What's new

Every change worth knowing about. You are on version 1.9.55. Looking for what changed in Clash of Clans itself? See Clash of Clans game updates.

1.9.55 28 Oct 2026 You're on this
A brighter featured spotlight
Better The featured item's spotlight shows the season's art in its own colours, with no dark tint over it.
Better The spotlight is taller when it has art, so more of the picture shows, and its numbers, first-to-unlock list and button sit on one line.
1.9.54 28 Oct 2026
Events calendar on the Dashboard
Better Events calendar on the Dashboard: this month's game events from Supercell's announcements, your clan's wars and CWL, raid weekends and the season end, each with its dates and time left.
Better Featured item: see how many of your clan have unlocked this season's new item, who hasn't yet, and the first three ClashScope saw with it. Tap for the full list.
Better The calendar's dates stay on screen while you scroll, it opens on today, and ended events tuck away until you want them.
Better System optimization for events.
1.9.53 27 Oct 2026
Clearer auto sync presets
Better Auto sync presets (Relaxed, Balanced, Fast) now set every interval: a war's last hour, the rest of battle day and between wars, and the same for CWL and Capital Raid. Each preset spells out its times.
Better The Auto sync status shows the real pace right now, like "Battle day · every 5 min" or "Between wars · every 30 min", with a countdown to the next read.
Better A clan nobody has used lately is marked as quiet on Auto sync, with what that means.
Better System optimization for auto sync.
1.9.52 27 Oct 2026
Sync buttons with live timers
Better Sync war button in the live War room and Sync raid button on the Capital Raid page.
Better Sync buttons show when the data was last updated and count down until you can sync again, so nobody wastes a sync on data that's already fresh.
Fixed The "Sync CWL" link on an empty CWL War Room now works.
Better When the Clash API is down for maintenance, ClashScope pauses and tries again a few minutes later instead of failing every sync.
Better System optimization for auto sync and API usage.
1.9.51 27 Oct 2026
Seasonal Defense names as in the game
Fixed Seasonal Defense modules are named as in the game (Cake-A-Pult Damage, Hot Candle Hitpoints, Hero Hunter Poison Effect…) after the next game data update.
Better System optimization for item pictures.
1.9.50 27 Oct 2026
System optimization
Better System optimization for item pictures.
1.9.49 27 Oct 2026
New pictures for buildings, traps and helpers
Better New pictures for every building and trap level, straight from the game.
Better Pictures for the Builder's Apprentice, Lab Assistant, Alchemist and Prospector, and for Seasonal Defense modules.
Fixed Heroes show the hero again, not the hero's altar.
Better System optimization for item pictures.
1.9.48 27 Oct 2026
System optimization
Better System optimization for building and trap pictures.
1.9.47 27 Oct 2026
Fresh item pictures
Better New, consistent pictures for troops, spells, heroes, pets, equipment, siege machines and Guardians, straight from the game.
Better System optimization for item pictures.
1.9.46 26 Oct 2026
System optimization
Better System optimization for item pictures.
1.9.45 26 Oct 2026
Goblin dots and pictures
Better Village cards and the village page show a glowing green dot beside the builders or the lab while the Goblin Builder or Goblin Researcher is working.
Better Village operations name the Goblin Builder's and Goblin Researcher's jobs.
Better The Goblin lanes in Workers right now show a picture of the item being upgraded, and items without their own picture borrow a matching one.
1.9.44 26 Oct 2026
Goblin Builder on the right job
Fixed Villages with B.O.B's Hut count six builders again on the dashboard and My villages, instead of five.
Fixed The Goblin Builder's lane now shows the upgrade he's really doing, read from your export, and appears only while he's working.
Fixed The Goblin's job no longer counts as one of your own builders on the dashboard, village page and Telegram.
1.9.43 26 Oct 2026
Goblin Builder and Goblin Researcher
Better Workers right now shows a Goblin lane when more upgrades are running than your village has builders, or when two researches run at once.
Better The busy and free count for each village counts only your own builders, with the Goblin shown separately.
Better Telegram's synced message, /builders and village status say when the Goblin Builder or Goblin Researcher is busy.
1.9.42 26 Oct 2026
Pictures in Workers right now
Better Workers right now shows a picture of the item being upgraded beside each builder, the lab and the Pet House, with roomier rows.
1.9.41 26 Oct 2026
Right builder counts and a menu that fits
Fixed Villages with Builder Hall 9 or higher no longer show a sixth builder until B.O.B's Hut stands in the home village.
Fixed Telegram's village synced message counts only builder work, out of your real builders, instead of every running timer.
Better Telegram's village synced message now shows builders busy and free, the lab and the Pet House, each with an icon.
Better The top menu always fits the screen: on narrower desktops the items that don't fit move into a More menu.
Better New Town Hall images for levels 12 to 17.
1.9.40 22 Oct 2026
Stashed obstacles explained
Better Room for new trees and Free gems now say that obstacles stashed with a Shovel of Obstacles still count toward the 45, as they do in the game, and are listed with the rest.
1.9.39 22 Oct 2026
Every obstacle by name
New Room for new trees: an info button on each village lists every obstacle by its in-game name and count, for the home village and the Builder Base: natural ones, event ones (which count toward 45 but keep arriving) and the ones that don't count, like tall grass and tombstones.
1.9.38 22 Oct 2026
Room for new trees
New Room for new trees: a tile per village on the dashboard with 45 spaces for the home village and the Builder Base, natural obstacles in green and event ones in yellow. A new tree grows every 8 hours until a map holds 45, so you can see when it fills up.
New A reminder in To do when a map has 3 or fewer spaces left, or is full and needs clearing.
Better Free gems now include the Builder Base's trees and stones.
