ClashScope Game updates Track your own village

Clash of Clans 16.674.1 update

Published by Supercell 14 Jan 2025, 16:03 UTC, compared with 16.185.1. Every affected level, read straight from the game's own data files. Not affiliated with or endorsed by Supercell.

Clash of Clans 16.674 1 version · 14 Jan 2025 7 8

16.674.1

14 Jan 2025, 16:03 UTC · compared with 16.185.1
7 buffs 8 nerfs 19 new

New in the game

  • Druidnew troop · 4 levels
  • Throwernew troop · 3 levels
  • Minion Princenew hero · 90 levels
  • Revive Spellnew spell · 4 levels
  • Heroic Torchnew equipment · 27 levels
  • Snake Braceletnew equipment · 27 levels
  • Magic Mirrornew equipment · 27 levels
  • Electro Bootsnew equipment · 27 levels
  • Lavaloon Puppetnew equipment · 27 levels
  • Henchmen Puppetnew equipment · 18 levels
  • Dark Orbnew equipment · 18 levels
  • Goblin Hutnew building
  • Goblin Hallnew building · 2 levels
  • Hero Hallnew building · 11 levels
  • Giant Cannonnew building
  • OTTOs Outpostnew building
  • Firespitternew building · 2 levels
  • Helper Hutnew building
  • Giga Bombnew trap · 3 levels

New levels (30)

  • Giant level 13
  • Wall Breaker level 13
  • Wizard level 13
  • Dragon level 12
  • Minion level 13
  • Baby Dragon level 11
  • Electro Dragon level 8
  • Dragon Rider level 5
  • Battle Drill level 5
  • Lightning Spell level 12
  • Healing Spell level 11
  • Recall Spell level 6
  • Town Hall level 17
  • Elixir Storage level 18
  • Gold Storage level 18
  • Barracks level 18
  • Laboratory level 15
  • Wall level 18
  • Wizard Tower level 17
  • Air Defense level 15
  • Clan Castle level 13
  • Spell Factory level 8
  • Dark Elixir Storage level 12
  • Dark Barracks level 11
  • Bomb Tower level 12
  • Multi Archer Tower level 3
  • Slowbomb level 13
  • Giant Bomb level 11
  • Air Bomb level 12
  • Seeking Air Mine level 7

Troops

BowlerBuff
  • Hitpoints +3–12% levels 2–7
  • Damage per second +3–7% levels 2–6
  • Upgrade time −14–33% levels 2–8
  • Upgrade cost (Dark Elixir) −50% level 2: 65,000 → 32,500
Every level (7)
Level Hitpoints Damage per second Upgrade time Upgrade cost (Dark Elixir)
2 350 to 375 70 to 72 3d to 2d 65,000 to 32,500
3 385 to 420 80 to 84 3d 12h to 3d —
4 420 to 470 90 to 96 5d to 4d —
5 455 to 505 96 to 102 7d to 5d —
6 500 to 530 102 to 108 12d to 8d —
7 550 to 565 — 13d 6h to 9d —
8 — — 15d to 12d —
GolemBuff
  • Hitpoints +1–5% levels 7–11
  • Upgrade time −14–40% levels 2–13
  • Upgrade cost (Dark Elixir) −50% level 2: 8,000 → 4,000
Every level (12)
Level Hitpoints Upgrade time Upgrade cost (Dark Elixir)
2 — 1d 6h to 1d 8,000 to 4,000
3 — 2d 12h to 2d —
4 — 3d to 2d 6h —
5 — 3d 18h to 2d 12h —
6 — 4d 6h to 2d 20h —
7 6,900 to 7,000 5d to 4d —
8 7,200 to 7,500 5d 12h to 4d 12h —
9 7,500 to 7,900 6d 12h to 5d —
10 8,000 to 8,200 7d to 6d —
11 8,400 to 8,500 12d to 7d 12h —
12 — 13d 6h to 8d —
13 — 15d to 11d —
Hog RiderBuff
  • Damage per second +1–5% levels 7–10
  • Upgrade cost (Dark Elixir) −50% level 2: 4,000 → 2,000
  • Upgrade time −10–46% levels 3–4, 6–13
Every level (11)
Level Damage per second Upgrade cost (Dark Elixir) Upgrade time
2 — 4,000 to 2,000 —
3 — — 20h to 18h
4 — — 1d 6h to 1d
6 — — 2d 16h to 2d 6h
7 135 to 140 — 3d 12h to 3d
8 148 to 155 — 5d 6h to 4d
9 161 to 165 — 7d to 5d
10 174 to 176 — 7d to 5d 12h
11 — — 12d to 6d 12h
12 — — 13d 6h to 9d
13 — — 14d 12h to 11d 12h
Root RiderNerf
  • Hitpoints −2–7% levels 1–3
  • Damage per second −50% levels 1–3
  • Upgrade cost (Elixir) −11% level 2: 19,000,000 → 17,000,000
  • Upgrade time −7% level 3: 14d → 13d
Every level (3)
Level Hitpoints Damage per second Upgrade cost (Elixir) Upgrade time
1 6,300 to 6,200 190 to 95 — —
2 6,650 to 6,350 210 to 105 19,000,000 to 17,000,000 —
3 7,000 to 6,500 230 to 115 — 14d to 13d
ValkyrieMixed
  • Damage per second +2–4% levels 6–8
  • Hitpoints −7% level 11: 2,800 → 2,600
  • Upgrade time −18–50% levels 2–11
  • Upgrade cost (Dark Elixir) −50% level 2: 6,000 → 3,000
Every level (10)
Level Damage per second Hitpoints Upgrade time Upgrade cost (Dark Elixir)
2 — — 1d to 12h 6,000 to 3,000
3 — — 2d to 1d —
4 — — 3d to 2d —
5 — — 4d to 2d 12h —
6 163 to 167 — 4d 6h to 3d 12h —
7 178 to 185 — 5d 6h to 4d —
8 193 to 196 — 7d to 5d —
9 — — 12d to 7d —
10 — — 13d 6h to 9d 12h —
11 — 2,800 to 2,600 15d to 11d —
WitchBuff
  • Hitpoints +4–8% levels 4–6
  • Damage per second +3% levels 4–5
  • Upgrade time −14–26% levels 2–7
  • Upgrade cost (Dark Elixir) −50% level 2: 40,000 → 20,000
Every level (6)
Level Hitpoints Damage per second Upgrade time Upgrade cost (Dark Elixir)
2 — — 4d to 3d 40,000 to 20,000
3 — — 4d 18h to 4d —
4 440 to 470 160 to 165 6d 18h to 5d —
5 480 to 520 180 to 185 7d 12h to 6d —
6 520 to 540 — 14d to 12d —
7 — — 16d to 13d —

