade time
6 6h to 4h
7 12h to 6h
8 18h to 8h
9 1d 12h to 12h
10 2d 18h to 1d
11 4d to 2d
12 8d to 3d
13 8d 12h to 6d
Spring TrapCheaper / faster
  • Upgrade time −33% level 5: 18h → 12h
Every level (1)
Level Upgrade time
5 18h to 12h
Apprentice WardenCheaper / faster
  • Upgrade time −11–25% levels 2–4
  • Upgrade cost (Dark Elixir) −50% level 2: 180,000 → 90,000
Every level (3)
Level Upgrade time Upgrade cost (Dark Elixir)
2 9d to 8d 180,000 to 90,000
3 12d to 9d —
4 14d to 11d —
ArcherCheaper / faster
  • Upgrade time −14–58% levels 3–12
Every level (10)
Level Upgrade time
3 6h to 5h
4 12h to 7h
5 1d to 14h
6 1d 12h to 18h
7 2d to 1d
8 2d 12h to 2d
9 3d 12h to 3d
10 6d to 4d
11 12d to 5d
12 13d to 9d
Baby DragonCheaper / faster
  • Upgrade time −14–50% levels 2–10
Every level (9)
Level Upgrade time
2 2d to 1d 6h
3 3d 12h to 1d 18h
4 4d to 2d 12h
5 5d to 3d 12h
6 6d 6h to 5d
7 7d to 6d
8 11d to 8d 12h
9 13d to 10d
10 15d to 12d
BalloonCheaper / faster
  • Upgrade time −11–24% levels 6–11
Every level (6)
Level Upgrade time
6 3d 12h to 3d
7 4d to 3d 12h
8 5d 6h to 4d
9 9d to 8d
10 14d to 12d
11 16d to 13d
BarbarianCheaper / faster
  • Upgrade time −20–58% levels 3–12
Every level (10)
Level Upgrade time
3 5h to 4h
4 12h to 6h
5 1d to 12h
6 1d 12h to 18h
7 2d to 1d
8 2d 12h to 2d
9 3d 12h to 2d 12h
10 6d to 4d
11 12d to 5d
12 13d to 9d
DragonCheaper / faster
  • Upgrade time −9–25% levels 5–11
Every level (7)
Level Upgrade time
5 4d to 3d 12h
6 5d 6h to 4d
7 5d 12h to 5d
8 7d to 6d
9 12d to 9d
10 14d to 10d 14h
11 16d to 13d
Dragon RiderCheaper / faster
  • Upgrade time −11–25% levels 2–4
  • Upgrade cost (Elixir) −22% level 2: 9,600,000 → 7,500,000
Every level (3)
Level Upgrade time Upgrade cost (Elixir)
2 9d to 8d 9,600,000 to 7,500,000
3 14d to 10d 12h —
4 16d to 13d —
Electro DragonCheaper / faster
  • Upgrade time −14–19% levels 5–7
Every level (3)
Level Upgrade time
5 12d to 10d
6 14d to 12d
7 16d to 13d
Electro TitanCheaper / faster
  • Upgrade time −7–16% levels 2–4
  • Upgrade cost (Elixir) −28% level 2: 19,500,000 → 14,000,000
Every level (3)
Level Upgrade time Upgrade cost (Elixir)
2 13d to 12d 19,500,000 to 14,000,000
3 14d to 13d —
4 16d to 13d 12h —
GiantCheaper / faster
  • Upgrade time −25–56% levels 5–12
Every level (8)
Level Upgrade time
5 1d to 16h
6 2d to 1d
7 2d 20h to 1d 12h
8 4d to 2d 12h
9 5d 12h to 3d
10 7d to 4d 12h
11 12d 12h to 5d 12h
12 14d to 10d 12h
GoblinCheaper / faster
  • Upgrade time −17–55% levels 2–3, 6–9
Every level (6)
Level Upgrade time
2 5h to 4h
3 9h to 6h
6 1d 12h to 1d 6h
7 3d to 2d
8 6d to 3d 12h
9 13d 6h to 6d