1.9.37 22 Oct 2026
Free gems on your dashboard, and game update flyers for phones
New Free gems: a new box on the dashboard shows about how many gems your villages' Gem Boxes, trees and stones hold, home village and Builder Base, from your last uploads. A village with a Gem Box shows it on its card, and the list shows every village.
New Reports → Game update → Phone: sheets sized for phones (4:5 up to 9:16 with − and +), saved as one picture per sheet, ready to post as a carousel. On a phone, Images opens the share sheet.
New Icons for every stat in game updates: hitpoints, damage, range, speed, upgrade time, gold and elixir costs and more.
Better Game update reports keep each unit together on one sheet; long level tables fold into two columns, and a unit that needs more than one sheet is split evenly with each part labelled.
Better System optimization.
1.9.36 22 Oct 2026
Game updates in the app, and a flyer for every update
New Updates menu: every Clash of Clans game update right inside Clash Scope, with new troops and buildings, new levels, buffs, nerfs and upgrade changes.
New Each version has its own page to share (clashscope.com/updates/18.647.6, for example), with links to the version before and after.
New Reports → Game update: a print-ready flyer for any version with the Clash Scope logo, a card per unit showing every affected level side by side, and a QR code to the version's page. Download it as a PDF or one image.
Better Report pages no longer cut off the last row when a page is full.
Better System optimization.
1.9.35 22 Oct 2026
Clash of Clans balance changes
New Balance changes (clashscope.com/updates): every Clash of Clans update and patch since 2024 with its buffs and nerfs, unit by unit, read straight from the game's data. Each unit has a table of every affected level, from hitpoints and damage to upgrade costs and times.
New Each version shows exactly when Supercell published it, new units and new levels are listed on their own, and every update has a link to share. Anyone can open it, no sign-in needed.
Better New Clash of Clans updates appear on the page by themselves within a day.
Better System optimization.
1.9.34 22 Oct 2026
System optimization
Better System optimization.
1.9.33 22 Oct 2026
System optimization
Better System optimization.
1.9.32 22 Oct 2026
Forgot your password? Reset it by email
New Forgot password sends you an email with a link to set a new password. The link works for 2 hours.
Better If your account signs in with Google, Forgot password and Sign in now tell you to use Continue with Google instead.
1.9.31 21 Oct 2026
CookBook: move units around, tap for names
New In the recipe builder, drag a unit or a hero to move it: a green line shows where it lands.
New Tap any picture in an army (a unit, hero, pet or piece of equipment) to see its name. Works on recipes, shared links and the builder.
Better Smaller + and − buttons on units in the builder, with more space between units.
1.9.30 21 Oct 2026
A tidier CookBook
Better A recipe now fits on one screen: the army at full width, what your village still needs right under it, then the notes and sharing. The recipe list scrolls on its own.
Better Building a recipe: drag a unit from the picker into the army (or click it), then use + and − to change the count, or × to remove it. The picker stays beside the army as you scroll.
Better On phones, pick a recipe from a list at the top, and turn your phone sideways to see the whole army at once.
Better The recipe builder works from the keyboard and with screen readers: pet and equipment slots, heroes and the picker buttons can all be reached and say what they do.
Fixed Long notes on a shared recipe link are no longer cut off on phones.
1.9.29 21 Oct 2026
CookBook: see what you can train, share by link
New In a recipe's army, anything your village hasn't unlocked yet shows in red with a lock, so you can see at a glance what's missing.
New A "Ready to train" filter on the recipe list shows only the armies your village can make, and each recipe says how many of its units you haven't unlocked.
New Share a recipe with a public link: anyone with it can see the army and open it in the game, without signing in. Turn the link off any time.
Better Pets on a village that hasn't been uploaded yet show as "not on file" instead of locked.
1.9.28 21 Oct 2026
Tidier War MVP numbers
Fixed War MVP no longer shows long decimals like "by 3.1000000000000014 pts", and a penalty of zero shows as 0, not −0.
Better The war room on the home page no longer shows a sync countdown, since it never syncs.
1.9.27 21 Oct 2026
Capital Raid on the home page
New The home page shows a featured clan's Capital Raid page, live: capital gold, who attacked, trends and the raid log, from the weekends already on file.
Better System optimization.
1.9.26 21 Oct 2026
More of your clan on the home page
New The home page also shows a featured clan's War MVP and CWL analytics, live.
Better Each visit to the home page features one clan in every frame, picked at random, with a village from its top three Town Hall levels.
Better A featured clan appears once it has everything the home page shows: a war (at least 3 for War MVP), a CWL season, a synced roster and a member village uploaded in the last 45 days (Town Hall 10 or higher). Clan Members lists anything still missing beside the switch.
1.9.25 21 Oct 2026
Feature your clan on the home page
New Leaders and co-leaders can switch on Feature on home page from Clan Members. Your clan's war room, CWL room and roster may then appear on the ClashScope home page, plus one member's village without its name or tag. It's off unless you switch it on.
Better The home page shows live pages and real totals (wars, CWL wars, profiles synced and Clash API calls this month) instead of screenshots.
Better The privacy policy explains what a featured clan shows.
Better System optimization.
1.9.24 20 Oct 2026
System optimization
Better System optimization.
1.9.23 20 Oct 2026
Faster village pages
Better Village Details opens about twice as fast and downloads far less: an item's full upgrade path now loads when you open it, and pictures load as you scroll.
Better The Dashboard and upgrade plan load faster.
Better System optimization.
1.9.22 20 Oct 2026
Tidier account deletion
Better When a player deletes their account, their name also leaves notifications others received, and notifications about their chats are removed.
Better System optimization.
1.9.21 20 Oct 2026
One loading animation everywhere
Better One loading animation everywhere: the Capture button and buttons that are sending something now show the ClashScope logo animation too.
1.9.20 20 Oct 2026
Privacy policy and account deletion
New Privacy policy: what ClashScope keeps, why, who can see it, how long it's kept and how to reach us.