Spells

Overgrowth SpellNerf
  • Radius (tiles) −14% levels 1–4
  • Freeze time −4–11% levels 2–4
  • Upgrade time −19–30% levels 2, 4
  • Upgrade cost (Dark Elixir) −50% level 2: 125,000 → 62,500
Every level (4)
Level Radius (tiles) Freeze time Upgrade time Upgrade cost (Dark Elixir)
1 7 to 6 — — —
2 7 to 6 24s to 23s 10d to 7d 125,000 to 62,500
3 7 to 6 26s to 24s — —
4 7 to 6 28s to 25s 16d to 13d —

Hero equipment

Barbarian PuppetBuff
  • Hitpoints +5–20% levels 13–18
Every level (6)
Level Hitpoints
13 1,520 to 1,596
14 1,726 to 1,898
15 1,932 to 2,222
16 2,138 to 2,458
17 2,344 to 2,812
18 2,550 to 3,060
Earthquake BootsBuff
  • Hitpoints +5–31% levels 13–18
Every level (6)
Level Hitpoints
13 1,140 to 1,200
14 1,295 to 1,500
15 1,449 to 1,800
16 1,604 to 2,100
17 1,758 to 2,300
18 1,913 to 2,500
Giant GauntletNerf
  • Damage per second −2–11% levels 19–27
Every level (9)
Level Damage per second
19 140 to 137
20 145 to 140
21 150 to 142
22 155 to 145
23 160 to 147
24 165 to 150
25 170 to 152
26 175 to 155
27 180 to 160

Defenses and buildings

Archer TowerNerf
  • Damage per second −1–15% levels 12–20
  • Upgrade time −11–70% levels 8–10, 13, 15–22
Every level (14)
Level Damage per second Upgrade time
8 — 8h to 6h
9 — 10h to 8h
10 — 12h to 10h
12 75 to 74 —
13 80 to 78 18h to 16h
14 90 to 82 —
15 100 to 85 1d 6h to 20h
16 105 to 90 1d 6h to 1d
17 110 to 100 3d to 1d 12h
18 120 to 110 3d to 2d
19 130 to 120 7d to 2d 12h
20 138 to 135 7d to 3d
21 — 9d 12h to 3d 12h
22 — 13d 6h to 4d
CannonNerf
  • Damage per second −4–9% levels 14–19
  • Upgrade time −11–74% levels 9–10, 13–22
Every level (12)
Level Damage per second Upgrade time
9 — 8h to 6h
10 — 10h to 8h
13 — 18h to 14h
14 105 to 100 18h to 16h
15 115 to 105 1d 6h to 18h
16 120 to 110 1d 6h to 20h
17 125 to 115 3d to 1d
18 130 to 125 3d to 1d 12h
19 140 to 135 7d to 2d
20 — 7d to 2d 12h
21 — 9d 12h to 3d
22 — 13d 6h to 3d 12h
Inferno TowerNerf
  • Damage per second −9–24% levels 4–9
  • Upgrade time −6–31% levels 5, 7–11
Every level (8)
Level Damage per second Upgrade time
4 50 to 45 —
5 60 to 50 4d 6h to 4d
6 70 to 55 —
7 85 to 65 8d 12h to 6d
8 100 to 80 9d to 7d
9 110 to 100 13d to 9d
10 — 13d 18h to 10d
11 — 14d 12h to 11d 6h
Ricochet CannonBuff
  • Hitpoints +5% level 2: 5,700 → 6,000
  • Damage per second +4% level 2: 390 → 405
  • Upgrade time −14–16% levels 2–3
  • Upgrade cost (Gold) −20% level 2: 20,000,000 → 16,000,000
  • Town Hall required +6% level 2: 16 → 17
Every level (2)
Level Hitpoints Damage per second Upgrade time Upgrade cost (Gold) Town Hall required
2 5,700 to 6,000 390 to 405 14d to 12d 20,000,000 to 16,000,000 16 to 17
3 — — 15d 12h to 13d — —
Wizard TowerNerf
  • Hitpoints −3–10% levels 9–14
  • Upgrade time −12–65% levels 2, 4, 9–17
Every level (11)
Level Hitpoints Upgrade time
2 — 3h to 2h
4 — 8h to 6h
9 1,680 to 1,600 2d to 1d 18h
10 2,000 to 1,900 2d 12h to 2d
11 2,240 to 2,120 3d to 2d 12h
12 2,480 to 2,240 7d to 3d
13 2,700 to 2,500 8d to 3d 12h
14 2,900 to 2,800 9d to 4d
15 — 13d to 4d 12h
16 — 13d 12h to 5d
17 — 14d 12h to 10d 12h
X-BowNerf
  • Damage per second −3–15% levels 4–9
  • Upgrade time −22–50% levels 2–12
Every level (11)
Level Damage per second Upgrade time
2 — 2d to 1d
3 — 2d 12h to 1d 6h
4 90 to 85 3d 12h to 2d
5 110 to 95 5d to 3d
6 130 to 110 5d 6h to 4d
7 150 to 130 8d 12h to 5d
8 170 to 155 9d to 6d
9 190 to 185 9d to 7d
10 — 13d to 8d
11 — 13d 18h to 9d
12 — 15d to 11d 6h