HeadhunterCheaper / faster
  • Upgrade time −8–10% levels 2–3
  • Upgrade cost (Dark Elixir) −50% level 2: 115,000 → 57,500
Every level (2)
Level Upgrade time Upgrade cost (Dark Elixir)
2 9d to 8d 6h 115,000 to 57,500
3 10d to 9d —
HealerCheaper / faster
  • Upgrade time −20–29% levels 6–9
Every level (4)
Level Upgrade time
6 6d 12h to 5d
7 12d to 8d 12h
8 13d 6h to 9d 12h
9 15d to 12d
Ice GolemCheaper / faster
  • Upgrade cost (Dark Elixir) −50% level 2: 55,000 → 27,500
  • Upgrade time −12–25% levels 3–8
Every level (7)
Level Upgrade cost (Dark Elixir) Upgrade time
2 55,000 to 27,500 —
3 — 4d to 3d 12h
4 — 5d to 4d
5 — 6d 12h to 5d
6 — 11d to 9d
7 — 13d 6h to 10d
8 — 15d 12h to 12d 12h
Lava HoundCheaper / faster
  • Upgrade time −20–29% levels 2–5
  • Upgrade cost (Dark Elixir) −50% level 2: 28,000 → 14,000
Every level (4)
Level Upgrade time Upgrade cost (Dark Elixir)
2 2d 12h to 2d 28,000 to 14,000
3 4d to 3d —
4 6d 6h to 4d 12h —
5 7d to 5d —
MinerCheaper / faster
  • Upgrade time −18–50% levels 2–10
Every level (9)
Level Upgrade time
2 2d to 1d
3 3d to 2d
4 4d to 3d
5 4d 6h to 3d 12h
6 7d to 4d 12h
7 8d to 5d
8 11d to 8d
9 13d 6h to 9d
10 15d to 12d
MinionCheaper / faster
  • Upgrade cost (Dark Elixir) −50% level 2: 2,000 → 1,000
  • Upgrade time −21–50% levels 3–12
Every level (11)
Level Upgrade cost (Dark Elixir) Upgrade time
2 2,000 to 1,000 —
3 — 16h to 12h
4 — 1d to 18h
5 — 2d to 1d
6 — 2d 16h to 2d
7 — 3d 12h to 2d 12h
8 — 5d to 3d 12h
9 — 7d to 5d
10 — 12d to 6d
11 — 13d to 7d
12 — 14d to 11d
P.E.K.K.ACheaper / faster
  • Upgrade cost (Elixir) −17% level 2: 1,200,000 → 1,000,000
  • Upgrade time −14–46% levels 4–11
Every level (9)
Level Upgrade cost (Elixir) Upgrade time
2 1,200,000 to 1,000,000 —
4 — 2d to 1d 12h
5 — 2d 16h to 2d
6 — 3d 12h to 3d
7 — 4d 18h to 4d
8 — 6d to 5d
9 — 7d to 6d
10 — 13d to 7d
11 — 14d 12h to 11d 12h
Wall BreakerCheaper / faster
  • Upgrade time −6–42% levels 3–12
Every level (10)
Level Upgrade time
3 12h to 9h
4 18h to 14h
5 1d to 18h
6 1d 12h to 1d 6h
7 2d 3h to 2d
8 3d 12h to 3d
9 6d 12h to 4d 12h
10 12d to 7d
11 12d 12h to 8d
12 14d to 10d 12h
WizardCheaper / faster
  • Upgrade time −11–36% levels 3–4, 6–7, 9–12
Every level (8)
Level Upgrade time
3 12h to 10h
4 18h to 16h
6 2d to 1d 12h
7 2d 16h to 2d
9 5d 6h to 4d
10 7d to 5d 12h
11 12d 12h to 8d
12 14d to 11d
YetiCheaper / faster
  • Upgrade time −14–27% levels 2–6
  • Upgrade cost (Elixir) −14% level 2: 7,000,000 → 6,000,000
Every level (5)
Level Upgrade time Upgrade cost (Elixir)
2 6d to 4d 12h 7,000,000 to 6,000,000
3 7d to 6d —
4 12d to 9d —
5 13d 18h to 10d —
6 15d to 12d 12h —