New Delete my account (Profile → Security): see exactly what goes and what stays without your name, confirm with your password or Google, and your account and data are removed right away.
1.9.19 20 Oct 2026
One click, one save
Fixed Clicking a save or create button twice (or pressing Enter again) no longer sends the form twice, so you don't get two goals, lists or reports. The button shows it's busy until the next page opens.
1.9.18 20 Oct 2026
System optimization
Better System optimization.
1.9.17 19 Oct 2026
Your clan follows you when you move
Better When you move to another clan, ClashScope adds the new clan for you with auto sync on, and your dashboard and war rooms switch to it once none of your villages is left in the old one.
Fixed A leader syncing a member who had changed clans could end up listed in that member's new clan. Only the player who moved is added now.
Better System optimization.
1.9.16 19 Oct 2026
Clearer messages for uploads and Discord
Fixed Discord alerts: saving a link that isn't a Discord webhook now tells you where to copy the right one, instead of failing with an error page.
Better Village upload: data that isn't a village export gets a plain "copy it again in the game" message on the upload page, the Capture button, Getting started and Telegram, instead of technical error text.
1.9.15 16 Oct 2026
Clan rosters stay up to date
Fixed A clan's roster could stop updating when a member's latest activity was an achievement with a long name. It now always saves.
Fixed When a player moves to another clan, syncing their village now follows them to the new clan instead of changing the record of the clan they left.
Fixed War Room: the Sync war button on an empty room works again, comes back to the room, and explains a private war log in plain words.
1.9.14 16 Oct 2026
One look across the whole app
Better Every page title is the same size, under the same small label, with a line saying what the page is for. Auto Sync, Reports and Capital raid get proper headers too.
Better Buttons, inputs, cards and pop-ups share one set of rounded corners across the app.
Better The War room, CWL room, Capital raid and War MVP now use the reading font you picked in Profile, like every other page.
Better Reports use the same tab bar as Clan, War and CWL.
Fixed War MVP follows dark mode, and its month buttons no longer turn white on white.
Fixed Capital raid says how many weekends are stored once, not twice.
Fixed On a tablet, the Dashboard header tiles no longer cut their labels, and the top menu no longer runs off the screen.
Fixed On a phone, a village's filter panel scrolls away with the page instead of covering a third of the screen, and the Credits page no longer scrolls sideways.
1.9.13 16 Oct 2026
Easier to read, everywhere
Better Secondary text in light mode — captions, "as of" times, Town Hall labels — is darker and reads clearly on white.
Better The small coloured labels above page titles keep your accent colour but are a shade deeper, so they read on the light background with any colour you pick.
Better On a phone, the smallest text is bigger: the upgrade pipeline on a village's page, the Workers right now timeline, the Changelog tags and the Town Hall chips in the CWL room.
1.9.12 16 Oct 2026
System optimization
Better System optimization: battle-plan messages are prepared one at a time, so a leader making many changes quickly is handled smoothly.
1.9.11 16 Oct 2026
Battlefield picker always in view
Fixed The Battlefield's attacker picker stays fully inside the map: it moves up for villages near the bottom, and a long list scrolls inside it with the close button always at hand.
1.9.10 16 Oct 2026
Planning on the Battlefield, smoother on a phone
Fixed On a phone, assigning someone from the Battlefield kept the page where it was instead of jumping to the bottom.
Better The Battlefield picker shows the best six attackers first, with "Show all" to list every player — tagged booked, no attack left or mirror, so it is clear why someone sits lower down.
1.9.9 15 Oct 2026
Plan the war on the Battlefield
New Battlefield: a Plan switch draws the battle plan as arrows across the lava — solid for the main hit, dashed for a backup, red when someone is booked for more bases than they have attacks. Open villages nobody is planned on pulse with "needs a hitter".
New Tap an enemy village on the Battlefield to pick its attacker, or one of ours to see and remove its targets. On a phone the picker opens as a sheet from the bottom.
New The picker ranks attackers by their real record against that Town Hall, from past wars and CWL: "3★ vs TH16: 7 of 9".
New Who can edit the plan: the leader and co-leaders always can, elders too if the clan turns it on. Everyone else sees the plan and can claim an open base nobody is planned on for their own village — and drop that claim again.
New Giving a base to someone whose attacks are all booked now asks first: make them a backup, move them, or book them anyway. Clearing the whole plan asks too.
New When the plan changes your target, you get one message once the leader has finished editing — in the app and on Telegram or Discord with your attack reminders. Attack reminders now name your planned target and whether it is still open.
New Every village on the Battlefield shows who attacked it, with stars and destruction, one line per attack — and how many of its own attacks the player has made (1/2 in a war, 0/1 in CWL).
Better Sharing the Battlefield with Plan on includes the plan arrows in the picture.
Fixed The ring around your own village is now a clean glow — green on your villages, red on your planned targets — and the Battlefield lays out properly on a phone.
1.9.8 15 Oct 2026
The Battlefield: see the whole war at a glance
New War Room and CWL War Room: a new Battlefield view in War map · who hit whom, and the one it opens on. Your clan on the left, theirs on the right, #1 at the top, staggered like the in-game war map, with each village's Town Hall and the gold stars taken on it.
New Three-starred villages are ruined and on fire, so you can see at a glance which bases on both sides are cleared and which are still open. "Not 3★ only" fades the cleared ones.
New Tap any village for its best hit, who made it, how many attacks it took, who is planned on it and the stars still to win.
New Your own village and your planned targets are ringed on the map.
New Share image: the battlefield as a picture with both clans and the score on top, ready for the clan chat. On a phone it opens the share sheet. Your own villages are never marked on it.
Better The battlefield follows the app theme: a dark volcanic map in dark mode, pale stone in light mode, with molten lava flowing between the clans.