Upgrade costs, times and requirements

Air DefenseCheaper / faster
  • Upgrade time −11–58% levels 3–5, 11–15
Every level (8)
Level Upgrade time
3 8h to 6h
4 12h to 10h
5 18h to 16h
11 8d 18h to 4d
12 9d to 4d 12h
13 12d to 5d
14 13d 12h to 6d
15 15d to 11d
Army CampCheaper / faster
  • Upgrade time −36–44% levels 10–13
Every level (4)
Level Upgrade time
10 6d 6h to 4d
11 8d 18h to 5d
12 9d 12h to 6d
13 12d 12h to 7d
BarracksCheaper / faster
  • Upgrade time −9–50% levels 6, 12–18
Every level (8)
Level Upgrade time
6 8h to 4h
12 4d to 3d
13 5d 12h to 5d
14 7d 12h to 6d
15 9d to 7d
16 9d 12h to 7d 4h
17 12d to 8d
18 14d to 12d
Bomb TowerCheaper / faster
  • Upgrade time −17–62% levels 6, 8–12
Every level (6)
Level Upgrade time
6 3d to 2d 12h
8 8d to 4d
9 9d to 4d 12h
10 13d to 5d
11 13d 12h to 6d
12 14d 12h to 11d
Builders HutCheaper / faster
  • Upgrade time −27–58% levels 3–7
  • Upgrade cost (Gold) −31% level 3: 8,000,000 → 5,500,000
Every level (5)
Level Upgrade time Upgrade cost (Gold)
3 9d 12h to 4d 8,000,000 to 5,500,000
4 11d 12h to 5d —
5 13d 6h to 6d —
6 14d 6h to 7d —
7 15d to 11d —
Clan CastleCheaper / faster
  • Upgrade time −20–46% levels 7–13
Every level (7)
Level Upgrade time
7 5d to 4d
8 6d 6h to 4d 12h
9 9d to 5d
10 11d to 6d
11 13d to 7d
12 14d to 11d
13 15d 12h to 12d
Dark BarracksCheaper / faster
  • Upgrade time −23–38% levels 6–11
Every level (6)
Level Upgrade time
6 3d 12h to 2d 12h
7 4d 12h to 3d
8 6d 12h to 5d
9 8d to 6d
10 10d to 7d
11 13d to 8d
Dark Elixir DrillCheaper / faster
  • Upgrade time −14–50% levels 2–5, 7, 10
Every level (6)
Level Upgrade time
2 6h to 4h
3 12h to 6h
4 18h to 12h
5 1d to 18h
7 2d to 1d 12h
10 7d to 6d
Dark Elixir StorageCheaper / faster
  • Upgrade time −17–50% levels 6, 9–12
Every level (5)
Level Upgrade time
6 2d to 1d 16h
9 6d to 5d
10 12d to 6d
11 12d 12h to 8d
12 15d to 11d 12h
Dark Spell FactoryCheaper / faster
  • Upgrade time −17–25% levels 5–7
Every level (3)
Level Upgrade time
5 4d to 3d
6 6d to 5d
7 8d to 6d
Eagle ArtilleryCheaper / faster
  • Upgrade time −8–20% levels 2, 4–8
  • Upgrade cost (Gold) −8–35% levels 2, 5–8
Every level (6)
Level Upgrade time Upgrade cost (Gold)
2 5d to 4d 6,000,000 to 5,500,000
4 9d to 8d —
5 10d to 9d 13,000,000 to 11,000,000
6 13d to 12d 17,000,000 to 13,000,000
7 14d to 12d 12h 21,500,000 to 14,000,000
8 15d 12h to 13d 22,000,000 to 17,500,000
Elixir CollectorCheaper / faster
  • Upgrade time −20–33% levels 7–8, 10
Every level (3)
Level Upgrade time
7 3h to 2h
8 6h to 4h
10 10h to 8h
Elixir StorageCheaper / faster
  • Upgrade time −28–64% levels 13–18
Every level (6)
Level Upgrade time
13 2d to 1d
14 3d 12h to 2d
15 5d 12h to 3d
16 11d 6h to 4d
17 12d to 6d
18 12d 12h to 9d
Gold MineCheaper / faster
  • Upgrade time −20–33% levels 7–8, 10
Every level (3)
Level Upgrade time
7 3h to 2h
8 6h to 4h
10 10h to 8h
Gold StorageCheaper / faster
  • Upgrade time −28–64% levels 13–18
Every level (6)
Level Upgrade time
13 2d to 1d
14 3d 12h to 2d
15 5d 12h to 3d
16 11d 6h to 4d
17 12d to 6d
18 12d 12h to 9d
Hidden TeslaCheaper / faster
  • Upgrade time −20–62% levels 8–9, 11–16
Every level (8)
Level Upgrade time
8 2d to 1d 12h
9 2d 12h to 2d
11 7d 18h to 3d 12h
12 8d to 4d
13 8d to 4d 6h
14 13d to 5d
15 13d 12h to 6d
16 14d to 10d 12h
LaboratoryCheaper / faster
  • Upgrade time −22–39% levels 13–15
Every level (3)
Level Upgrade time
13 11d 12h to 7d
14 12d to 8d
15 16d to 12d 12h
MonolithCheaper / faster
  • Upgrade time −14–22% levels 2–4
  • Upgrade cost (Dark Elixir) −15% level 2: 300,000 → 255,000
Every level (3)
Level Upgrade time Upgrade cost (Dark Elixir)
2 13d 12h to 11d 300,000 to 255,000
3 14d to 12d —
4 16d to 12d 12h —
MortarCheaper / faster
  • Upgrade time −31–67% levels 2–17
Every level (16)
Level Upgrade time
2 3h to 2h
3 6h to 3h
4 12h to 4h
5 18h to 6h
6 1d to 12h
7 2d to 18h
8 2d 12h to 1d
9 2d 12h to 1d 12h
10 3d to 1d 18h
11 3d to 2d
12 7d to 2d 12h
13 7d to 3d
14 7d 12h to 3d 12h
15 12d to 4d
16 13d 12h to 4d 12h
17 14d 12h to 10d
Multi Archer TowerCheaper / faster
  • Upgrade time −14–16% levels 2–3
  • Upgrade cost (Gold) −20% level 2: 20,000,000 → 16,000,000
Every level (2)
Level Upgrade time Upgrade cost (Gold)
2 14d to 12d 20,000,000 to 16,000,000
3 15d 12h to 13d —
Pet HouseCheaper / faster
  • Upgrade time −22–71% levels 2–11
  • Upgrade cost (Elixir) −20% level 2: 10,000,000 → 8,000,000
Every level (10)
Level Upgrade time Upgrade cost (Elixir)
2 12d to 3d 12h 10,000,000 to 8,000,000
3 12d 12h to 4d —
4 12d 18h to 5d —
5 13d to 6d —
6 13d 6h to 7d —
7 13d 12h to 8d —
8 13d 18h to 9d —
9 14d to 10d —
10 15d to 11d 12h —
11 16d to 12d 12h —
ScattershotCheaper / faster
  • Upgrade time −18–23% levels 2–6
  • Upgrade cost (Gold) −27% level 2: 11,000,000 → 8,000,000
Every level (5)
Level Upgrade time Upgrade cost (Gold)
2 10d to 8d 11,000,000 to 8,000,000
3 11d to 9d —
4 13d to 10d —
5 14d to 11d —
6 15d to 11d 12h —
Siege WorkshopCheaper / faster
  • Upgrade cost (Elixir) −20% level 2: 3,000,000 → 2,400,000
  • Upgrade time −14–31% levels 4–8
Every level (6)
Level Upgrade cost (Elixir) Upgrade time
2 3,000,000 to 2,400,000 —
4 — 7d to 6d
5 — 10d to 7d
6 — 11d to 8d
7 — 13d to 9d
8 — 13d 12h to 10d
Spell FactoryCheaper / faster
  • Upgrade time −6–14% levels 5–6, 8
Every level (3)
Level Upgrade time
5 3d 12h to 3d
6 4d 6h to 4d
8 8d to 7d 4h
Spell TowerCheaper / faster
  • Upgrade time −14–25% levels 2–4
  • Upgrade cost (Gold) −21% level 2: 14,000,000 → 11,000,000
Every level (3)
Level Upgrade time Upgrade cost (Gold)
2 12d to 9d 14,000,000 to 11,000,000
3 12d 12h to 10d 18h —
4 13d 12h to 11d —
Town HallCheaper / faster
  • Upgrade time −14–32% levels 15–17
Every level (3)
Level Upgrade time
15 13d 6h to 9d
16 13d 12h to 11d
17 14d to 12d
Angry JellyCheaper / faster
  • Upgrade cost (Dark Elixir) −25% level 2: 225,000 → 168,750
Every level (1)
Level Upgrade cost (Dark Elixir)
2 225,000 to 168,750
DiggyCheaper / faster
  • Upgrade time −15–50% levels 2–10
  • Upgrade cost (Dark Elixir) −25% level 2: 185,000 → 138,750
Every level (9)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 12h 185,000 to 138,750
3 4d to 2d —
4 5d to 3d —
5 5d 12h to 4d —
6 6d to 4d 12h —
7 6d 12h to 5d —
8 7d to 5d 22h —
9 7d 12h to 6d —
10 8d to 6d 12h —
Electro OwlCheaper / faster
  • Upgrade time −9–50% levels 2–11
  • Upgrade cost (Dark Elixir) −25% level 2: 115,000 → 86,250
Every level (10)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 12h 115,000 to 86,250
3 4d to 2d —
4 4d 12h to 3d —
5 5d to 4d —
6 5d 12h to 4d 12h —
7 6d to 5d —