1.9.7 15 Oct 2026
War rooms: where the war stands, at a glance
Better War Room: under the score it says "In war" with the time left, like the CWL room. "Replaying" only shows when you drag the timeline back.
New Both war rooms: "Clash data from 14:32 · 3 min ago" under the score, with when the next sync is due.
New Both war rooms: can we still win? The stars we need to pass them, and the most each side can still reach with the attacks it has left, with "Win secured" or "Can't be won" once it's settled. Dashed marks on the US and THEM bars show those maximums.
Better On a phone: a "Still to attack" list right under the score, with each member's planned target, and the momentum chart and replay folded behind one button.
New CWL War Room: the round, your group rank, and the star gap to the clans just above and below you.
Fixed The CWL room switched to "Replaying" half a minute after opening, even though nothing had been scrubbed.
Fixed When the battle-day clock ran out before the final sync, Team progress said "Preparation day". It now says the result is on its way.
1.9.6 14 Oct 2026
System optimization
Better System optimization: faster internal pages.
1.9.5 14 Oct 2026
System optimization
Better System optimization: faster help when you report a problem.
1.9.4 14 Oct 2026
System optimization
Better System optimization and internal clean-up behind the scenes.
1.9.3 14 Oct 2026
System optimization
Better System optimization and internal housekeeping behind the scenes.
1.9.2 14 Oct 2026
System optimization
Better System optimization and internal tidy-up behind the scenes.
1.9.1 14 Oct 2026
System optimization
Better System optimization: internal reports load faster and use less memory.
Better Maintenance and stability improvements behind the scenes.
1.9.0 14 Oct 2026
System optimization
Better System monitoring and maintenance improvements behind the scenes.
1.8.9 14 Oct 2026
Capital Raid auto sync, and Chat on a phone
New Settings → Auto Sync: a Capital Raid card. Through a raid weekend (Friday to Monday) the raid is read every 5, 15 or 60 minutes, so the Dashboard and raid reminders stay current without anyone opening the raid page. The rest of the week it is read twice a day.
Fixed Chat on a phone: the page was wider than the screen and Send was cut off. The room list and the conversation are now two full screens with a back button.
Fixed Chat: the village capture button no longer sits on top of Send.
Better Chat: several removed messages in a row show as one line instead of filling the screen.
Better Lookup: a clan's war frequency and join setting read in plain words.
1.8.8 13 Oct 2026
My attacks in the War Room
New My attacks: under the war's score card, each of your villages in the war with its attacks left and its assigned target — or up to three suggested ones. Claim a target and it goes into the clan's battle plan.
New The same strip in the CWL Room for the round being fought or prepared.
Better Dashboard: the attacks-owed tiles open the room at My attacks. A war in a clan that isn't your default now opens that clan's room by switching you to it.
1.8.7 13 Oct 2026
Builder-free alerts for every village
Better Builder free alerts now cover villages without an active goal, naming the next pick from the village's Suggested plan.
Better When a goal has nothing left for the worker that freed up, the alert adds the Suggested plan's next pick instead of stopping there.
1.8.6 13 Oct 2026
A sharper Telegram bot, and helpers on the Dashboard
Fixed Telegram /builders and /villages counted lab research and pet upgrades as busy builders (5 builders could read as 7). They now count builders only, and know when a village has six.
Fixed Clan war league messages are for your clan's own round only. The other pairings in your league group are no longer announced.
New War status with 5, 2 and 1 hours left in a war or CWL round: the score, attacks used, and which of your bases still have attacks to make.
New Builder free: choose to hear when it's free, or 5 to 60 minutes before, under Profile or with /remind.
New Paste your village data into the bot chat (or send it as a file) to upload it. The bot deletes your message afterwards.
New New bot commands: /free, /next, /lab, /helpers, /goals, /remind and /upload.
New Dashboard: your helpers appear under each village — ready, resting or helping — and the suggestions card adds the next pet and the next equipment.
1.8.5 12 Oct 2026
Suggested plan as tiles you can arrange
New Suggested plan in tiles, with each item's picture. Drag a tile by its grip, or send it to the top; the order is saved for that village.
New Make goal and Make upgrade list: tick boxes only appear once you choose one. Filter by Builders, Lab, Pets or Blacksmith and use Select all to take the whole filter.
New Tiles show what is upgrading and how long is left, and which ones are Next on Dashboard, with a note explaining how the Dashboard picks.
New The Dashboard now suggests the next research when your lab is free, alongside one upgrade per free builder.
Fixed A goal showed the lab (or a builder) as free while it was busy with an upgrade that wasn't in the goal. Those workers now show as busy with "not in this goal", and the goal's schedule waits for them.
Fixed Guardians are builder work in goals too: they sit under Builders, not the Laboratory.
1.8.4 12 Oct 2026
Builder counts that include Guardians
Fixed My villages showed a builder as free while it was upgrading a Guardian. Guardian upgrades now count as builder work there and in the Telegram village status.
New Press and hold the clipboard upload button (or right-click it) to see how it works.
Better The upload button now alternates between its paste icon and an "i" with a press effect, as a hint that holding it opens the guide.
1.8.3 12 Oct 2026
Upload your village in one tap
New Capture button: copy your village data in the game, come back and tap the clipboard button above chat. It uploads in the background and you stay on the page you were on.
New On Chrome and Android, once you allow the clipboard, the button spots fresh village data by itself and turns into "data copied · Tap to upload".
New A short animated guide shows how it works the first time, with a shortcut that opens the game's settings.
Better The same copy is never uploaded twice, and only village data ever leaves your device — anything else on the clipboard is ignored.
1.8.2 12 Oct 2026
Army links, and a recipe builder that fits your phone
New Import an army link: paste a link copied in the game into the recipe builder and the whole army appears — heroes with their pets and equipment, troops, spells, siege machines and the Clan Castle request.