8 6d 12h to 5d 22h —
9 7d to 6d —
10 7d 12h to 6d 12h —
11 8d to 7d —
FrostyCheaper / faster
  • Upgrade time −15–50% levels 2–10
  • Upgrade cost (Dark Elixir) −27% level 2: 185,000 → 135,000
Every level (9)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 12h 185,000 to 135,000
3 4d to 2d —
4 5d to 3d —
5 5d 12h to 4d —
6 6d to 4d 12h —
7 6d 12h to 5d —
8 7d to 5d 22h —
9 7d 12h to 6d —
10 8d to 6d 12h —
L.A.S.S.ICheaper / faster
  • Upgrade time −6–67% levels 2–15
  • Upgrade cost (Dark Elixir) −32% level 2: 100,000 → 67,500
Every level (14)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 100,000 to 67,500
3 4d to 1d 12h —
4 4d 12h to 2d —
5 5d to 2d 12h —
6 5d 12h to 3d —
7 6d to 3d 12h —
8 6d 12h to 4d —
9 7d to 4d 12h —
10 7d 12h to 5d —
11 8d to 5d 12h —
12 8d to 6d —
13 8d to 6d 12h —
14 8d to 7d —
15 8d to 7d 12h —
Mighty YakCheaper / faster
  • Upgrade time −6–67% levels 2–15
  • Upgrade cost (Dark Elixir) −36% level 2: 140,000 → 90,000
Every level (14)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 140,000 to 90,000
3 4d to 1d 12h —
4 4d 12h to 2d —
5 5d to 2d 12h —
6 5d 12h to 3d —
7 6d to 3d 12h —
8 6d 12h to 4d —
9 7d to 4d 12h —
10 7d 12h to 5d —
11 8d to 5d 12h —
12 8d to 6d —
13 8d to 6d 12h —
14 8d to 7d —
15 8d to 7d 12h —
PhoenixCheaper / faster
  • Upgrade time −15–50% levels 2–10
  • Upgrade cost (Dark Elixir) −25% level 2: 195,000 → 146,250
Every level (9)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 12h 195,000 to 146,250
3 4d to 2d —
4 5d to 3d —
5 5d 12h to 4d —
6 6d to 4d 12h —
7 6d 12h to 5d —
8 7d to 5d 22h —
9 7d 12h to 6d —
10 8d to 6d 12h —
Poison LizardCheaper / faster
  • Upgrade time −38–67% levels 2–10
  • Upgrade cost (Dark Elixir) −37% level 2: 190,000 → 120,000
Every level (9)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 190,000 to 120,000
3 4d to 1d 12h —
4 5d to 2d —
5 5d 12h to 2d 12h —
6 6d to 3d —
7 6d 12h to 3d 12h —
8 7d to 4d —
9 7d 12h to 4d 12h —
10 8d to 5d —
Spirit FoxCheaper / faster
  • Upgrade cost (Dark Elixir) −25% level 2: 225,000 → 168,750
Every level (1)
Level Upgrade cost (Dark Elixir)
2 225,000 to 168,750
UnicornCheaper / faster
  • Upgrade time −9–50% levels 2–10
  • Upgrade cost (Dark Elixir) −25% level 2: 180,000 → 135,000
Every level (9)
Level Upgrade time Upgrade cost (Dark Elixir)
2 3d to 1d 12h 180,000 to 135,000
3 4d to 2d —
4 4d 12h to 3d —
5 5d to 4d —
6 5d 12h to 4d 12h —
7 6d to 5d —
8 6d 12h to 5d 22h —
9 7d to 6d —
10 7d 12h to 6d 12h —
Battle BlimpCheaper / faster
  • Upgrade time −12–50% levels 2–4
  • Upgrade cost (Elixir) −34% level 2: 3,800,000 → 2,500,000
Every level (3)
Level Upgrade time Upgrade cost (Elixir)
2 4d to 2d 3,800,000 to 2,500,000
3 5d to 3d —
4 8d to 7d —
Battle DrillCheaper / faster
  • Upgrade time −28–60% levels 2–4
  • Upgrade cost (Elixir) −25% level 2: 8,000,000 → 6,000,000
Every level (3)
Level Upgrade time Upgrade cost (Elixir)
2 10d to 4d 8,000,000 to 6,000,000
3 12d to 6d —
4 12d 12h to 9d —
Flame FlingerCheaper / faster
  • Upgrade time −11–67% levels 2–5
  • Upgrade cost (Elixir) −28% level 2: 7,600,000 → 5,500,000
Every level (4)
Level Upgrade time Upgrade cost (Elixir)
2 7d 12h to 3d 7,600,000 to 5,500,000
3 12d to 4d —
4 12d 12h to 7d —
5 13d 12h to 12d —
Log LauncherCheaper / faster