New Copy army link and Open in game on every recipe, so you can train it straight away.
Better On phones the builder's picker is a sheet at the bottom of the screen: the army stays in view while you add, and the page no longer jumps.
Better Each unit in the picker shows how many you've added, with a − to take one away, and a strip on top shows the room used.
Better Tap a part of the army — Troops, Spells, Siege, Heroes or the Clan Castle request — and the picker turns to it.
1.8.1 10 Oct 2026
Is my village ready for this army?
New Ready on my village: pick a village and see how many of the recipe's heroes, pets, equipment, troops, spells and sieges are at your Town Hall's max, what each missing one needs (L16 → L85) and the time per worker. Super troops count their base troop.
New Make an upgrade list or New goal straight from what's missing.
Better Super troops have their own pictures.
1.8.0 10 Oct 2026
CookBook: share your attack armies
New Recipe builder laid out like the game's army screen: four heroes each with a pet and two pieces of their own equipment, troops (super troops included), spells, siege machines and your Clan Castle request — with the same space counters for your Town Hall and "not enough space" when it's full.
New Tap a unit to add it, × to take one away, × beside a section to empty it. Tap a hero's pet or equipment slot to choose one for that hero.
New Share each recipe publicly and/or with your clan; shared recipes carry the clan's name and tag. Tabs for My recipes, Clan, Public and Saved.
New Save up to 20 recipes from others, pass a saved one on to your clan (read only), and vote recipes up or down.
Better The top menu drops its icons a little earlier on smaller screens so every item still fits.
1.7.1 10 Oct 2026
Your lists, on your plan and in your goals
New Suggested plan: one chip per list you made, with how many of its items are still to do. Pick one to see just those, then Tick all shown and Create goal.
New Your lists join Do first, in your ranking, at your targets. Untick a list in Change ranking to keep it as a chip only.
New Goal → Add items: a From a list box with every list — essentials, rushed, ClashScope, clan, Starred and yours. Pick one and Select all adds what it still needs, at its targets.
New Upgrade lists: New goal from this list makes a goal on your village from the list's items still to do.
Better Item pictures on every row of the Suggested plan and the Add items panel, with a pill for each of your lists an item is on.
Better Stars are called Starred everywhere, the same as on Upgrade lists.
1.7.0 10 Oct 2026
Upgrade lists: build your own
New Goals → Upgrade lists: name a list (War-ready, Farming…), then drag items in from the catalog — search, filter by Defenses, Heroes, Troops, Spells, Pets, Equipment and more, Home village or Builder base, every item with its picture. Tap works too.
New Reorder by dragging, set each item to your hall's max or a fixed level, and see your village's level next to each one, with done ticks. Up to 30 lists, each for any Town Hall or one in particular.
New Read-only lists alongside yours: New Town Hall essentials, Needed for the next Town Hall, Max before moving on, Rushed, and the ClashScope and clan lists for your hall. Copy any of them to make it yours.
Better Your stars are a list too — edit Starred on the same page and the Suggested plan follows.
1.6.5 9 Oct 2026
No more giant badge while a page loads
Fixed While a page is still loading, clan badges, league icons and item pictures stay small instead of briefly showing at full size (badges are 512 px pictures). Fixed on every page at once, including Clan progress, members, war rooms, Lookup and reports.
1.6.4 9 Oct 2026
Security updates
Fixed Picture uploads (chat, feedback, notices) only accept real PNG, JPEG, WebP, GIF or BMP files and ignore embedded colour profiles, closing known ways a specially made file could stall or overload the server.
Fixed The game-data unpacker is updated to its latest secure version.
1.6.3 9 Oct 2026
Welcome back, Chief — and a loader that looks like us
New Welcome back, Chief: after you sign in, the scope counts down 3-2-1 and two arrows strike it before you land on your dashboard (or the page you were heading to). Go to dashboard now skips it.
New A page that takes a moment to open shows the animated logo — the ring turns, the bars rise — instead of a frozen screen. Quick pages never flash it.
Better Cards and lists that fill in after the page opens show the logo while they load: suggested upgrades, sync and notification queues, the CWL ranking, the goal add panel, the notifications menu, Capital Raid and more.
1.6.2 9 Oct 2026
Lost your old account? We can move your village
New Village moves for lost accounts: an admin finds the village and moves it to your new account, or gives you a code to redeem on Villages → Transfers. Your goals come with it.
Better The old account is told the village moved, and the new owner has 7 days to verify it with their in-game API token, so only the real player can keep it.
1.6.1 8 Oct 2026
A tidier items list on every goal
Better Items grouped under Builders, Lab, Pet House and Blacksmith, each with its count and days of work; finished items fold into a Done group at the end.
Better One line per item: its picture, copies, main cost, a bar from where it is now to the target, and the time left. Sort by longest first, nearly done first, or A to Z.
Better Tap the target to change it: a slider with your Town Hall's cap marked, a warning past it, and Choose copies. Remove is the bin on the line; Select shows the ticks for Copy to…
Fixed Raising a target now adds what the new level needs (a bigger Town Hall, other items), as adding an item does; lowering it no longer leaves the item waiting for a hall it doesn't need.
Fixed Finished items no longer show as blocked.
1.6.0 8 Oct 2026
Start now, and a nudge when a builder frees up
New Start now, on every goal: one card per worker the goal uses. A free one shows the single upgrade to start next — Barbarian King L16 → L17, 1d, 13.5K dark elixir — and how far the goal takes it; busy ones show what they're on and when they free up.
New Builder-free reminders: when an upgrade timer runs out in a village with an active goal, one message — "moomoo · Builder free — Barracks finished. Next in TH14 priorities: Royal Champion L5 → L6 · 1d" — with a link to the goal.
Better Off until you turn it on: Profile → Telegram or Discord → Builder free. Muted villages stay quiet, and each finish is sent once.
Better Both read from the goal's own schedule and your last upload, so an upgrade boosted or started in game since then isn't known until you upload again.
1.5.5 8 Oct 2026
Supercharge bolts
Better A supercharge in progress shows one bolt per level: the ones already done stay lit and the one being built pulses — a single pulsing ⚡ for the first, ⚡ and a pulsing ⚡ for the second. Hover for the level in words.
Better Same bolts on the dashboard's workers, drawn light on the timeline bars so they stand out.
1.5.4 8 Oct 2026
Supercharges shown as supercharges
Fixed Supercharging a maxed building showed it upgrading to the next level — Air Defense L16 → L17, which isn't in the game. It now says what's happening: "Air Defense L16 · supercharge 1", or "Firespitter L3 · supercharge 1 → 2".
Fixed The same fix on the dashboard's workers and in the Telegram upgrading list.
Fixed When a supercharge timer runs out, goals no longer count it as a new level for that building.
1.5.3 8 Oct 2026
Add several items at once
New Every item in the add panel has a tick box. Select several, and chips at the bottom show each with its target — tap one to change its level or copies, or × to drop it.
Better "Will be added" covers the whole selection: a prerequisite they share, like the Laboratory or the next Town Hall, is planned once at the highest level any of them needs, with the total upgrade time underneath.
New One button adds them all — "Add 3 items (+1 prerequisite)" — with every link between them in place.
1.5.2 7 Oct 2026
One panel to add items to a goal
Better The simple list and the Advanced dialog are now one panel. Search, filter by Buildings, Heroes, Lab, Pets, Equipment or Locked, with Home Village and Builder Base listed separately.
New Picking an item shows a target slider that starts at your hall's cap, with the cap marked, and a copies stepper for items you own several of.
New "Will be added" lists the item and every prerequisite it brings, each with its upgrade time and cost, before you press Add — and says when something is already met or already in the goal.
Better The chat button steps aside while the panel is open, so it no longer covers Add.
1.5.1 7 Oct 2026
New Town Hall essentials, honest goal caps
New A New Town Hall essentials tag on the Laboratory, storages, Clan Castle, Army Camp, Hero Hall, Pet House, Blacksmith, spell factories, Siege Workshop and barracks — whenever your Town Hall unlocked new levels for them and you haven't reached them yet.
Better Essentials lead the Do first list and come ticked, in a sensible order: laboratory first, then storages so the new hall's upgrades fit, then army and heroes. Move them anywhere in your ranking if you prefer.
Better The dashboard's free-builder suggestions mark essentials too.
Fixed Adding items to a goal showed the game's all-time max as your Town Hall cap (Army Camp L14 at TH14). It now shows the real cap for your hall — Army Camp L11 — worked out through every requirement.
Fixed Targets start at your Town Hall's cap instead of the game max, so picking an item no longer quietly plans several Town Hall upgrades. Go past the cap and it says so, and adds the hall upgrade it needs.
Better Every way of adding an item now brings its prerequisites along, linked — not just the advanced add.
Better Builder Base items are labelled "(Builder Base)" and listed after Home Village ones, with their Builder Hall cap.
Better A draft goal says what it is: a what-if that isn't tracked until you make it active.
Better The star that makes an item yours is easier to see, always visible on phones, and the plan tells you about it until you've starred something.
1.5.0 7 Oct 2026
Tagged recommendations
New Every item can carry tags: Needed for the next Town Hall (defences the game wants built first), Mine (your stars), your clan's list, ClashScope's list, Max at this Town Hall and Rushed.
New Star any item on the Suggested plan to make it yours. Your stars are saved per village and lead the list by default.
New Choose how tags rank: move Next Town Hall, Mine, Clan and ClashScope up or down, and the Do first list follows.
New Tag chips filter the whole plan at once, across builders, lab, pets and equipment.
New ClashScope's lists can mark items "max before moving on"; the plan shows how many of them you've maxed before the next Town Hall.
Better Your clan's and ClashScope's recommendations no longer compete — both apply at once, with their own tags.
Better The dashboard's free-builder suggestions show the tag that put each item there.
Better The old village priorities page is retired; anything you had starred there carries over as Mine.
1.4.0 7 Oct 2026
What your free builders could do
New Suggested upgrades for free builders: a card for each village with an idle builder, showing its Town Hall and one upgrade per free builder — the item's picture and its next level, like L16 → L17. Suggestions follow your clan's recommendations, then ClashScope's, then the automatic ranking; "Must" marks a must-do-first item.
Better The cards skip walls, anything already upgrading and anything that needs a prerequisite first. If every timer in a village has run out since its upload, the card asks you to upload first instead of guessing.
New Up and down arrows on each recommendation, so a tier can be reordered on a phone where dragging doesn't work.
Fixed Clan members no longer see the leaders' prerequisite check, or when an unpublished draft was last edited.
1.3.1 7 Oct 2026
Cleaner recommendation editor
Fixed Event and unused game rows — Santa Trap, Halloween Bomb, Goblin Hall and the like — no longer show up when adding items.
Fixed From Town Hall 17 the Eagle Artillery is part of the Town Hall, so it can't be added to those halls' lists any more, and a list that still has it says so.
Better Builder Base steps a gear-up needs show as notes rather than problems, since a Home Village list can't include them — players still get them in their goals.
1.3.0 7 Oct 2026
Town Hall recommendations
New Recommendations for each Town Hall from 10 to 18, in three tiers: Must do first, Next and Later. Each item goes to the hall's max or to a level you pick.
New Clan leaders and co-leaders get their own under Clan → Recommendations. Members can read what's published, and a clan's own list comes before ClashScope's.