  • Upgrade time −12–47% levels 2–4
  • Upgrade cost (Elixir) −33% level 2: 4,800,000 → 3,200,000
Every level (3)
Level Upgrade time Upgrade cost (Elixir)
2 5d to 3d 4,800,000 to 3,200,000
3 7d 12h to 4d —
4 8d to 7d —
Siege BarracksCheaper / faster
  • Upgrade time −12–47% levels 2–4
  • Upgrade cost (Elixir) −30% level 2: 5,000,000 → 3,500,000
Every level (3)
Level Upgrade time Upgrade cost (Elixir)
2 5d to 3d 5,000,000 to 3,500,000
3 7d 12h to 4d —
4 8d to 7d —
Stone SlammerCheaper / faster
  • Upgrade time −12–50% levels 2–5
  • Upgrade cost (Elixir) −34% level 2: 3,800,000 → 2,500,000
Every level (4)
Level Upgrade time Upgrade cost (Elixir)
2 4d to 2d 3,800,000 to 2,500,000
3 5d to 3d —
4 8d to 7d —
5 13d to 9d —
Wall WreckerCheaper / faster
  • Upgrade time −12–50% levels 2–5
  • Upgrade cost (Elixir) −34% level 2: 3,800,000 → 2,500,000
Every level (4)
Level Upgrade time Upgrade cost (Elixir)
2 4d to 2d 3,800,000 to 2,500,000
3 5d to 3d —
4 8d to 7d —
5 13d to 9d —
Bat SpellCheaper / faster
  • Upgrade time −25–37% levels 2–6
  • Upgrade cost (Dark Elixir) −50% level 2: 26,000 → 13,000
Every level (5)
Level Upgrade time Upgrade cost (Dark Elixir)
2 1d 18h to 1d 6h 26,000 to 13,000
3 3d 12h to 2d 8h —
4 5d 6h to 3d 12h —
5 6d to 4d 12h —
6 13d 12h to 8d 12h —
Clone SpellCheaper / faster
  • Upgrade time −12–43% levels 2–8
  • Upgrade cost (Elixir) −29% level 2: 2,100,000 → 1,500,000
Every level (7)
Level Upgrade time Upgrade cost (Elixir)
2 1d 18h to 1d 2,100,000 to 1,500,000
3 3d to 2d —
4 3d 12h to 2d 12h —
5 4d to 3d 12h —
6 7d to 4d —
7 9d to 6d —
8 13d 6h to 8d —
Earthquake SpellCheaper / faster
  • Upgrade cost (Dark Elixir) −50% level 2: 12,000 → 6,000
  • Upgrade time −35% level 5: 7d 18h → 5d
Every level (2)
Level Upgrade cost (Dark Elixir) Upgrade time
2 12,000 to 6,000 —
5 — 7d 18h to 5d
Freeze SpellCheaper / faster
  • Upgrade time −14–25% levels 3–7
Every level (5)
Level Upgrade time
3 2d 14h to 2d
4 3d 6h to 2d 12h
5 4d to 3d
6 6d to 5d
7 7d to 6d
Haste SpellCheaper / faster
  • Upgrade cost (Dark Elixir) −50% level 2: 16,000 → 8,000
  • Upgrade time −20–42% levels 3–5
Every level (4)
Level Upgrade cost (Dark Elixir) Upgrade time
2 16,000 to 8,000 —
3 — 2d 14h to 2d
4 — 5d to 4d
5 — 7d 18h to 4d 12h
Healing SpellCheaper / faster
  • Upgrade time −17–33% levels 6–10
Every level (5)
Level Upgrade time
6 3d to 2d
7 4d to 3d
8 6d to 5d
9 13d 6h to 9d
10 15d to 12d
Invisibility SpellCheaper / faster
  • Upgrade time −25–27% levels 2–4
  • Upgrade cost (Elixir) −11% level 2: 5,600,000 → 5,000,000
Every level (3)
Level Upgrade time Upgrade cost (Elixir)
2 5d 12h to 4d 5,600,000 to 5,000,000
3 6d to 4d 12h —
4 9d 12h to 7d —
Jump SpellCheaper / faster
  • Upgrade time −33–50% levels 2–5
  • Upgrade cost (Elixir) −50% level 2: 2,000,000 → 1,000,000
Every level (4)
Level Upgrade time Upgrade cost (Elixir)
2 3d to 1d 12h 2,000,000 to 1,000,000
3 4d to 2d —
4 6d to 4d —
5 13d to 6d 12h —
Lightning SpellCheaper / faster
  • Upgrade time −14–33% levels 6–11
Every level (6)
Level Upgrade time
6 3d to 2d
7 4d to 3d
8 6d to 5d
9 7d to 6d
10 12d 12h to 9d
11 14d to 11d
Poison SpellCheaper / faster
  • Upgrade cost (Dark Elixir) −50% level 2: 10,000 → 5,000
  • Upgrade time −10–25% levels 4, 6–10
Every level (7)
Level Upgrade cost (Dark Elixir) Upgrade time
2 10,000 to 5,000 —
4 — 2d 14h to 2d
6 — 6d 6h to 5d
7 — 7d to 6d
8 — 10d to 9d
9 — 13d 6h to 10d
10 — 15d to 12d
Rage SpellCheaper / faster
  • Upgrade time −17% level 6: 6d → 5d
Every level (1)
Level Upgrade time
6 6d to 5d
Recall SpellCheaper / faster
  • Upgrade time −9–26% levels 2, 4–5
Every level (3)
Level Upgrade time
2 9d 12h to 7d
4 13d 6h to 12d
5 15d to 13d
Skeleton SpellCheaper / faster
  • Upgrade time −18–40% levels 2–8
  • Upgrade cost (Dark Elixir) −50% level 2: 22,000 → 11,000
Every level (7)
Level Upgrade time Upgrade cost (Dark Elixir)
2 1d 8h to 1d 22,000 to 11,000
3 2d 14h to 2d —
4 4d to 3d —
5 4d 6h to 3d 12h —
6 5d 12h to 4d —
7 7d to 5d —
8 13d 6h to 8d —
Air BombCheaper / faster
  • Upgrade time −20–56% levels 5–12
Every level (8)
Level Upgrade time
5 12h to 8h
6 1d to 12h
7 2d to 1d
8 2d 12h to 2d
9 3d 12h to 2d 12h
10 6d to 3d
11 9d to 4d
12 9d 12h to 7d
Giant BombCheaper / faster
  • Upgrade time −25–64% levels 4–11
Every level (8)
Level Upgrade time
4 12h to 6h
5 18h to 12h
6 1d to 18h
7 2d 18h to 1d
8 4d to 2d
9 8d to 3d
10 11d to 4d
11 12d to 8d
Seeking Air MineCheaper / faster
  • Upgrade time −26–50% levels 6–7
Every level (2)
Level Upgrade time
6 10d to 5d
7 12d 12h to 9d 6h
SlowbombCheaper / faster
  • Upgrade time −29–67% levels 6–13
Every level (8)
Level Upgrade time
6 6h to 4h
7 12h to 6h
8 18h to 8h
9 1d 12h to 12h
10 2d 18h to 1d
11 4d to 2d
12 8d to 3d
13 8d 12h to 6d
Spring TrapCheaper / faster
  • Upgrade time −33% level 5: 18h → 12h
Every level (1)
Level Upgrade time
5 18h to 12h
Apprentice WardenCheaper / faster
  • Upgrade time −11–25% levels 2–4
  • Upgrade cost (Dark Elixir) −50% level 2: 180,000 → 90,000
Every level (3)
Level Upgrade time Upgrade cost (Dark Elixir)
2 9d to 8d 180,000 to 90,000
3 12d to 9d —
4 14d to 11d —
ArcherCheaper / faster
  • Upgrade time −14–58% levels 3–12
Every level (10)
Level Upgrade time
3 6h to 5h
4 12h to 7h
5 1d to 14h
6 1d 12h to 18h
7 2d to 1d
8 2d 12h to 2d
9 3d 12h to 3d
10 6d to 4d
11 12d to 5d
12 13d to 9d
Baby DragonCheaper / faster
  • Upgrade time −14–50% levels 2–10
Every level (9)
Level Upgrade time
2 2d to 1d 6h
3 3d 12h to 1d 18h
4 4d to 2d 12h
5 5d to 3d 12h
6 6d 6h to 5d
7 7d to 6d
8 11d to 8d 12h
9 13d to 10d
10 15d to 12d
BalloonCheaper / faster
  • Upgrade time −11–24% levels 6–11
Every level (6)
Level Upgrade time
6 3d 12h to 3d
7 4d to 3d 12h
8 5d 6h to 4d
9 9d to 8d
10 14d to 12d
11 16d to 13d
BarbarianCheaper / faster
  • Upgrade time −20–58% levels 3–12
Every level (10)
Level Upgrade time
3 5h to 4h
4 12h to 6h
5 1d to 12h
6 1d 12h to 18h
7 2d to 1d
8 2d 12h to 2d
9 3d 12h to 2d 12h
10 6d to 4d
11 12d to 5d
12 13d to 9d
DragonCheaper / faster
  • Upgrade time −9–25% levels 5–11
Every level (7)
Level Upgrade time
5 4d to 3d 12h
6 5d 6h to 4d
7 5d 12h to 5d
8 7d to 6d
9 12d to 9d
10 14d to 10d 14h
11 16d to 13d
Dragon RiderCheaper / faster
  • Upgrade time −11–25% levels 2–4
  • Upgrade cost (Elixir) −22% level 2: 9,600,000 → 7,500,000
Every level (3)
Level Upgrade time Upgrade cost (Elixir)
2 9d to 8d 9,600,000 to 7,500,000
3 14d to 10d 12h —
4 16d to 13d —
Electro DragonCheaper / faster
  • Upgrade time −14–19% levels 5–7
Every level (3)
Level Upgrade time
5 12d to 10d
6 14d to 12d
7 16d to 13d