New The Suggested plan has a "Recommendations from" picker: your clan's, ClashScope's or the automatic ranking. Must do first comes ticked; Next, Later and everything the list leaves out are a click away.
New Each recommended item shows what your village still needs before it — "+ Hero Hall L10" — and the goal you create adds those first.
New Every list is checked against the game's data before it's published: an item that needs something the list leaves out gets flagged, with one click to add it.
1.2.12 7 Oct 2026
Goals that can't quietly break
New A plan check on every goal: anything its items need that isn't planned, or is planned too low, and one Fix the plan button that adds it, raises targets and tidies the links.
Better You can't lower or remove an item another goal item needs. The message says why — "Laboratory can't go below L9 — it's needed for Balloon L7" — and what to change first.
New Master Builder steps: when a merge needs a gear-up, the goal shows it — cost, time and whether the Builder Base building it needs is ready.
Better Builder Base items say so wherever a name could be mistaken for the Home Village one, like Barracks or Archer Tower.
Fixed Older goals made before levels were recorded on their links get them on the next fix, so their schedule stops waiting longer than it needs to.
1.2.11 6 Oct 2026
Prerequisites you can trust
Better Prerequisites are worked out in one place and checked against every item in the game's data. Adding Balloon level 7 to a Town Hall 9 goal brings Laboratory 9 and Town Hall 11 with it, each saying what needs it.
Better A goal built from the suggested plan now includes everything its items need first, and an item several things depend on — the Laboratory, the Town Hall — is planned once, at the highest level needed.
Better The build schedule waits only for the level something actually needs: Balloon 9 waits for Laboratory 8, not for the Laboratory's whole target.
Fixed Builder Base troops were tied to the Home Village Laboratory and Barracks. They now use the Star Laboratory and the Builder Base Barracks.
Fixed After a merge, the towers it used up were still looked for in your goal. They now show as merged — "Merged into Multi Gear Tower" — and count as done.
New The Multi Gear Tower needs geared-up towers, and gearing up needs the Builder Base counterpart at the right level. Both are planned for you now.
Fixed The Town Hall 17 weapon's upgrades were missing from the suggested plan and could not be added to goals. They count now, and a builder does them.
Fixed At Town Hall 17 and up, planning the next Town Hall no longer asks you to rebuild the Eagle Artillery the Town Hall already merged.
Fixed The suggested plan no longer lists traps nobody can build or B.O.B's Hut as "not built yet", and counts buildings correctly at Town Halls the game data only lists once.
1.2.10 6 Oct 2026
Goals that say what is holding them up
Better Goal cards show the finish date, the lane that sets it (builders, lab, pet house), a bar for each lane, and how many items are done.
Fixed A goal said "Stalled" whenever you had not uploaded for two days. It now says "Waiting for upload", and only calls itself stalled when new data arrived and nothing moved.
New Goals and Suggested plan sit under one set of tabs, with New goal one click away.
Better An empty goal offers to fill itself from the suggested plan.
Fixed Nearest finish showed a dash when an empty goal was in the list.
Fixed Large resource totals read like "3238.57M". They now read 3.24B.
Better The goal page says plainly which worker sets the date, and shows items done and when your village data last arrived instead of a one-worker total nobody uses.
1.2.9 6 Oct 2026
Clan pages, redone
Better Progress scores each player against what their own Town Hall allows, so a player who has maxed for TH13 ranks level with a maxed TH18. Items their hall has not unlocked are left out instead of counted as missing.
New One-click comparisons on Progress — heroes, pets, equipment, key defences and siege machines — with a podium for the top three and a colour-coded table of who is at cap, close, or far behind.
Better Members has a cleaner roster: clan rank with movement, Builder Base trophies, donations given against received, and the whole row opens the player's village.
New A Town Hall spread bar and a season donations total on Members.
Better Roles and clan settings use the game's words: Elder instead of admin, Invite only, Wars: always.
Fixed Clan rank and Builder Base trophies were always blank on the roster. They fill in on the next roster sync.
Better The item picker on Progress no longer lists altars, defence modules and other things nobody upgrades.
1.2.8 6 Oct 2026
A clearer village page
Better Builders, helpers, lab and pet house sit in one strip with the Board's dots — upgrading, done since your upload, or free — and a live countdown on the lab and pet house.
Better Village operations lists only what is actually running, soonest first, with a progress bar. Everything free or finished is summed up in one line instead of a row of empty slots.
Better The header shows your league emblem, and says plainly when the village last synced and when you last uploaded it.
Better Your own villages keep the Villages tabs at the top of their page.
Fixed Some troop, spell and building pictures showed as broken images. They now show the nearest level's picture.
1.2.7 6 Oct 2026
Real caps for troops, spells and pets
Fixed Troops, spells, siege machines, pets and equipment showed the game's maximum level as your cap — a Town Hall 9 Balloon read "to cap L13". They now stop where your Town Hall really allows, and their percentages and time left follow.
Fixed The Lab's total time in the upgrade pipeline is no longer inflated by levels your Town Hall cannot reach yet.
Fixed Builder Base troops cap at what your Builder Hall allows, and their cards say BH instead of TH.
Fixed A clan whose chat room name was already taken never got its room. It does now.
1.2.6 5 Oct 2026
Tidier Villages tabs
Better Transfers and Claim are one page now. Enter a code someone gave you at the top, see your live codes next to it, and hand over any village from its card below.
Better Village cards on Transfers look like the Board's, with Town Hall, clan and verification at a glance. A village with a live code shows the code and how long it has left.
New A "Done since upload" filter on the Board, and a small legend explaining the builder dots.
Better The Upload page walks through the in-game steps: Settings, More Settings, copy the village data, paste it here.
Better Manage & verify shows just the verified date once a village is verified, and tucks the verification history away until you open it.
Better Adding another village keeps the Villages tabs in view.
1.2.5 5 Oct 2026
Everything urgent, right in the banner
New Five boxes in the dashboard banner: attacks owed, builders free, next builder, labs and pet houses, and to-dos. Each opens a detail window with the full list.
New A builder queue: every running upgrade across all your accounts, soonest first, with live countdowns and finish times.
Better What's on lives in the banner too, with live countdowns; tap it to see how far each event has gone.
Better A builder is either busy or free — no more "unknown". If a timer has run out, that builder counts as free, however old the upload.
Better Village cards show a dot for every builder and helper: upgrading, done since your last upload, or free. Lab and pet house say Upgrading, Done or Free in the same colours.
Better Village cards are a little wider — five to a row on a desktop screen.
Removed The My villages section on the dashboard. Your villages live on the Villages page.
1.2.4 5 Oct 2026
A fresh coat for My villages
Better Village cards are softer and rounder, with a header tinted in each card's own colour and a gentle lift when you hover.
Better Town Hall, XP and clan sit in small chips, and builders, helpers, lab and pet house each get their own tile — with a pulsing dot while something is upgrading.
Better Dark mode cards have their own tint and clearer status colours.
1.2.3 4 Oct 2026
Free workers at a glance
New Free workers in Your move: one tile each for builders, labs and pet houses — how many are free and where, with a button to the upgrade plan, or a countdown to the next one when none are.
Better The dashboard banner follows the accent colour you picked.
Better A worker whose upgrade finished counts as free when your upload is recent, just like an idle one.
Fixed The Verify button on the dashboard opened your profile. It now goes to Manage villages and opens the right village's verification straight away.
1.2.2 4 Oct 2026
Next builder free, village by village
New Each village on Workers right now shows a live countdown to its next free builder, or "All builders free" when every upgrade has finished.
Fixed An upgrade whose timer has run out no longer counts as busy. The builder is free in the game, so it is free here too.
1.2.1 4 Oct 2026
Reminders before your attacks expire
New Attack reminders: two hours before a war or CWL round ends, and four before a raid weekend ends, you get one message listing which of your villages still owe attacks. Telegram, Discord and the bell. Checked against fresh data from the game first, so you are never told about an attack you already made.
New A switch for attack reminders on your profile, for Telegram and Discord separately. Muting a village silences its reminders too.
New Next builder free: a live countdown, to the second, at the top of the dashboard and on Workers right now.
Better The banner now takes turns showing every one of your villages, not just the biggest.
Better Workers right now draws a chart for every village, even when nothing is upgrading, and long timelines no longer cram their day labels together.
Better What's on reads as time left — "13h 11m left", "starts in 3h" — with a bar showing how much of each window has gone.
Better The War card only appears while a war is actually on.
Fixed Turning off a Telegram or Discord alert switch on your profile did not stick. It does now.
1.2.0 4 Oct 2026
A dashboard that tells you what to do next
New Your move: every CWL, war and raid attack you still owe, across all your villages, with a live countdown and a bar showing how much of the window has gone.
New My villages: one card per village with its Town Hall, how far through the hall it is, heroes against their cap, and what the planner would upgrade next.
New Upgrade planner: suggestions ranked per builder, lab and pet house from what your Town Hall level actually allows — and one click turns them into a goal.
New Clan members report: leader, co-leaders, elders and members on one printable sheet.
New The recruiting flyer carries a QR code that opens your clan in the game.
Better Builder, lab and pet house counts only call a worker free when a recent upload proves it. Old uploads say "unknown" instead of guessing.
Fixed Telegram war alerts went to people with no village in that clan. They now reach only that clan's members.
Fixed The dashboard no longer runs off the side of small phone screens.
1.1.0 19 Sep 2026
Alerts that actually arrive
New A live war scoreboard in Telegram: one pinned message that rewrites itself as stars land, instead of a stream of pings.
New New bot commands — /villages, /village, /upgrades, /attacks, /mute and /unmute — and Telegram now shows them in its own command menu.
New Workers right now on the dashboard: every builder, lab and pet house across your villages, with live countdowns.
New Alert delivery page: see exactly what was sent to you, what is still queued, and why anything failed.
New Per-village alerts. Mute the villages you would rather not hear about without turning everything off.
New This page. The app now has a version number, and every release explains itself.
Fixed Alerts are no longer silently lost when Telegram is busy — they retry, and you can see them waiting.
Fixed If you block the bot, the app now notices and tells you, instead of looking connected while nothing arrives.
Fixed Building limits were wrong: Builder Base counts were being charged to the wrong village, and Home Village limits were missing entirely.
Fixed Several troops were missing from the catalog — Golem, Lava Hound, Druid, Meteor Golem and Hog Glider — and some equipment showed under no hero at all.
Fixed Troops, spells, pets and Town Hall weapons now use their in-game names instead of Supercell's internal ones.
1.0.0 15 Sep 2026
Everything up to here
New Villages: upload your village, track every building, troop, spell, hero, pet and piece of equipment, across as many accounts as you play.
New Upgrade goals with real timelines — what each builder is doing, which lane is the bottleneck, and when the goal actually lands.
New War room: live map, attack log, stars and destruction, open bases and who still owes attacks.
New CWL hub with the league table, per-round detail and an MVP ranking that uses one consistent rule everywhere.
New Next war roster: seven-war attack trends, an automated suggested line-up, and a public link to share it.
New Clan Capital raid tracking.
New Printable reports for war and CWL, with PDF and image export.
New Lookup: read-only view of any clan or player by tag.
New Clan chat, direct messages and a public room, with reporting and moderation.
New Feedback board: report bugs, request features, vote and follow what staff are working on.
New Telegram and Discord alerts for war and CWL events, with a bot you can ask /war or /builders.
New Sign in with Google, player verification with an in-game token, and village transfers between accounts.
New Themes: pick an accent, light or dark, your own font and text size.