Electro TitanCheaper / faster
  • Upgrade time −7–16% levels 2–4
  • Upgrade cost (Elixir) −28% level 2: 19,500,000 → 14,000,000
Every level (3)
Level Upgrade time Upgrade cost (Elixir)
2 13d to 12d 19,500,000 to 14,000,000
3 14d to 13d —
4 16d to 13d 12h —
GiantCheaper / faster
  • Upgrade time −25–56% levels 5–12
Every level (8)
Level Upgrade time
5 1d to 16h
6 2d to 1d
7 2d 20h to 1d 12h
8 4d to 2d 12h
9 5d 12h to 3d
10 7d to 4d 12h
11 12d 12h to 5d 12h
12 14d to 10d 12h
GoblinCheaper / faster
  • Upgrade time −17–55% levels 2–3, 6–9
Every level (6)
Level Upgrade time
2 5h to 4h
3 9h to 6h
6 1d 12h to 1d 6h
7 3d to 2d
8 6d to 3d 12h
9 13d 6h to 6d
HeadhunterCheaper / faster
  • Upgrade time −8–10% levels 2–3
  • Upgrade cost (Dark Elixir) −50% level 2: 115,000 → 57,500
Every level (2)
Level Upgrade time Upgrade cost (Dark Elixir)
2 9d to 8d 6h 115,000 to 57,500
3 10d to 9d —
HealerCheaper / faster
  • Upgrade time −20–29% levels 6–9
Every level (4)
Level Upgrade time
6 6d 12h to 5d
7 12d to 8d 12h
8 13d 6h to 9d 12h
9 15d to 12d
Ice GolemCheaper / faster
  • Upgrade cost (Dark Elixir) −50% level 2: 55,000 → 27,500
  • Upgrade time −12–25% levels 3–8
Every level (7)
Level Upgrade cost (Dark Elixir) Upgrade time
2 55,000 to 27,500 —
3 — 4d to 3d 12h
4 — 5d to 4d
5 — 6d 12h to 5d
6 — 11d to 9d
7 — 13d 6h to 10d
8 — 15d 12h to 12d 12h
Lava HoundCheaper / faster
  • Upgrade time −20–29% levels 2–5
  • Upgrade cost (Dark Elixir) −50% level 2: 28,000 → 14,000
Every level (4)
Level Upgrade time Upgrade cost (Dark Elixir)
2 2d 12h to 2d 28,000 to 14,000
3 4d to 3d —
4 6d 6h to 4d 12h —
5 7d to 5d —
MinerCheaper / faster
  • Upgrade time −18–50% levels 2–10
Every level (9)
Level Upgrade time
2 2d to 1d
3 3d to 2d
4 4d to 3d
5 4d 6h to 3d 12h
6 7d to 4d 12h
7 8d to 5d
8 11d to 8d
9 13d 6h to 9d
10 15d to 12d
MinionCheaper / faster
  • Upgrade cost (Dark Elixir) −50% level 2: 2,000 → 1,000
  • Upgrade time −21–50% levels 3–12
Every level (11)
Level Upgrade cost (Dark Elixir) Upgrade time
2 2,000 to 1,000 —
3 — 16h to 12h
4 — 1d to 18h
5 — 2d to 1d
6 — 2d 16h to 2d
7 — 3d 12h to 2d 12h
8 — 5d to 3d 12h
9 — 7d to 5d
10 — 12d to 6d
11 — 13d to 7d
12 — 14d to 11d
P.E.K.K.ACheaper / faster
  • Upgrade cost (Elixir) −17% level 2: 1,200,000 → 1,000,000
  • Upgrade time −14–46% levels 4–11
Every level (9)
Level Upgrade cost (Elixir) Upgrade time
2 1,200,000 to 1,000,000 —
4 — 2d to 1d 12h
5 — 2d 16h to 2d
6 — 3d 12h to 3d
7 — 4d 18h to 4d
8 — 6d to 5d
9 — 7d to 6d
10 — 13d to 7d
11 — 14d 12h to 11d 12h
Wall BreakerCheaper / faster
  • Upgrade time −6–42% levels 3–12
Every level (10)
Level Upgrade time
3 12h to 9h
4 18h to 14h
5 1d to 18h
6 1d 12h to 1d 6h
7 2d 3h to 2d
8 3d 12h to 3d
9 6d 12h to 4d 12h
10 12d to 7d
11 12d 12h to 8d
12 14d to 10d 12h
WizardCheaper / faster
  • Upgrade time −11–36% levels 3–4, 6–7, 9–12
Every level (8)
Level Upgrade time
3 12h to 10h
4 18h to 16h
6 2d to 1d 12h
7 2d 16h to 2d
9 5d 6h to 4d
10 7d to 5d 12h
11 12d 12h to 8d
12 14d to 11d
YetiCheaper / faster
  • Upgrade time −14–27% levels 2–6
  • Upgrade cost (Elixir) −14% level 2: 7,000,000 → 6,000,000
Every level (5)
Level Upgrade time Upgrade cost (Elixir)
2 6d to 4d 12h 7,000,000 to 6,000,000
3 7d to 6d —
4 12d to 9d —
5 13d 18h to 10d —
6 15d to 12d 12h —